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data/room/35.yaml
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103
data/room/35.yaml
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# SILICON BOOBS
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room:
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name: "SILICON BOOBS"
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bgColor: black
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border: bright_green
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: 36.yaml
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right: 34.yaml
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# Colores de los objetos
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itemColor1: green
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itemColor2: red
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: left
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (-1 = vacío)
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tilemap:
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- [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
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- [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113]
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- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 561, -1, -1, -1, -1, -1, -1, -1, 115, 139]
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- [139, 115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 119]
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- [119, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 143]
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- [143, 115, 406, 407, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
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- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
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- [139, 115, -1, -1, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115]
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- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119, 139]
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- [139, 119, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 143, 115]
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- [115, 143, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
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- [-1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115]
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- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
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- [113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [114, 113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114]
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# Enemigos en esta habitación
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enemies:
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- animation: jeannine.yaml
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position: {x: 6, y: 13}
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velocity: {x: 30.0, y: 0}
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boundaries:
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position1: {x: 6, y: 13}
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position2: {x: 14, y: 13}
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color: yellow
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flip: true
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- animation: jeannine.yaml
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position: {x: 16, y: 13}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 16, y: 13}
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position2: {x: 28, y: 13}
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color: cyan
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flip: true
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- animation: jeannine.yaml
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position: {x: 7, y: 9}
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velocity: {x: 36.0, y: 0}
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boundaries:
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position1: {x: 7, y: 9}
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position2: {x: 15, y: 9}
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color: red
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flip: true
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- animation: jeannine.yaml
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position: {x: 16, y: 9}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 16, y: 9}
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position2: {x: 27, y: 9}
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color: white
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flip: true
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- animation: jeannine.yaml
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position: {x: 5, y: 5}
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velocity: {x: 30.0, y: 0}
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boundaries:
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position1: {x: 5, y: 5}
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position2: {x: 12, y: 5}
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color: green
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flip: true
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- animation: chip.yaml
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position: {x: 16, y: 5}
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velocity: {x: 24.0, y: 0}
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boundaries:
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position1: {x: 16, y: 5}
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position2: {x: 26, y: 5}
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color: yellow
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flip: true
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# Objetos en esta habitación
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items:
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- tileSetFile: items.gif
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tile: 57
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position: {x: 2, y: 4}
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counter: 1
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