This commit is contained in:
2026-03-04 08:13:40 +01:00
37 changed files with 506 additions and 218 deletions

View File

@@ -7,7 +7,7 @@
#include "console.h"
#include <string.h>
#include "config.h"
#include <SDL2/SDL.h>
#include <SDL3/SDL.h>
#include "actor.h"
#include "room.h"
@@ -98,6 +98,10 @@ void loadConfig()
const int value = SDL_atoi( file::getConfigValue(nombotons[i]).c_str() );
if (value != 0) config::definePadBtn(i, value);
}
if (strcmp(file::getConfigValue("kiosk").c_str(), "yes")==0) config::setKioskMode(true);
if (strcmp(file::getConfigValue("infinitelives").c_str(), "yes")==0) config::setInifiniteLives(true);
}
void game::init()
@@ -106,7 +110,7 @@ void game::init()
if (editor::isDevMode()) {
draw::init("The Pool", 520, 240, zoom);
SDL_ShowCursor(true);
SDL_ShowCursor();
} else {
loadConfig();
draw::init("The Pool", 320, 240, zoom, fullscreen);