Files
thepool/data/rooms/04.txt
Raimon Zamora d093b2215d - [FIX] Els boosts tornaven a apareixer
- [FIX] Molts objectes que debien no tenien activada la gravetat
- [FIX] El objecte pickat es pintava en coordenades rares depenent de la Z original
- [FIX] Al soltar un objecte se podia quedar enganxat en XP o YP
2024-10-01 18:36:14 +02:00

99 lines
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width: 3
height: 1
door-height-xp: 0
door-height-xn: 0
color: WHITE
floor-texture: 1
wall-texture: 6
door-texture: 6
under-door-texture: 6
exit-xp: 3
exit-xn: 5
editor-done: 1
actor{
name: BOX
bmp: caixes.gif
bmp-rect: 32 0 32 32
bmp-offset: 0 32
pos: 56 16 0
size: 8 8 8
flags: PICKABLE PUSHABLE GRAVITY
movement: CW
}
actor{
name: KALLAX-01
bmp: altres.gif
bmp-rect: 0 48 24 27
bmp-offset: -8 31
pos: 8 16 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-02
bmp: altres.gif
bmp-rect: 0 48 24 27
bmp-offset: -8 31
pos: 24 16 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-03
bmp: altres.gif
bmp-rect: 0 48 24 27
bmp-offset: -8 31
pos: 40 16 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: ROOMBA-01
bmp: caixes.gif
bmp-rect: 160 0 32 32
bmp-offset: 0 34
pos: 8 16 0
size: 8 8 2
orient: YP
flags: REACTIVE MOVING DEADLY
react-mask: XP XN YP YN ZP ZN
movement: Y
}
actor{
name: ROOMBA-02
bmp: caixes.gif
bmp-rect: 160 0 32 32
bmp-offset: 0 34
pos: 24 24 0
size: 8 8 2
orient: YP
flags: REACTIVE MOVING DEADLY
react-mask: XP XN YP YN ZP ZN
movement: Y
}
actor{
name: ROOMBA-03
bmp: caixes.gif
bmp-rect: 160 0 32 32
bmp-offset: 0 34
pos: 40 32 0
size: 8 8 2
orient: YP
flags: REACTIVE MOVING DEADLY
react-mask: XP XN YP YN ZP ZN
movement: Y
}