- [NEW] Anbernics en el lloc i ja se poden recollir

- [CHG] Canviats uns pixels en les portes
- [NEW] Sequencia de final de joc acabada
- [NEW] Al pillar un booster fa sorollet
- Treballant en el prólogo
This commit is contained in:
2024-10-07 13:35:01 +02:00
parent f38d50e7f9
commit fa97ea79e8
30 changed files with 411 additions and 61 deletions

View File

@@ -8,6 +8,7 @@ namespace config
int soundMode = SOUND_ALL;
uint8_t keys[7] = {SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_SPACE, SDL_SCANCODE_RETURN, SDL_SCANCODE_ESCAPE};
int8_t pad_btns[7] = {SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_START};
bool prologo_desbloquejat = false;
void setMusic(const bool value)
{
@@ -69,4 +70,16 @@ namespace config
{
return pad_btns[which];
}
void setProgoloDesbloquejat()
{
prologo_desbloquejat = true;
file::setConfigValue("prologo", "unlocked");
}
const bool isProgoloDesbloquejat()
{
return prologo_desbloquejat;
}
}