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# SILICON BOOBS
room:
name: "SILICON BOOBS"
bgColor: black
border: bright_green
tileSetFile: standard.gif
# Conexiones de la habitación (null = sin conexión)
connections:
up: null
down: null
left: 36.yaml
right: 34.yaml
# Colores de los objetos
itemColor1: green
itemColor2: red
# Dirección de la cinta transportadora: left, none, right
conveyorBelt: left
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Índices de tiles (-1 = vacío)
tilemap:
- [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
- [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113]
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 561, -1, -1, -1, -1, -1, -1, -1, 115, 139]
- [139, 115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 119]
- [119, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 143]
- [143, 115, 406, 407, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
- [139, 115, -1, -1, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115]
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119, 139]
- [139, 119, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 143, 115]
- [115, 143, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
- [-1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
- [113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [114, 113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
- [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114]
# Enemigos en esta habitación
enemies:
- animation: jeannine.yaml
position: {x: 6, y: 13}
velocity: {x: 30.0, y: 0}
boundaries:
position1: {x: 6, y: 13}
position2: {x: 14, y: 13}
color: yellow
flip: true
- animation: jeannine.yaml
position: {x: 16, y: 13}
velocity: {x: 24.0, y: 0}
boundaries:
position1: {x: 16, y: 13}
position2: {x: 28, y: 13}
color: cyan
flip: true
- animation: jeannine.yaml
position: {x: 7, y: 9}
velocity: {x: 36.0, y: 0}
boundaries:
position1: {x: 7, y: 9}
position2: {x: 15, y: 9}
color: red
flip: true
- animation: jeannine.yaml
position: {x: 16, y: 9}
velocity: {x: 24.0, y: 0}
boundaries:
position1: {x: 16, y: 9}
position2: {x: 27, y: 9}
color: white
flip: true
- animation: jeannine.yaml
position: {x: 5, y: 5}
velocity: {x: 30.0, y: 0}
boundaries:
position1: {x: 5, y: 5}
position2: {x: 12, y: 5}
color: green
flip: true
- animation: chip.yaml
position: {x: 16, y: 5}
velocity: {x: 24.0, y: 0}
boundaries:
position1: {x: 16, y: 5}
position2: {x: 26, y: 5}
color: yellow
flip: true
# Objetos en esta habitación
items:
- tileSetFile: items.gif
tile: 57
position: {x: 2, y: 4}
counter: 1