Files
thepool/data/rooms/27.txt
Raimon Zamora d093b2215d - [FIX] Els boosts tornaven a apareixer
- [FIX] Molts objectes que debien no tenien activada la gravetat
- [FIX] El objecte pickat es pintava en coordenades rares depenent de la Z original
- [FIX] Al soltar un objecte se podia quedar enganxat en XP o YP
2024-10-01 18:36:14 +02:00

223 lines
3.3 KiB
Plaintext

width: 2
height: 3
door-height-xp: 0
door-height-xn: 0
color: YELLOW
floor-texture: 10
wall-texture: 9
door-texture: 3
under-door-texture: 9
exit-xp: 17
exit-xn: 28
editor-done: 1
actor{
name: BOX-B
bmp: caixes.gif
bmp-rect: 32 0 32 32
bmp-offset: 0 32
pos: 48 8 0
size: 8 8 8
flags: PUSHABLE
movement: CW
}
actor{
name: CADIRA
bmp: caixes.gif
bmp-rect: 64 96 20 32
bmp-offset: -7 38
pos: 16 32 0
size: 6 5 8
orient: YP
flags: PUSHABLE
movement: CW
}
actor{
name: CUADRO-00
bmp: altres.gif
bmp-rect: 66 75 18 32
bmp-offset: 0 39
pos: 7 8 6
size: 1 1 9
orient: YP
movement: CW
}
actor{
name: CUADRO-01
bmp: altres.gif
bmp-rect: 102 75 18 32
bmp-offset: 0 39
pos: 7 48 6
size: 1 1 9
orient: YP
movement: CW
}
actor{
name: KALLAX-00
bmp: altres.gif
bmp-rect: 0 48 24 27
bmp-offset: -8 31
pos: 16 0 0
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-01
bmp: altres.gif
bmp-rect: 48 48 24 27
bmp-offset: -8 31
pos: 16 0 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-02
bmp: altres.gif
bmp-rect: 24 48 24 27
bmp-offset: -8 31
pos: 8 0 0
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-02
bmp: altres.gif
bmp-rect: 48 48 24 27
bmp-offset: -8 31
pos: 40 0 0
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-03
bmp: altres.gif
bmp-rect: 24 48 24 27
bmp-offset: -8 31
pos: 48 0 0
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-04
bmp: altres.gif
bmp-rect: 96 48 24 27
bmp-offset: -8 31
pos: 40 0 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-05
bmp: altres.gif
bmp-rect: 72 48 24 27
bmp-offset: -8 31
pos: 48 0 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: KALLAX-06
bmp: altres.gif
bmp-rect: 96 48 24 27
bmp-offset: -8 31
pos: 8 0 8
size: 8 4 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: MESITA
bmp: caixes.gif
bmp-rect: 0 64 32 32
bmp-offset: 0 32
pos: 24 0 0
size: 8 8 4
movement: CW
}
actor{
name: NES
bmp: caixes.gif
bmp-rect: 96 0 32 32
bmp-offset: -2 33
pos: 32 0 0
size: 8 7 6
flags: PUSHABLE
movement: CW
}
actor{
name: ROOMBA
bmp: caixes.gif
bmp-rect: 160 0 32 32
bmp-offset: 0 34
pos: 8 56 0
size: 8 8 2
orient: XN
flags: REACTIVE MOVING DEADLY
react-mask: XP XN YP YN ZP ZN
movement: CW
}
actor{
name: TAULA-A
bmp: caixes.gif
bmp-rect: 128 32 32 32
bmp-offset: 0 32
pos: 24 24 0
size: 8 8 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: TAULA-B
bmp: caixes.gif
bmp-rect: 160 32 32 32
bmp-offset: 0 32
pos: 24 32 0
size: 8 8 8
orient: YP
flags: ORIENTABLE
movement: CW
}
actor{
name: TV
bmp: caixes.gif
bmp-rect: 32 64 32 32
bmp-offset: -4 34
pos: 24 0 4
size: 8 6 8
flags: PUSHABLE
movement: CW
}