- [FIX] No es podia entrar al editor de bitmap_pos des de l'editor

- [FIX] Recreativa afegida
- [NEW] Prologo acabat
- [FIX] Quan s'acava el boost de invulnerabilitat se moria
This commit is contained in:
2024-10-10 09:33:56 +02:00
parent cabbb52cbb
commit ec7ac7114e
18 changed files with 187 additions and 7 deletions

View File

@@ -18,9 +18,12 @@ namespace modules
const char *actor_names[] = {"JAILDESIGNER", "BATMAN", "ROBIN", "EL ALTRE BATMAN", "EL ABAD", "LA ROOMBA", "EL OBRER", "BAMBOLLA DE CAFE", "EL YONKI", "LA PILOTA", "SAM", "LORD ABAD"};
const char *actor_ids[] = {"JAILDES", "GAT-BATMAN", "GAT-ROBIN", "BATMAN", "ABAD", "ROOMBA2", "OBRER", "COFFEE", "YONKI", "PILOTA", "SAM", "LORD-ABAD"};
void init()
void init(bool go_direct_to_credits)
{
stage = go_direct_to_credits ? 2 : 0;
time = SDL_GetTicks();
if (go_direct_to_credits) time += 5000;
draw::restorecol(2);
draw::cls(2);
@@ -37,6 +40,7 @@ namespace modules
const bool shouldGoToNext()
{
if (SDL_GetTicks()-time < 1000) return false;
return (SDL_GetTicks()-time > (stage==15||stage==16?10000:5000)) ||
(controller::pressed(KEY_JUMP)) || (controller::pressed(KEY_PICK)) ||
(input::keyPressed(SDL_SCANCODE_SPACE)) || (input::keyPressed(SDL_SCANCODE_RETURN));