- Ara es poden reordenar els templates i les categories
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@@ -123,6 +123,8 @@ namespace actor
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// Torna un nou actor
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actor_t *create(std::string name, vec3_t p, vec3_t s, std::string bmp, SDL_Rect r, SDL_Point o);
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actor_t *createEmptyActor();
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actor_t *duplicate(actor_t *act);
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actor_t *createFromTemplate(const char *name);
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@@ -183,6 +185,7 @@ namespace actor
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actor_t *getByName(const char *name);
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void copy(actor_t *dest, actor_t *source);
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void add(actor_t *act);
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void swapCategories(const int a, const int b);
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}
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namespace hero
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