- Portes almost completades
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@@ -16,9 +16,9 @@ void game::init()
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draw::loadPalette("test.gif");
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game::setUpdateTicks(64);
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room::load(2,0);
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room::load(3,3);
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box = actor::create({16,16,0}, {8,8,4}, {64,0,32,24}, {0,24});
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box = actor::create({16,32,0}, {8,8,4}, {64,0,32,24}, {0,24});
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box->flags = FLAG_MOVING;
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box->movement = MOV_Z;
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box->mov_push = PUSH_ZP;
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@@ -30,7 +30,7 @@ void game::init()
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box->mov_push = PUSH_XN;
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actor::setDirty(box, true);
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box = actor::create({16,16,8}, {8,8,12}, {0,32,20,32}, {-6,38});
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box = actor::create({16,32,8}, {8,8,12}, {0,32,20,32}, {-6,38});
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box->flags = FLAG_HERO | FLAG_PUSHABLE | FLAG_GRAVITY | FLAG_ORIENTABLE | FLAG_ANIMATED;
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actor::setDirty(box, true);
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