#include "m_prologo_intro.h" #include "jdraw.h" #include "jinput.h" #include "jaudio.h" #include "controller.h" #include "config.h" #include #include "actor.h" namespace modules { namespace prologo_intro { int stage = 0; uint32_t time = 0; void init() { time = SDL_GetTicks(); draw::restorecol(2); draw::cls(2); draw::swapcol(1, 9); draw::setSource(draw::getSurface("prologo1.gif")); draw::draw(96, 28, 128, 96, 0, 0); draw::print2("ME ANE A ESCABUSSARME", 10, 17, WHITE, FONT_ZOOM_NONE); draw::print2("EN LA NOVA PISCINA!", 11, 19, WHITE, FONT_ZOOM_NONE); draw::render(); if (audio::getCurrentMusic() != "mus_menu.ogg") audio::playMusic("mus_menu.ogg"); } const bool shouldGoToNext() { return (SDL_GetTicks()-time > (stage==8?10000:5000)) || (controller::pressed(KEY_JUMP)) || (controller::pressed(KEY_PICK)) || (input::keyPressed(SDL_SCANCODE_SPACE)) || (input::keyPressed(SDL_SCANCODE_RETURN)); } void drawActorAt(const char* name, const int x, const int y) { draw::swapcol(1,PURPLE); actor::actor_t *act = actor::createFromTemplate(name); act->flags &= ~FLAG_SPECIAL; actor::drawAt(act, x, y); actor::remove(act); } bool loop() { if (controller::pressed(KEY_MENU)) return false; if (shouldGoToNext()) { time = SDL_GetTicks(); stage++; if (stage == 4) return false; switch (stage) { case 1: draw::cls(2); draw::swapcol(1, 9); draw::setSource(draw::getSurface("prologo2.gif")); draw::draw(96, 28, 128, 96, 0, 0); draw::print2("MIRA, ESTE SA DEJAT", 10, 17, WHITE, FONT_ZOOM_NONE); draw::print2("TOT TIRADO PER AI...", 10, 19, WHITE, FONT_ZOOM_NONE); //draw::render(); break; case 2: draw::cls(2); draw::swapcol(1, 9); draw::setSource(draw::getSurface("prologo2.gif")); draw::draw(96, 28, 128, 96, 0, 0); draw::print2("BACH A DEJARO TOT", 12, 17, WHITE, FONT_ZOOM_NONE); draw::print2("EN SU PUESTO!", 14, 19, WHITE, FONT_ZOOM_NONE); //draw::render(); break; case 3: draw::cls(2); draw::swapcol(1, 9); draw::setSource(draw::getSurface("prologo2.gif")); draw::draw(96, 28, 128, 96, 0, 0); draw::print2("BORAS QUE FELIS", 12, 17, WHITE, FONT_ZOOM_NONE); draw::print2("SE PONE!", 15, 19, WHITE, FONT_ZOOM_NONE); //draw::render(); break; } } draw::render(); return true; } } }