#include "m_menu.h" #include "jgame.h" #include "jinput.h" #include "jdraw.h" #include namespace modules { namespace menu { void init() { ::game::setUpdateTicks(64); } bool loop() { if (input::keyDown(SDL_SCANCODE_ESCAPE)) { return false; } draw::cls(2); draw::color(1); draw::print2("THE POOL", 16, 3, YELLOW, FONT_ZOOM_VERTICAL); draw::render(); return true; } } }