46 lines
1.0 KiB
C++
46 lines
1.0 KiB
C++
#include "m_catslife.h"
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#include "jgame.h"
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#include "controller.h"
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#include "jdraw.h"
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#include "jaudio.h"
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#include "actor.h"
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#include "room.h"
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#include "config.h"
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#include <SDL2/SDL.h>
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namespace modules
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{
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namespace catslife
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{
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actor::actor_t *gat = nullptr;
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void init()
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{
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audio::playMusic("mus_gameover.ogg");
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if (gat == nullptr) gat = actor::createFromTemplate("GAT-NEGRE");
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}
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bool loop()
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{
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if (controller::pressed(KEY_JUMP) || controller::pressed(KEY_PICK)) {
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return false;
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}
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draw::cls(2);
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draw::color(1);
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draw::swapcol(1, WHITE);
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actor::update(gat, false);
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actor::drawAt(gat, 150, 130);
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draw::print2("THE POOL", 16, 3, TEAL, FONT_ZOOM_VERTICAL);
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draw::print2("CAT'S LIFE", 15, 9, YELLOW, FONT_ZOOM_VERTICAL);
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draw::print2("(C) JAILDOCTOR 2024", 11, 28, TEAL, FONT_ZOOM_NONE);
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draw::render();
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return true;
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}
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}
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}
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