- Tractant d'arreglar l'ordenació
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@@ -67,6 +67,8 @@ namespace actor
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actor_t *create(vec3_t p, vec3_t s, SDL_Rect r, SDL_Point o);
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void setDirty(actor_t *act, const bool force=false);
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void insert(actor_t *act);
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void reorder();
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