- [NEW] Anbernics en el lloc i ja se poden recollir
- [CHG] Canviats uns pixels en les portes - [NEW] Sequencia de final de joc acabada - [NEW] Al pillar un booster fa sorollet - Treballant en el prólogo
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@@ -233,6 +233,10 @@ namespace actor
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bool wasPartCollected(char *part);
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int getParts();
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void pickAnbernic(char *name);
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bool wasAnbernicCollected(char *name);
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int getNumAmbernicsCollected();
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void move(int *x, int *y, int *z);
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void setFirstPos();
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}
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