- [NEW] actor::duplicate()

- [NEW] actor::setUniqueName()
- [CHG] Ara si actor::templates::add() detecta que ja hi ha una plantilla amb eixe nom, el que fa es actualitzar-la
This commit is contained in:
2024-06-14 12:20:46 +02:00
parent 196801000e
commit e101d276e8
2 changed files with 63 additions and 11 deletions

View File

@@ -90,10 +90,14 @@ namespace actor
// Torna un nou actor
actor_t *create(std::string name, vec3_t p, vec3_t s, std::string bmp, SDL_Rect r, SDL_Point o);
actor_t *duplicate(actor_t *act);
actor_t *createFromTemplate(const char *name);
actor_t *createFromFile(char **buffer);
void setUniqueName(actor_t *act);
void saveToFile(FILE *f, actor_t *act);
void setDirty(actor_t *act, const bool force=false);
@@ -129,6 +133,6 @@ namespace actor
actor_t *get(const int index);
actor_t *getByName(const char *name);
void copy(actor_t *dest, actor_t *source);
void add(actor_t *actor);
void add(actor_t *act);
}
}