- [FIX] No es podia entrar al editor de bitmap_pos des de l'editor
- [FIX] Recreativa afegida - [NEW] Prologo acabat - [FIX] Quan s'acava el boost de invulnerabilitat se moria
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@@ -232,6 +232,7 @@ namespace actor
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void useBoostGod();
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void useBoostRun();
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void useBoostJump();
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const bool hasBoostGod();
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const int getSkillFromString(char *skill);
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const char *getSkillName(int skill);
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@@ -257,6 +258,7 @@ namespace actor
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void leavePrologoObject(int which);
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const bool isCarryingPrologoObject();
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const int getPrologoObjectState(int which);
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const int getNumPrologoObjectsDone();
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void move(int *x, int *y, int *z);
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void setFirstPos();
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