- First commit
This commit is contained in:
2
.gitignore
vendored
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2
.gitignore
vendored
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@@ -0,0 +1,2 @@
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||||
.vscode/*
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yamal
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2
data/room/00.yaml
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2
data/room/00.yaml
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@@ -0,0 +1,2 @@
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name: Copilot
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version: 1.0
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117
data/room/01.yaml
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117
data/room/01.yaml
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@@ -0,0 +1,117 @@
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# THE JAIL
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room: 1
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name: "THE JAIL"
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bgColor: bright_blue
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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up: null
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down: null
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left: null
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right: 02.yaml
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# Colores de los objetos
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itemColor1: yellow
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itemColor2: magenta
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# Dirección de la cinta transportadora: left, none, right
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conveyorBelt: none
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# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
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# Índices de tiles (-1 = vacío)
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tilemap:
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||||
- [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191]
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- [167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 165]
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- [210, 180, 210, 212, 210, 180, 210, 211, 212, 210, 180, 210, 210, 211, 210, 212, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42]
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||||
- [163, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 163, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42]
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||||
- [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42]
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||||
- [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33]
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||||
- [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33, 33]
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||||
- [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33]
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||||
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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||||
- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, 33, 33, 33, 33, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, 33, 137, 138, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
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- [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33]
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||||
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# Enemigos en esta habitación
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enemies:
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- animation: jailer_#1.yaml
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position: {x: 1, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 1, y: 13}
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position2: {x: 1, y: 13}
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color: white
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||||
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- animation: jailer_#3.yaml
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position: {x: 4, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 4, y: 13}
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position2: {x: 4, y: 13}
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color: white
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- animation: jailer_#1.yaml
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position: {x: 7, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 7, y: 13}
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position2: {x: 7, y: 13}
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color: white
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- animation: jailer_#2.yaml
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position: {x: 10, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 10, y: 13}
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position2: {x: 10, y: 13}
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color: white
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- animation: jailer_#1.yaml
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position: {x: 13, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 13, y: 13}
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position2: {x: 13, y: 13}
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color: white
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- animation: elsa.yaml
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position: {x: 3, y: 9}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 3, y: 9}
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position2: {x: 3, y: 9}
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color: white
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- animation: elsa.yaml
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position: {x: 6, y: 9}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 6, y: 9}
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position2: {x: 6, y: 9}
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color: white
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- animation: lamp.yaml
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position: {x: 23, y: 6}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 23, y: 6}
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position2: {x: 23, y: 6}
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color: white
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- animation: bry.yaml
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position: {x: 17, y: 13}
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velocity: {x: 0, y: 0}
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boundaries:
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position1: {x: 17, y: 13}
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position2: {x: 17, y: 13}
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color: white
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# No items in this room
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items: []
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66
data/room/02.yaml
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66
data/room/02.yaml
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@@ -0,0 +1,66 @@
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# ROAD TO THE JAIL
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room:
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name: "ROAD TO THE JAIL"
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bgColor: black
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border: blue
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tileSetFile: standard.gif
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# Conexiones de la habitación (null = sin conexión)
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connections:
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||||
up: null
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down: 04.yaml
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||||
left: 01.yaml
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||||
right: 03.yaml
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||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
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||||
itemColor2: bright_yellow
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||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 42, 42, 42, 42, 42]
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||||
- [42, 165, 165, 166, 167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 165, 184, 166, 165, 165, 165, 184, 24, 24, 24, 24]
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||||
- [42, 42, 210, 211, 211, 210, 180, 210, 212, 210, 180, 210, 211, 212, 210, 180, 210, 210, 210, 210, 211, 212, 210, 180, 210, 212, 180, 210, 134, -1, -1, -1]
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||||
- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1]
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||||
- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, 24]
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||||
- [33, 33, 303, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24]
|
||||
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 302, 24, 24]
|
||||
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [33, 33, -1, 412, 412, 412, 412, -1, -1, -1, -1, 412, 303, 412, 412, 412, -1, -1, -1, -1, 412, 303, 412, 412, 412, 412, 303, -1, -1, -1, 24, 24]
|
||||
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 24, 24]
|
||||
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [33, 33, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 523, 188, 190, 547, -1, -1, -1, -1]
|
||||
- [33, 33, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, -1, -1, 188, 189, 188, 189, 188, 189, 188, 190, 24, 24]
|
||||
|
||||
# Enemigos en esta habitación
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||||
enemies:
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||||
- animation: bin.yaml
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||||
position: {x: 4, y: 7}
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||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 7}
|
||||
position2: {x: 25, y: 7}
|
||||
color: green
|
||||
|
||||
- animation: upv_student.yaml
|
||||
position: {x: 4, y: 13}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 13}
|
||||
position2: {x: 19, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 2
|
||||
position: {x: 4, y: 6}
|
||||
counter: 1
|
||||
57
data/room/03.yaml
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57
data/room/03.yaml
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@@ -0,0 +1,57 @@
|
||||
# VOID MAIN
|
||||
room:
|
||||
name: "VOID MAIN"
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||||
bgColor: black
|
||||
border: magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 02.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_cyan
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, -1, -1, 504, 24, 24, 24, 24, 24, 24, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, -1, -1, -1, 24, 24]
|
||||
- [24, 24, -1, -1, -1, -1, -1, -1, -1, 252, 252, 252, 252, 252, 252, 252, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 440, 440, 440, 440, -1, -1, -1, -1, -1, -1, -1, -1, 134, 24]
|
||||
- [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: code.yaml
|
||||
position: {x: 3, y: 2}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 2}
|
||||
position2: {x: 27, y: 2}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 42
|
||||
position: {x: 21, y: 13}
|
||||
counter: 1
|
||||
65
data/room/04.yaml
Normal file
65
data/room/04.yaml
Normal file
@@ -0,0 +1,65 @@
|
||||
# JUMP THROUGH
|
||||
room:
|
||||
name: "JUMP THROUGH"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 02.yaml
|
||||
down: null
|
||||
left: 07.yaml
|
||||
right: 05.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: white
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, -1, -1, -1, 527, 188, 189, 188, 189, 188, 189, 188, 189]
|
||||
- [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, -1, -1, -1, -1, -1, 527, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, 14, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 301, -1, -1, -1, -1, -1, -1, 527, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, 301, 14, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, 14, 301, -1, -1]
|
||||
- [14, 14, -1, -1, -1, -1, 414, 414, 14, 14, -1, -1, -1, 414, 414, 414, 414, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, 301, -1, -1, -1]
|
||||
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1]
|
||||
- [14, 14, 414, -1, -1, -1, -1, -1, 14, 14, 414, 414, 414, 551, -1, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1]
|
||||
- [14, 14, -1, -1, -1, -1, 414, 414, 14, 14, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 414, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 518, 14, 62, 14, 62, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, 518, 14, 62, 14, 62, 14, 62, 14, 62]
|
||||
- [62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: chip.yaml
|
||||
position: {x: 24, y: 12}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 12}
|
||||
position2: {x: 31, y: 12}
|
||||
color: magenta
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 4, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 12}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 51
|
||||
position: {x: 2, y: 3}
|
||||
counter: 1
|
||||
81
data/room/05.yaml
Normal file
81
data/room/05.yaml
Normal file
@@ -0,0 +1,81 @@
|
||||
# BIG JUMP
|
||||
room:
|
||||
name: "BIG JUMP"
|
||||
bgColor: black
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 60.yaml
|
||||
left: 04.yaml
|
||||
right: 06.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_green
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [24, 24, 24, 24, 24, 24, -1, -1, 304, -1, -1, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 425, 426, 425, 426]
|
||||
- [24, 24, 24, 24, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 425, 426, 92]
|
||||
- [24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 66, 67, 116]
|
||||
- [133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 226, 116]
|
||||
- [133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [24, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [24, 24, 24, 24, 24, 24, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, 304, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304]
|
||||
- [-1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, 416, 416, 416, -1, -1, 24, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [-1, -1, -1, -1, -1, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, 531, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 88]
|
||||
- [30, 30, 531, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, 48, 48, 48, 48, 48, 48, 48, 48, 88, 89, 88, 89]
|
||||
- [30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 304, -1, -1, 304, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 15, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 0}
|
||||
position2: {x: 15, y: 11}
|
||||
color: magenta
|
||||
|
||||
- animation: congo.yaml
|
||||
position: {x: 21, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 12}
|
||||
position2: {x: 28, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 1, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 2, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 29, y: 12}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 68
|
||||
position: {x: 30, y: 12}
|
||||
counter: 4
|
||||
86
data/room/06.yaml
Normal file
86
data/room/06.yaml
Normal file
@@ -0,0 +1,86 @@
|
||||
# WELCOME TO MY ABBEY
|
||||
room:
|
||||
name: "WELCOME TO MY ABBEY"
|
||||
bgColor: blue
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 15.yaml
|
||||
down: null
|
||||
left: 05.yaml
|
||||
right: 25.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: bright_blue
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [425, 426, 425, 426, -1, -1, -1, -1, 425, 426, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
|
||||
- [426, 425, 426, -1, -1, -1, -1, -1, -1, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92]
|
||||
- [116, -1, -1, -1, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 116]
|
||||
- [140, -1, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, 116]
|
||||
- [31, -1, -1, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 403, 404, 549, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, -1, -1, 549, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, -1, -1, -1, -1, 402, 403, 116]
|
||||
- [31, 66, 67, 66, 67, 403, 403, 403, 403, 403, 404, -1, -1, -1, 402, 66, 67, 66, 67, 66, 67, 66, 67, 404, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [31, 90, 91, 90, 91, 225, -1, -1, -1, -1, -1, -1, -1, -1, 91, 90, 91, 90, 91, 90, 91, 90, 91, 225, -1, -1, -1, -1, -1, -1, -1, 31]
|
||||
- [134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 427, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: abad.yaml
|
||||
position: {x: 1, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 13}
|
||||
position2: {x: 23, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 24, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 2}
|
||||
position2: {x: 24, y: 7}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 7, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 1, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 18, y: 14}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 30, y: 9}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 30, y: 4}
|
||||
counter: 5
|
||||
112
data/room/07.yaml
Normal file
112
data/room/07.yaml
Normal file
@@ -0,0 +1,112 @@
|
||||
# SIGMASUA > TELEGRAM
|
||||
room:
|
||||
name: "SIGMASUA > TELEGRAM"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 08.yaml
|
||||
right: 04.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, 410, -1, -1, -1, -1, -1, 412, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 412, -1, -1, -1, -1, -1, 410, 1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, 1]
|
||||
- [1, -1, -1, -1, -1, -1, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 410, 410, -1, -1, -1, -1, -1, -1]
|
||||
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 412, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 15, y: 7}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 7}
|
||||
position2: {x: 23, y: 7}
|
||||
color: cyan
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 15, y: 4}
|
||||
velocity: {x: -30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 4}
|
||||
position2: {x: 23, y: 4}
|
||||
color: blue
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 3, y: 8}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 5}
|
||||
position2: {x: 3, y: 13}
|
||||
color: bright_red
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 27, y: 8}
|
||||
velocity: {x: 0, y: -24.0}
|
||||
boundaries:
|
||||
position1: {x: 27, y: 5}
|
||||
position2: {x: 27, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 12, y: 10}
|
||||
velocity: {x: 0, y: 18.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 10}
|
||||
position2: {x: 12, y: 13}
|
||||
color: bright_magenta
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 17, y: 13}
|
||||
velocity: {x: 0, y: -18.0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 10}
|
||||
position2: {x: 17, y: 13}
|
||||
color: bright_green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 15, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 1, y: 8}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 30, y: 8}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 67
|
||||
position: {x: 21, y: 13}
|
||||
counter: 4
|
||||
68
data/room/08.yaml
Normal file
68
data/room/08.yaml
Normal file
@@ -0,0 +1,68 @@
|
||||
# THE GARDEN
|
||||
room:
|
||||
name: "THE GARDEN"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 09.yaml
|
||||
down: null
|
||||
left: 16.yaml
|
||||
right: 07.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 305, 305, -1, -1, -1, 305, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 81, 81, 81, 81, 81, 81, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 81, 81, 81, 81, 81, 81, 81, 81, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: abad.yaml
|
||||
position: {x: 4, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 13}
|
||||
position2: {x: 10, y: 13}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 18
|
||||
position: {x: 5, y: 5}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 18
|
||||
position: {x: 25, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 18
|
||||
position: {x: 10, y: 5}
|
||||
counter: 3
|
||||
77
data/room/09.yaml
Normal file
77
data/room/09.yaml
Normal file
@@ -0,0 +1,77 @@
|
||||
# THE BIG TREE
|
||||
room:
|
||||
name: "THE BIG TREE"
|
||||
bgColor: black
|
||||
border: bright_blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 10.yaml
|
||||
down: 08.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: cyan
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 40, 40, 40, 40, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 16, 16, 16, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, 16, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, 16, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [562, 562, 562, 562, 562, 562, 562, 562, 562, 562, -1, -1, -1, 40, 40, 40, 40, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, 348, 348, 348]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: congo.yaml
|
||||
position: {x: 10, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 12}
|
||||
position2: {x: 20, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: congo.yaml
|
||||
position: {x: 12, y: 6}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 6}
|
||||
position2: {x: 17, y: 6}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 52
|
||||
position: {x: 5, y: 7}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 52
|
||||
position: {x: 5, y: 1}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 52
|
||||
position: {x: 17, y: 4}
|
||||
counter: 2
|
||||
50
data/room/10.yaml
Normal file
50
data/room/10.yaml
Normal file
@@ -0,0 +1,50 @@
|
||||
# TREE TOP
|
||||
room:
|
||||
name: "TREE TOP"
|
||||
bgColor: bright_black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 09.yaml
|
||||
left: null
|
||||
right: 11.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, -1, 304, -1, 304, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 40, 40, 40, 40, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 40, 40, 40, 40, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 40, 40, 40, 40, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, 517, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 85, 85, 85]
|
||||
|
||||
# No enemies in this room
|
||||
enemies: []
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 16
|
||||
position: {x: 21, y: 4}
|
||||
counter: 1
|
||||
85
data/room/11.yaml
Normal file
85
data/room/11.yaml
Normal file
@@ -0,0 +1,85 @@
|
||||
# LAZY ROOM
|
||||
room:
|
||||
name: "LAZY ROOM"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 10.yaml
|
||||
right: 12.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27]
|
||||
- [388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, -1, 364, -1, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [85, 85, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 85, 85]
|
||||
- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: lamp.yaml
|
||||
position: {x: 7, y: 10}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 10}
|
||||
position2: {x: 7, y: 10}
|
||||
color: magenta
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 21, y: 10}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 10}
|
||||
position2: {x: 21, y: 10}
|
||||
color: magenta
|
||||
|
||||
- animation: bin.yaml
|
||||
position: {x: 12, y: 14}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 14}
|
||||
position2: {x: 27, y: 14}
|
||||
color: green
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 7, y: 6}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 0, y: 6}
|
||||
position2: {x: 14, y: 6}
|
||||
color: green
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 23, y: 6}
|
||||
velocity: {x: -30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 6}
|
||||
position2: {x: 31, y: 6}
|
||||
color: green
|
||||
|
||||
# No items in this room
|
||||
items: []
|
||||
70
data/room/12.yaml
Normal file
70
data/room/12.yaml
Normal file
@@ -0,0 +1,70 @@
|
||||
# THE PASSAGE
|
||||
room:
|
||||
name: "THE PASSAGE"
|
||||
bgColor: black
|
||||
border: green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 11.yaml
|
||||
right: 13.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, -1, -1, -1, 526, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 250, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 526, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 550, -1, -1, -1, -1, -1, -1, -1, -1, -1, 526, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, 24, -1, -1, -1, -1, -1, 24, 24, 24, 24, 24]
|
||||
- [24, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 250, -1, -1, -1, -1, -1, 24, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [-1, -1, -1, -1, 394, 394, 394, 394, 394, 370, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, -1, -1, -1, -1, -1, -1, 24]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, 24, 550, -1, -1, -1, -1, -1, -1, 346, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 9, y: 10}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 10}
|
||||
position2: {x: 22, y: 10}
|
||||
color: green
|
||||
|
||||
- animation: floppy.yaml
|
||||
position: {x: 1, y: 0}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 0}
|
||||
position2: {x: 1, y: 7}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 17, y: 8}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 3, y: 6}
|
||||
counter: 2
|
||||
91
data/room/13.yaml
Normal file
91
data/room/13.yaml
Normal file
@@ -0,0 +1,91 @@
|
||||
# TUNO KILLER
|
||||
room:
|
||||
name: "TUNO KILLER"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 12.yaml
|
||||
right: 14.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25]
|
||||
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136]
|
||||
- [136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65]
|
||||
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136]
|
||||
- [136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65]
|
||||
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136]
|
||||
- [136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: matatunos.yaml
|
||||
position: {x: 5, y: 1}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 1}
|
||||
position2: {x: 5, y: 13}
|
||||
color: bright_blue
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 12, y: 4}
|
||||
velocity: {x: 0, y: 66.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 1}
|
||||
position2: {x: 12, y: 13}
|
||||
color: red
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 19, y: 7}
|
||||
velocity: {x: 0, y: 54.0}
|
||||
boundaries:
|
||||
position1: {x: 19, y: 1}
|
||||
position2: {x: 19, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 26, y: 11}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 26, y: 1}
|
||||
position2: {x: 26, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 9, y: 4}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 16, y: 4}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 23, y: 4}
|
||||
counter: 3
|
||||
78
data/room/14.yaml
Normal file
78
data/room/14.yaml
Normal file
@@ -0,0 +1,78 @@
|
||||
# KILLING SPREE
|
||||
room:
|
||||
name: "KILLING SPREE"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 15.yaml
|
||||
left: 13.yaml
|
||||
right: 45.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 29]
|
||||
- [25, 25, 25, 25, 25, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [136, 136, 136, 136, 136, -1, 25, 25, 25, 25, 25, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, 305, 29]
|
||||
- [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [136, 136, 136, 136, 136, 421, 136, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1]
|
||||
- [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1]
|
||||
- [136, 136, 136, 136, 136, -1, 136, 136, 65, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, 29, 29]
|
||||
- [136, 136, 136, 136, 336, -1, 336, 136, 136, 136, 136, 136, 136, 136, 136, 136, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, 305, -1, -1, 325, -1, -1, 305, -1, 325, 305, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 325, -1, -1, 325, 325, 15, 15, 15, 15, 15, 15, 15]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: matatunos.yaml
|
||||
position: {x: 6, y: 5}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 5}
|
||||
position2: {x: 10, y: 5}
|
||||
color: bright_green
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 21, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 2}
|
||||
position2: {x: 21, y: 13}
|
||||
color: red
|
||||
|
||||
- animation: tuno.yaml
|
||||
position: {x: 28, y: 6}
|
||||
velocity: {x: 0, y: -24.0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 2}
|
||||
position2: {x: 28, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 30, y: 14}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 53
|
||||
position: {x: 25, y: 1}
|
||||
counter: 2
|
||||
112
data/room/15.yaml
Normal file
112
data/room/15.yaml
Normal file
@@ -0,0 +1,112 @@
|
||||
# NOW THIS IS THE BATCAVE!
|
||||
room:
|
||||
name: "NOW THIS IS THE BATCAVE!"
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 14.yaml
|
||||
down: 06.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 301, -1, -1, 301, 301, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [15, 15, 301, -1, -1, -1, -1, 348, 15, 348, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15]
|
||||
- [15, 301, -1, -1, -1, -1, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
|
||||
- [15, -1, -1, -1, -1, 348, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 422, 422, 422, 422, 422, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, 15, 15, 15, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, -1, -1, -1, 422, -1, -1, -1, 422, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, 301, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, 423, 421, 423, 421, -1, -1, 15]
|
||||
- [15, -1, -1, 423, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, 421, 15]
|
||||
- [15, 421, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 522, 421, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, 422, 421, 421, 422, 360, 408, -1, -1, 15]
|
||||
- [15, -1, -1, -1, 421, 408, 421, 422, 421, 421, 422, 408, 421, -1, -1, -1, -1, 422, 423, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15]
|
||||
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, 288, -1, -1, 15, 15]
|
||||
- [15, 348, 348, 348, 348, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 15]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman.yaml
|
||||
position: {x: 17, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: bat.yaml
|
||||
position: {x: 14, y: 2}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 2}
|
||||
position2: {x: 30, y: 2}
|
||||
color: bright_blue
|
||||
|
||||
- animation: bat.yaml
|
||||
position: {x: 10, y: 10}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 30, y: 10}
|
||||
color: cyan
|
||||
|
||||
- animation: bat.yaml
|
||||
position: {x: 15, y: 1}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 1}
|
||||
position2: {x: 15, y: 11}
|
||||
color: red
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 5, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 13, y: 12}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 14, y: 12}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 15, y: 12}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 16, y: 12}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 10, y: 4}
|
||||
counter: 6
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 0
|
||||
position: {x: 17, y: 7}
|
||||
counter: 7
|
||||
83
data/room/16.yaml
Normal file
83
data/room/16.yaml
Normal file
@@ -0,0 +1,83 @@
|
||||
# THE FRIDGE
|
||||
room:
|
||||
name: "THE FRIDGE"
|
||||
bgColor: blue
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 44.yaml
|
||||
down: null
|
||||
left: 17.yaml
|
||||
right: 08.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_cyan
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 416, -1, -1, 416, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 272, 272, 272, 272, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, 28, 28, 28, -1, 28, 28, 28, 28, 28, -1, 28, 28, 28, 28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, 321, 321, 321, 321, 321, 321, 321, 321, -1, -1, 321, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28, 28, 28, 28, -1, -1, 28, 28, 28, 28, 28, 28, 28, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, 272, 272, 272, 272, 272, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28]
|
||||
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1]
|
||||
- [28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: chip.yaml
|
||||
position: {x: 7, y: 3}
|
||||
velocity: {x: 60.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 3}
|
||||
position2: {x: 13, y: 3}
|
||||
color: magenta
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 30, y: 7}
|
||||
velocity: {x: -48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 7}
|
||||
position2: {x: 30, y: 7}
|
||||
color: bright_white
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 15, y: 12}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 12}
|
||||
position2: {x: 30, y: 12}
|
||||
color: bright_magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 6
|
||||
position: {x: 2, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 6
|
||||
position: {x: 29, y: 5}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 6
|
||||
position: {x: 21, y: 12}
|
||||
counter: 3
|
||||
78
data/room/17.yaml
Normal file
78
data/room/17.yaml
Normal file
@@ -0,0 +1,78 @@
|
||||
# I DID NOT COPY THIS ONE
|
||||
room:
|
||||
name: "I DID NOT COPY THIS ONE"
|
||||
bgColor: black
|
||||
border: magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 18.yaml
|
||||
left: 49.yaml
|
||||
right: 16.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87]
|
||||
- [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 87, 87, 87, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, 87, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 522, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, -1, -1, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 5, y: 6}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 4}
|
||||
position2: {x: 5, y: 10}
|
||||
color: green
|
||||
|
||||
- animation: floppy.yaml
|
||||
position: {x: 12, y: 3}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 2}
|
||||
position2: {x: 12, y: 9}
|
||||
color: cyan
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 8, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 13}
|
||||
position2: {x: 18, y: 13}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 21
|
||||
position: {x: 2, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 21
|
||||
position: {x: 2, y: 5}
|
||||
counter: 2
|
||||
155
data/room/18.yaml
Normal file
155
data/room/18.yaml
Normal file
@@ -0,0 +1,155 @@
|
||||
# MAKE MONEY
|
||||
room:
|
||||
name: "MAKE MONEY"
|
||||
bgColor: black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 17.yaml
|
||||
down: 54.yaml
|
||||
left: 19.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_green
|
||||
itemColor2: bright_yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 172, -1, 133, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [556, 556, 556, 556, 556, 556, 133, -1, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4]
|
||||
- [4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 516, 366, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 366, 366, 366, 366, 428, 428, -1, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4]
|
||||
- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: code.yaml
|
||||
position: {x: 19, y: 6}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 6}
|
||||
position2: {x: 29, y: 6}
|
||||
color: magenta
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 14, y: 10}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 14, y: 10}
|
||||
position2: {x: 28, y: 10}
|
||||
color: yellow
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 23, y: 12}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 12}
|
||||
position2: {x: 28, y: 12}
|
||||
color: magenta
|
||||
mirror: true
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 19, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 19, y: 1}
|
||||
position2: {x: 19, y: 1}
|
||||
color: yellow
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 26, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 26, y: 1}
|
||||
position2: {x: 26, y: 1}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 19, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 19, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 20, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 21, y: 3}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 22, y: 3}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 23, y: 3}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 24, y: 3}
|
||||
counter: 6
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 25, y: 3}
|
||||
counter: 7
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 26, y: 3}
|
||||
counter: 8
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 27, y: 3}
|
||||
counter: 9
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 28, y: 3}
|
||||
counter: 10
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 29, y: 3}
|
||||
counter: 11
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 30, y: 3}
|
||||
counter: 12
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 14
|
||||
position: {x: 29, y: 12}
|
||||
counter: 13
|
||||
92
data/room/19.yaml
Normal file
92
data/room/19.yaml
Normal file
@@ -0,0 +1,92 @@
|
||||
# THIS CAN'T BE THE BATCAVE
|
||||
room:
|
||||
name: "THIS CAN'T BE THE BATCAVE"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 20.yaml
|
||||
right: 18.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: cyan
|
||||
itemColor2: blue
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, -1, 37, 37, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 37, 37, -1, -1, -1, -1, -1, 187]
|
||||
- [-1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 240, 37, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, 37, 240, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1]
|
||||
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman.yaml
|
||||
position: {x: 10, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 13}
|
||||
position2: {x: 26, y: 13}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 0, y: 1}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 31, y: 1}
|
||||
color: cyan
|
||||
mirror: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 14, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 15, y: 6}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 16, y: 6}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 17, y: 6}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 5, y: 12}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 34
|
||||
position: {x: 26, y: 12}
|
||||
counter: 6
|
||||
70
data/room/20.yaml
Normal file
70
data/room/20.yaml
Normal file
@@ -0,0 +1,70 @@
|
||||
# ENTRANCE TO THE VALLEY
|
||||
room:
|
||||
name: "ENTRANCE TO THE VALLEY"
|
||||
bgColor: black
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 21.yaml
|
||||
right: 19.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, -1, -1, -1]
|
||||
- [306, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: bin.yaml
|
||||
position: {x: 8, y: 12}
|
||||
velocity: {x: 60.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 12}
|
||||
position2: {x: 24, y: 12}
|
||||
color: green
|
||||
|
||||
- animation: code.yaml
|
||||
position: {x: 13, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 2}
|
||||
position2: {x: 13, y: 9}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 7, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 27, y: 8}
|
||||
counter: 2
|
||||
77
data/room/21.yaml
Normal file
77
data/room/21.yaml
Normal file
@@ -0,0 +1,77 @@
|
||||
# ENTER PAKU SIMBEL
|
||||
room:
|
||||
name: "ENTER PAKU SIMBEL"
|
||||
bgColor: bright_black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 23.yaml
|
||||
down: null
|
||||
left: 22.yaml
|
||||
right: 20.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 529, -1, -1, -1, -1, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, -1, -1, 529, -1, -1, -1, -1, -1, 306, 20, 20]
|
||||
- [20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 20]
|
||||
- [20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, 20]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, 518, 20, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 20, 20]
|
||||
- [-1, -1, -1, -1, -1, 399, -1, -1, -1, 396, 396, 396, 396, 397, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 298, 20, 22, 23, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, 518, 298, 298, 20, 46, 47, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 298, 298, 298, 20, 20, 20, 20]
|
||||
- [418, 396, -1, 418, 398, 398, 418, 418, -1, 396, 396, 396, 418, 418, 418, 398, 418, 396, 418, -1, 418, 398, 418, 418, 418, 396, 418, 418, 418, 418, 418, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: mummy.yaml
|
||||
position: {x: 13, y: 13}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 13}
|
||||
position2: {x: 18, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 13, y: 9}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 9}
|
||||
position2: {x: 21, y: 9}
|
||||
color: bright_green
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 36
|
||||
position: {x: 8, y: 11}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 36
|
||||
position: {x: 19, y: 11}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 36
|
||||
position: {x: 5, y: 3}
|
||||
counter: 3
|
||||
81
data/room/22.yaml
Normal file
81
data/room/22.yaml
Normal file
@@ -0,0 +1,81 @@
|
||||
# AEE REMAKE, PLEASE
|
||||
room:
|
||||
name: "AEE REMAKE, PLEASE"
|
||||
bgColor: bright_black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 21.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 22, 23, 20]
|
||||
- [20, 20, 20, 20, 22, 23, 20, 22, 23, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 46, 47, 20]
|
||||
- [20, -1, -1, 20, 46, 47, 20, 46, 47, 20, 46, 47, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, -1, -1, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20]
|
||||
- [20, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, 398, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, 398, -1, -1, 505, 418, 396, 396, 396, 418, 418, 397, 418, 418, 418, 418, 418, -1, 396, 396, 396, 418, 397, 396, 396, 418, -1, 418, 418]
|
||||
- [20, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: mummy.yaml
|
||||
position: {x: 15, y: 13}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 13}
|
||||
position2: {x: 21, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: mummy.yaml
|
||||
position: {x: 13, y: 8}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 8}
|
||||
position2: {x: 19, y: 8}
|
||||
color: bright_yellow
|
||||
flip: true
|
||||
|
||||
- animation: mummy.yaml
|
||||
position: {x: 22, y: 8}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 8}
|
||||
position2: {x: 28, y: 8}
|
||||
color: bright_yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 1, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 19, y: 5}
|
||||
counter: 2
|
||||
78
data/room/23.yaml
Normal file
78
data/room/23.yaml
Normal file
@@ -0,0 +1,78 @@
|
||||
# INNER CHAMBER
|
||||
room:
|
||||
name: "INNER CHAMBER"
|
||||
bgColor: black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 21.yaml
|
||||
left: 24.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, 20, 20, 46, 47, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, 20, -1, -1, -1, -1, 306, -1, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [20, 20, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [20, 20, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, 399, 20, 20]
|
||||
- [20, 20, -1, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, -1, -1, -1, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20, 20, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 22, 23, 20]
|
||||
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 46, 47, 20]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 22, 23, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 22, 23, 20]
|
||||
- [-1, -1, -1, -1, -1, 555, -1, -1, -1, 518, 20, 20, 20, 46, 47, 20, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 46, 47, 20]
|
||||
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, -1, -1, 21, 21, 21, 21, 21]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: shock.yaml
|
||||
position: {x: 7, y: 7}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 3}
|
||||
position2: {x: 7, y: 14}
|
||||
color: magenta
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 20, y: 10}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 3}
|
||||
position2: {x: 20, y: 14}
|
||||
color: magenta
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 27, y: 10}
|
||||
velocity: {x: 0, y: -48.0}
|
||||
boundaries:
|
||||
position1: {x: 27, y: 3}
|
||||
position2: {x: 27, y: 14}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 38
|
||||
position: {x: 29, y: 5}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 38
|
||||
position: {x: 2, y: 4}
|
||||
counter: 2
|
||||
88
data/room/24.yaml
Normal file
88
data/room/24.yaml
Normal file
@@ -0,0 +1,88 @@
|
||||
# PLAY IT AGAIN, SAM
|
||||
room:
|
||||
name: "PLAY IT AGAIN, SAM"
|
||||
bgColor: black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 23.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, -1, -1, -1, -1, 20, 20, 20, 20]
|
||||
- [19, 19, 19, -1, -1, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20]
|
||||
- [19, 19, 19, -1, -1, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 306, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 44, 45]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 68, 69]
|
||||
- [44, 45, 44, 45, 44, 45, 133, 399, -1, -1, -1, -1, -1, 518, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 20, 20]
|
||||
- [68, 69, 68, 69, 68, 69, 133, -1, 399, -1, -1, -1, 518, 19, 22, 23, 19, 542, -1, -1, -1, -1, -1, 399, 399, -1, 399, 399, -1, -1, 20, 20]
|
||||
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, 518, 19, 19, 46, 47, 19, 19, 542, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 19, 306, -1, -1, -1, -1, -1, -1, 518, 19, 19, 44, 45, 22, 23, 19, 19, 542, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, 306, -1, -1, -1, -1, -1, -1, 518, 19, 19, 19, 68, 69, 46, 47, 19, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20]
|
||||
- [19, 19, -1, -1, -1, -1, -1, -1, 518, 19, 19, 19, 22, 23, 22, 23, 22, 23, 19, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [19, 19, -1, -1, -1, -1, -1, 518, 19, 19, 19, 19, 46, 47, 46, 47, 46, 47, 19, 19, 19, 19, 542, -1, -1, 555, -1, -1, -1, -1, -1, -1]
|
||||
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: sam.yaml
|
||||
position: {x: 4, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 2}
|
||||
color: white
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 5, y: 11}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 11}
|
||||
position2: {x: 5, y: 14}
|
||||
color: bright_green
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 25, y: 1}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 25, y: 1}
|
||||
position2: {x: 25, y: 10}
|
||||
color: bright_green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 2, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 2, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 15, y: 7}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 31
|
||||
position: {x: 29, y: 5}
|
||||
counter: 4
|
||||
102
data/room/25.yaml
Normal file
102
data/room/25.yaml
Normal file
@@ -0,0 +1,102 @@
|
||||
# THE CHAPPEL
|
||||
room:
|
||||
name: "THE CHAPPEL"
|
||||
bgColor: blue
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 06.yaml
|
||||
right: 26.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
|
||||
- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 92, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 31]
|
||||
- [116, 403, 404, -1, -1, -1, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 404, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, 398, 399, -1, -1, -1, 116, -1, -1, -1, 427, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1]
|
||||
- [116, -1, -1, 402, 403, 404, -1, -1, -1, 427, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 31, 31, 31, 31, 31]
|
||||
- [116, -1, 427, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, 31, -1, -1, 31, 31]
|
||||
- [140, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, 31, -1, -1, 31, 31]
|
||||
- [31, 403, 403, 404, 398, -1, -1, -1, 396, -1, -1, -1, 402, 403, 403, 403, 403, 404, -1, 402, 404, -1, -1, -1, 402, 403, 403, 31, 31, 31, 31, 31]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, 31, 31]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, 88, 93, 140, 555, -1, -1, -1, -1, -1, -1, -1, -1, 88, 93, 134, -1, -1, 31, 88]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman_bell.yaml
|
||||
position: {x: 28, y: 13}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 13}
|
||||
position2: {x: 28, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 28, y: 10}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 10}
|
||||
position2: {x: 28, y: 10}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 6, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 2}
|
||||
position2: {x: 6, y: 2}
|
||||
color: cyan
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 6, y: 4}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 4}
|
||||
position2: {x: 6, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 20, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 2}
|
||||
position2: {x: 20, y: 2}
|
||||
color: cyan
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 20, y: 13}
|
||||
velocity: {x: 0, y: -30.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 4}
|
||||
position2: {x: 20, y: 13}
|
||||
color: cyan
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 48
|
||||
position: {x: 1, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 48
|
||||
position: {x: 26, y: 13}
|
||||
counter: 2
|
||||
133
data/room/26.yaml
Normal file
133
data/room/26.yaml
Normal file
@@ -0,0 +1,133 @@
|
||||
# JINGLE BELLS
|
||||
room:
|
||||
name: "JINGLE BELLS"
|
||||
bgColor: blue
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 25.yaml
|
||||
right: 27.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
|
||||
- [90, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 91]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, 116]
|
||||
- [31, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116]
|
||||
- [-1, -1, -1, -1, -1, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140]
|
||||
- [92, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 31]
|
||||
- [116, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [140, -1, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, -1]
|
||||
- [31, 31, 31, 31, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, 31, 31, 31, 31]
|
||||
- [92, -1, -1, 92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92, -1, -1, 92]
|
||||
- [140, -1, -1, 140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140, -1, -1, 140]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman_bell.yaml
|
||||
position: {x: 1, y: 13}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 13}
|
||||
position2: {x: 1, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: abad_bell.yaml
|
||||
position: {x: 29, y: 13}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 29, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 1, y: 4}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 4}
|
||||
position2: {x: 29, y: 4}
|
||||
color: yellow
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 1, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 2}
|
||||
position2: {x: 1, y: 2}
|
||||
color: yellow
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 26, y: 7}
|
||||
velocity: {x: -36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 7}
|
||||
position2: {x: 29, y: 7}
|
||||
color: yellow
|
||||
|
||||
- animation: dong.yaml
|
||||
position: {x: 28, y: 2}
|
||||
velocity: {x: -0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 28, y: 2}
|
||||
position2: {x: 28, y: 2}
|
||||
color: yellow
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 1, y: 10}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 29, y: 10}
|
||||
color: yellow
|
||||
|
||||
- animation: bell.yaml
|
||||
position: {x: 26, y: 13}
|
||||
velocity: {x: -36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 13}
|
||||
position2: {x: 26, y: 13}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 26, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 5, y: 6}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 26, y: 9}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 4, y: 13}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 60
|
||||
position: {x: 27, y: 13}
|
||||
counter: 5
|
||||
60
data/room/27.yaml
Normal file
60
data/room/27.yaml
Normal file
@@ -0,0 +1,60 @@
|
||||
# THE BACKYARD
|
||||
room:
|
||||
name: "THE BACKYARD"
|
||||
bgColor: blue
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 28.yaml
|
||||
down: 29.yaml
|
||||
left: 26.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [66, 67, 66, 67, 66, 67, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [90, 91, 90, 91, 90, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 256, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 256, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, 16]
|
||||
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, 16]
|
||||
- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, 304, 304, -1, -1, -1, -1, -1, 16]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, -1, 16]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, -1, 16]
|
||||
- [31, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 40, 40, 304, -1, -1, 304, -1, -1, 16]
|
||||
- [92, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, 16]
|
||||
- [140, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, 16]
|
||||
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 93, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, -1, 522, 16, 16, 16]
|
||||
|
||||
# No enemies in this room
|
||||
enemies: []
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 1, y: 13}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 11, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 14, y: 14}
|
||||
counter: 3
|
||||
57
data/room/28.yaml
Normal file
57
data/room/28.yaml
Normal file
@@ -0,0 +1,57 @@
|
||||
# YOU SHALL NOT PASS
|
||||
room:
|
||||
name: "YOU SHALL NOT PASS"
|
||||
bgColor: bright_black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 32.yaml
|
||||
down: 27.yaml
|
||||
left: null
|
||||
right: 31.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_magenta
|
||||
itemColor2: bright_green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 88, 93, 40, 234, 234, -1, -1, 234, 234, 40, 88, 89, 88]
|
||||
- [88, 93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 213, 214, -1, -1, -1, -1, -1, -1, -1, -1, 213, 88, 89]
|
||||
- [213, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 213, 88]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, -1, -1, -1, -1, -1, 213]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, 234, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1]
|
||||
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 414, 414, 414, 414]
|
||||
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [88, 89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 66, 67, 88, 93, 428, 428, 428, 428, 428, 428, 428, 428, -1, 428, 428, 428, 428, 428, 428, 428]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: lord_abad.yaml
|
||||
position: {x: 0, y: 5}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 0, y: 5}
|
||||
position2: {x: 0, y: 5}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 58
|
||||
position: {x: 2, y: 11}
|
||||
counter: 1
|
||||
86
data/room/29.yaml
Normal file
86
data/room/29.yaml
Normal file
@@ -0,0 +1,86 @@
|
||||
# QUO VOIDIS
|
||||
room:
|
||||
name: "QUO VOIDIS"
|
||||
bgColor: blue
|
||||
border: bright_black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 27.yaml
|
||||
down: null
|
||||
left: 30.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 132]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, -1, -1, 233, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, 233, 233, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 230, 132]
|
||||
- [132, 132, 233, 233, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, 233, 233, 233, -1, -1, 229, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 233, 132]
|
||||
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 233, -1, -1, -1, -1, 132]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132]
|
||||
- [132, 132, 132, 132, 132, 132, 132, 128, 128, 132, 132, 132, 129, 129, 132, 132, 132, 129, 129, 132, 132, 132, 128, 128, 132, 132, 132, 132, 132, 132, 132, 132]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 7, y: 1}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 1}
|
||||
position2: {x: 7, y: 13}
|
||||
color: magenta
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 12, y: 6}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 1}
|
||||
position2: {x: 12, y: 13}
|
||||
color: green
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 17, y: 8}
|
||||
velocity: {x: 0, y: 54.0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 1}
|
||||
position2: {x: 17, y: 13}
|
||||
color: green
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 22, y: 10}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 1}
|
||||
position2: {x: 22, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 20
|
||||
position: {x: 9, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 20
|
||||
position: {x: 30, y: 6}
|
||||
counter: 2
|
||||
76
data/room/30.yaml
Normal file
76
data/room/30.yaml
Normal file
@@ -0,0 +1,76 @@
|
||||
# QVOID IS A JAILGAME!
|
||||
room:
|
||||
name: "QVOID IS A JAILGAME!"
|
||||
bgColor: blue
|
||||
border: bright_black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 29.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129]
|
||||
- [131, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131, 127]
|
||||
- [130, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 128]
|
||||
- [129, 227, 228, -1, -1, 229, 230, -1, -1, 231, 232, -1, -1, 233, 227, -1, -1, 228, 229, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 129]
|
||||
- [128, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 130]
|
||||
- [127, -1, -1, 230, 231, -1, -1, 232, 233, -1, -1, 227, 228, -1, -1, 229, 230, -1, -1, -1, 231, 232, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131]
|
||||
- [126, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 227, 230, 547, -1, -1, 132]
|
||||
- [126, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 228, 230, 126]
|
||||
- [127, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 127]
|
||||
- [127, -1, -1, -1, -1, -1, -1, -1, -1, 231, 232, 227, -1, -1, -1, 484, 484, -1, -1, -1, 229, 230, 231, -1, -1, -1, 484, 484, -1, -1, -1, 128]
|
||||
- [128, -1, -1, -1, 228, 229, 230, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 129]
|
||||
- [129, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 130]
|
||||
- [130, 231, 232, 547, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131]
|
||||
- [131, -1, -1, -1, 547, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [131, -1, -1, -1, -1, 547, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [132, 554, 554, 554, 554, 554, 126, 127, 128, 129, 130, 131, 484, 484, 484, 484, 484, 484, 484, 484, 484, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 1, y: 1}
|
||||
velocity: {x: 42.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 29, y: 1}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 29, y: 1}
|
||||
velocity: {x: -42.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 29, y: 1}
|
||||
color: red
|
||||
flip: true
|
||||
|
||||
- animation: qvoid.yaml
|
||||
position: {x: 6, y: 7}
|
||||
velocity: {x: -30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 7}
|
||||
position2: {x: 27, y: 7}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 20
|
||||
position: {x: 1, y: 2}
|
||||
counter: 1
|
||||
86
data/room/31.yaml
Normal file
86
data/room/31.yaml
Normal file
@@ -0,0 +1,86 @@
|
||||
# 256 COLORS
|
||||
room:
|
||||
name: "256 COLORS"
|
||||
bgColor: black
|
||||
border: bright_magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 28.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_red
|
||||
itemColor2: bright_cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [192, 197, 192, 193, 195, 201, 199, 194, 196, 200, 199, 193, 193, 195, 198, 193, 195, 193, 193, 201, 199, 196, 195, 193, 192, 201, 193, 202, 192, 196, 203, 195]
|
||||
- [192, 200, 194, 203, 194, 196, 199, 193, 202, 197, 197, 195, 196, 201, 199, 194, 193, 198, 200, 194, 195, 193, 198, 194, 197, 200, 193, 194, 198, 193, 201, 193]
|
||||
- [193, 199, 195, 195, 200, 197, -1, -1, 196, 198, -1, -1, 193, 197, 193, 192, 202, 203, 194, 193, 194, 192, 193, -1, -1, -1, -1, -1, -1, -1, 193, 199]
|
||||
- [194, 202, 193, 192, 199, 192, -1, -1, 197, 192, -1, -1, 194, 198, 196, 193, 201, 194, -1, -1, -1, 196, 201, -1, -1, -1, -1, -1, -1, -1, 203, 200]
|
||||
- [197, 194, 198, 196, 202, 194, -1, -1, 203, 194, -1, -1, 195, 193, 200, 194, 194, 195, -1, -1, -1, 202, 195, -1, -1, -1, -1, -1, -1, -1, 203, 193]
|
||||
- [193, 196, 194, 197, 192, 195, -1, -1, 194, 193, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 198, 202, -1, -1, -1, -1, -1, -1, -1, 196, 199]
|
||||
- [199, 201, 192, 193, 194, 198, -1, -1, 195, 195, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 192, 193, -1, -1, -1, -1, -1, -1, -1, 192, 194]
|
||||
- [192, 195, 197, 195, 193, 197, -1, -1, 192, 202, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 194, 195, -1, -1, -1, -1, -1, -1, 513, 196, 203]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, 203, 192, -1, -1, -1, -1, -1, 512, 192, 193, 195]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 196, 196, 201, 196]
|
||||
- [198, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 197, 199, 198, 200, 199]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 397, 397, 397, 397, 397, 397, 397, 397, 397, -1, 516, 195, 202, 200, 193, 196, 194]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 199, 193, 192, 194, 196, 198, 197]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 514, 201, 195, 193, 198, 194, 203, 201, 196]
|
||||
- [-1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, 559, -1, -1, -1, 555, -1, -1, -1, -1, 559, -1, 513, 195, 203, 197, 200, 195, 197, 193, 194, 197]
|
||||
- [192, 193, 194, 198, 197, 195, 203, 199, 197, 202, 198, 197, 194, 201, 201, 199, 200, 197, 199, 198, 192, 196, 194, 196, 198, 194, 195, 196, 193, 199, 194, 192]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: guitar.yaml
|
||||
position: {x: 13, y: 5}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 5}
|
||||
position2: {x: 13, y: 13}
|
||||
color: magenta
|
||||
|
||||
- animation: sigmasua.yaml
|
||||
position: {x: 24, y: 2}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 2}
|
||||
position2: {x: 24, y: 9}
|
||||
color: red
|
||||
|
||||
- animation: paco.yaml
|
||||
position: {x: 6, y: 2}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 2}
|
||||
position2: {x: 6, y: 8}
|
||||
color: yellow
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 15, y: 9}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 9}
|
||||
position2: {x: 23, y: 9}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 61
|
||||
position: {x: 10, y: 3}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 61
|
||||
position: {x: 29, y: 3}
|
||||
counter: 2
|
||||
62
data/room/32.yaml
Normal file
62
data/room/32.yaml
Normal file
@@ -0,0 +1,62 @@
|
||||
# ...?
|
||||
room:
|
||||
name: "...?"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 34.yaml
|
||||
down: 28.yaml
|
||||
left: null
|
||||
right: 33.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 234, 234, -1, -1, 234, 234, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 142, -1, 234, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 142, -1, 234, 234, 234, 234, -1, 40, 234, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, -1, 142, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, 234, 40, -1, 141, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, 234, 234, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 142, 234, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, 40, 234, -1, -1, -1, -1, -1, 142, -1, 234, -1]
|
||||
- [-1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, 234, 234, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 142, -1, -1, -1, -1, -1, -1, 142, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, 142, -1, -1, -1, 234, 234, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 355, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 142, 234, -1, -1, -1, -1, -1, 355, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 380, -1, 40, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, 234, 40, 234, 234, -1, -1, 234, 234, 40, 234, 187, 187]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: tree_thing.yaml
|
||||
position: {x: 23, y: 4}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 4}
|
||||
position2: {x: 23, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: shooting_star.yaml
|
||||
position: {x: 10, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 2}
|
||||
color: white
|
||||
frame: 0
|
||||
|
||||
# No items in this room
|
||||
items: []
|
||||
88
data/room/33.yaml
Normal file
88
data/room/33.yaml
Normal file
@@ -0,0 +1,88 @@
|
||||
# } WE ALL LOVE JAILGAMES }
|
||||
room:
|
||||
name: "} WE ALL LOVE JAILGAMES }"
|
||||
bgColor: black
|
||||
border: bright_black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 32.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_red
|
||||
itemColor2: bright_yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 71, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, 94, 95, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 164, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: pepe_rosita_job.yaml
|
||||
position: {x: 2, y: 2}
|
||||
velocity: {x: 0, y: 3.0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 2}
|
||||
position2: {x: 2, y: 3}
|
||||
color: white
|
||||
|
||||
- animation: aerojailer.yaml
|
||||
position: {x: 14, y: 5}
|
||||
velocity: {x: 0, y: -2.4}
|
||||
boundaries:
|
||||
position1: {x: 14, y: 4}
|
||||
position2: {x: 14, y: 6}
|
||||
color: white
|
||||
|
||||
- animation: arounder.yaml
|
||||
position: {x: 22, y: 5}
|
||||
velocity: {x: 0, y: 1.8}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 5}
|
||||
position2: {x: 22, y: 6}
|
||||
color: white
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 62
|
||||
position: {x: 13, y: 14}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 63
|
||||
position: {x: 14, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 64
|
||||
position: {x: 15, y: 14}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 65
|
||||
position: {x: 16, y: 14}
|
||||
counter: 4
|
||||
90
data/room/34.yaml
Normal file
90
data/room/34.yaml
Normal file
@@ -0,0 +1,90 @@
|
||||
# ULA HOP!
|
||||
room:
|
||||
name: "ULA HOP!"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 32.yaml
|
||||
left: 35.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, -1, -1, 376, 376, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, 114, 113, 114, 113, -1, -1, -1, -1, -1, 376, 376, 376, 376, -1, -1, -1, -1, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, 113, 114, 113, 114, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 114, 113, 114, 113, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 431, 113, 114, 139, 115]
|
||||
- [139, -1, -1, -1, -1, -1, -1, 376, 376, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, -1, 115, 139]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 114, 113, 114, 113, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, 113, 114, 113, 114, 113, 114]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 20, y: 1}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 1}
|
||||
position2: {x: 20, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 11, y: 4}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 4}
|
||||
position2: {x: 18, y: 4}
|
||||
color: cyan
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 1, y: 1}
|
||||
velocity: {x: 60.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 1}
|
||||
position2: {x: 29, y: 1}
|
||||
color: yellow
|
||||
mirror: true
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 1, y: 6}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 6}
|
||||
position2: {x: 10, y: 6}
|
||||
color: yellow
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 17, y: 8}
|
||||
velocity: {x: 54.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 8}
|
||||
position2: {x: 29, y: 8}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 66
|
||||
position: {x: 29, y: 3}
|
||||
counter: 1
|
||||
103
data/room/35.yaml
Normal file
103
data/room/35.yaml
Normal file
@@ -0,0 +1,103 @@
|
||||
# SILICON BOOBS
|
||||
room:
|
||||
name: "SILICON BOOBS"
|
||||
bgColor: black
|
||||
border: bright_green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 36.yaml
|
||||
right: 34.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
- [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113]
|
||||
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 561, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [139, 115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 119]
|
||||
- [119, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 143]
|
||||
- [143, 115, 406, 407, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115]
|
||||
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [139, 115, -1, -1, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115]
|
||||
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119, 139]
|
||||
- [139, 119, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 143, 115]
|
||||
- [115, 143, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [-1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139]
|
||||
- [113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [114, 113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 6, y: 13}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 13}
|
||||
position2: {x: 14, y: 13}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 16, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 13}
|
||||
position2: {x: 28, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 7, y: 9}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 9}
|
||||
position2: {x: 15, y: 9}
|
||||
color: red
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 16, y: 9}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 9}
|
||||
position2: {x: 27, y: 9}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: jeannine.yaml
|
||||
position: {x: 5, y: 5}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 5}
|
||||
position2: {x: 12, y: 5}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 16, y: 5}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 5}
|
||||
position2: {x: 26, y: 5}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 2, y: 4}
|
||||
counter: 1
|
||||
136
data/room/36.yaml
Normal file
136
data/room/36.yaml
Normal file
@@ -0,0 +1,136 @@
|
||||
# BE CAREFUL WITH THE FUSE
|
||||
room:
|
||||
name: "BE CAREFUL WITH THE FUSE"
|
||||
bgColor: black
|
||||
border: bright_cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 37.yaml
|
||||
right: 35.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
|
||||
- [118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [-1, -1, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 353, -1, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, -1, 119]
|
||||
- [-1, -1, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, -1, 353, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, -1, 143]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143]
|
||||
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: spark.yaml
|
||||
position: {x: 6, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 13}
|
||||
position2: {x: 14, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 21, y: 13}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: yellow
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 2, y: 10}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 10}
|
||||
position2: {x: 14, y: 10}
|
||||
color: yellow
|
||||
mirror: true
|
||||
|
||||
- animation: spark.yaml
|
||||
position: {x: 17, y: 10}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 10}
|
||||
position2: {x: 29, y: 10}
|
||||
color: yellow
|
||||
mirror: true
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 13, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 13, y: 2}
|
||||
position2: {x: 13, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 10, y: 4}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 7, y: 6}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 2}
|
||||
position2: {x: 7, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 24, y: 2}
|
||||
velocity: {x: 0, y: 24.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 2}
|
||||
position2: {x: 24, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 21, y: 4}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 21, y: 2}
|
||||
position2: {x: 21, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 18, y: 6}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 2}
|
||||
position2: {x: 18, y: 7}
|
||||
color: bright_yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 3, y: 7}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 28, y: 7}
|
||||
counter: 2
|
||||
94
data/room/37.yaml
Normal file
94
data/room/37.yaml
Normal file
@@ -0,0 +1,94 @@
|
||||
# CHIP'N CHIP
|
||||
room:
|
||||
name: "CHIP'N CHIP"
|
||||
bgColor: black
|
||||
border: bright_green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 38.yaml
|
||||
right: 36.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: green
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1]
|
||||
- [-1, -1, 113, 114, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, 430, 431, 430, 431, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, 113, 114, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, 115, -1, -1, -1, -1, 115, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, -1, -1, -1, -1, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, 115, -1, -1, -1, -1, 115, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 554, 554, 554, 554, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: z80.yaml
|
||||
position: {x: 15, y: 1}
|
||||
velocity: {x: 0, y: 18.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 1}
|
||||
position2: {x: 15, y: 10}
|
||||
color: bright_green
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 1, y: 8}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 8}
|
||||
position2: {x: 6, y: 8}
|
||||
color: bright_green
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 28, y: 8}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 25, y: 8}
|
||||
position2: {x: 30, y: 8}
|
||||
color: bright_green
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 8, y: 1}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 1}
|
||||
position2: {x: 8, y: 14}
|
||||
color: bright_green
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 23, y: 7}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 1}
|
||||
position2: {x: 23, y: 14}
|
||||
color: bright_green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 3, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 57
|
||||
position: {x: 26, y: 5}
|
||||
counter: 2
|
||||
111
data/room/38.yaml
Normal file
111
data/room/38.yaml
Normal file
@@ -0,0 +1,111 @@
|
||||
# THE FINAL CROSSOVER
|
||||
room:
|
||||
name: "THE FINAL CROSSOVER"
|
||||
bgColor: bright_black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 39.yaml
|
||||
right: 37.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [20, 20, 20, 20, 20, 20, 20, 22, 23, -1, -1, 20, 20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
|
||||
- [20, 20, -1, -1, -1, 20, 20, 46, 47, -1, -1, -1, -1, -1, -1, -1, -1, 46, 47, 20, 20, 20, -1, -1, -1, 20, 20, 20, 20, 20, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, 20, 20, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, 20, -1, -1, -1, -1, -1, -1, 397, 397, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [20, 20, -1, -1, 262, 397, 397, 334, -1, -1, -1, -1, 396, -1, -1, -1, 396, -1, -1, -1, -1, -1, -1, -1, -1, 505, 20, 20, 20, 20, -1, -1]
|
||||
- [20, -1, -1, -1, 286, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 262, -1, -1, -1]
|
||||
- [20, -1, -1, -1, 310, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 396, 398, 398, 399, 396, -1, -1, -1, -1, 286, -1, -1, -1]
|
||||
- [-1, -1, -1, 398, 396, 397, 398, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 555, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, 555, -1, -1, -1, -1, -1, 310, -1, -1, -1]
|
||||
- [217, 217, 217, 218, 20, 20, 20, 20, 20, 20, 556, 556, 556, 556, 556, 556, 556, 556, 20, 20, 20, 20, 20, 20, 20, 219, 220, 220, 220, 220, 220, 221]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 9, y: 11}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 11}
|
||||
position2: {x: 9, y: 11}
|
||||
color: white
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 18, y: 11}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 11}
|
||||
position2: {x: 18, y: 11}
|
||||
color: white
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 12, y: 1}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 1}
|
||||
position2: {x: 16, y: 1}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: arounders_door.yaml
|
||||
position: {x: 9, y: 0}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 0}
|
||||
position2: {x: 9, y: 0}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 3, y: 1}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 1}
|
||||
position2: {x: 3, y: 9}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: mummy.yaml
|
||||
position: {x: 12, y: 10}
|
||||
velocity: {x: 12.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 10}
|
||||
position2: {x: 17, y: 10}
|
||||
color: bright_yellow
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 16, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 1, y: 4}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 37
|
||||
position: {x: 29, y: 6}
|
||||
counter: 3
|
||||
108
data/room/39.yaml
Normal file
108
data/room/39.yaml
Normal file
@@ -0,0 +1,108 @@
|
||||
# YOU'LL BELIEVE AROUNDER CAN FLY
|
||||
room:
|
||||
name: "YOU'LL BELIEVE AROUNDER CAN FLY"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 40.yaml
|
||||
right: 38.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: cyan
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, -1]
|
||||
- [-1, -1, 219, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 262, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 310, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, 263, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 262, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, 287, -1, 287, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, 287, -1, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 262, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 310, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, 219, 220, 220, 220, 220, 221, -1, -1, -1, 286, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [556, 556, 216, 217, 217, 217, 217, 218, 556, 556, 556, 556, 216, 217, 217, 217, 217, 217, 218, 556, 556, 556, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: arounders_door.yaml
|
||||
position: {x: 3, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 1}
|
||||
position2: {x: 3, y: 1}
|
||||
color: white
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 9, y: 1}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 1}
|
||||
position2: {x: 9, y: 10}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 15, y: 0}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 0}
|
||||
position2: {x: 15, y: 14}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 22, y: 10}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 0}
|
||||
position2: {x: 22, y: 14}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: flying_arounder.yaml
|
||||
position: {x: 16, y: 5}
|
||||
velocity: {x: 0, y: 42.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 0}
|
||||
position2: {x: 16, y: 10}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 4, y: 5}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 26, y: 1}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 25, y: 7}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 47
|
||||
position: {x: 25, y: 14}
|
||||
counter: 4
|
||||
98
data/room/40.yaml
Normal file
98
data/room/40.yaml
Normal file
@@ -0,0 +1,98 @@
|
||||
# PREVENT THE CRISIS
|
||||
room:
|
||||
name: "PREVENT THE CRISIS"
|
||||
bgColor: black
|
||||
border: bright_magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 41.yaml
|
||||
right: 39.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 222, 223, 223, 223, 224, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, 334, -1, 334, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, 358, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 222, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, 382, -1, -1, -1, 382, -1, -1, -1, 382, -1, -1, -1, -1, 382, -1, 382, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223]
|
||||
- [-1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1]
|
||||
- [556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: arounders_machine.yaml
|
||||
position: {x: 7, y: 1}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 1}
|
||||
position2: {x: 7, y: 1}
|
||||
color: red
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 10, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 12}
|
||||
position2: {x: 26, y: 12}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 15, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 12}
|
||||
position2: {x: 26, y: 12}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 20, y: 12}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 12}
|
||||
position2: {x: 26, y: 12}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 14, y: 2}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 2}
|
||||
position2: {x: 18, y: 2}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 5
|
||||
position: {x: 10, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 5
|
||||
position: {x: 25, y: 5}
|
||||
counter: 2
|
||||
108
data/room/41.yaml
Normal file
108
data/room/41.yaml
Normal file
@@ -0,0 +1,108 @@
|
||||
# AROUND WITH ME
|
||||
room:
|
||||
name: "AROUND WITH ME"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 42.yaml
|
||||
right: 40.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [187, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [187, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1]
|
||||
- [43, 43, 43, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: arounders_door.yaml
|
||||
position: {x: 6, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 2}
|
||||
position2: {x: 6, y: 2}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 8, y: 12}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 8, y: 12}
|
||||
position2: {x: 8, y: 12}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 11, y: 3}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 3}
|
||||
position2: {x: 11, y: 3}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: stopped_arounder.yaml
|
||||
position: {x: 24, y: 12}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 12}
|
||||
position2: {x: 24, y: 12}
|
||||
color: bright_cyan
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 12, y: 12}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 12}
|
||||
position2: {x: 23, y: 12}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 14, y: 12}
|
||||
velocity: {x: -24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 12}
|
||||
position2: {x: 23, y: 12}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
- animation: walking_arounder.yaml
|
||||
position: {x: 14, y: 6}
|
||||
velocity: {x: -24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 6}
|
||||
position2: {x: 20, y: 6}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 46
|
||||
position: {x: 9, y: 2}
|
||||
counter: 1
|
||||
71
data/room/42.yaml
Normal file
71
data/room/42.yaml
Normal file
@@ -0,0 +1,71 @@
|
||||
# P.A.C.O. ON THE GO
|
||||
room:
|
||||
name: "P.A.C.O. ON THE GO"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 43.yaml
|
||||
left: 53.yaml
|
||||
right: 41.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [35, 35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 414, 420, -1, -1, -1, -1, -1, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 420, 61]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 420, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 420, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 420, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, 414, 420, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, -1, -1, 420, 414, -1, -1, -1, -1, -1, -1]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 506, 414, 420, 530, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 506, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, 422, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: paco.yaml
|
||||
position: {x: 10, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 11}
|
||||
color: magenta
|
||||
|
||||
- animation: abad.yaml
|
||||
position: {x: 15, y: 13}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 13}
|
||||
position2: {x: 19, y: 13}
|
||||
color: bright_cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 41
|
||||
position: {x: 2, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 41
|
||||
position: {x: 29, y: 3}
|
||||
counter: 2
|
||||
65
data/room/43.yaml
Normal file
65
data/room/43.yaml
Normal file
@@ -0,0 +1,65 @@
|
||||
# THE TUBE
|
||||
room:
|
||||
name: "THE TUBE"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 42.yaml
|
||||
down: 44.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 423, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 422, 422, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 424, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 423, 384, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 384, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 423, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 422, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 422, 384, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 384, 384, 25, 43, 43, 43, 43, 43]
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 422, 384, 422, 384, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: spider.yaml
|
||||
position: {x: 20, y: 5}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 5}
|
||||
position2: {x: 23, y: 5}
|
||||
color: cyan
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 22, y: 11}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 11}
|
||||
position2: {x: 23, y: 11}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 8
|
||||
position: {x: 21, y: 10}
|
||||
counter: 1
|
||||
66
data/room/44.yaml
Normal file
66
data/room/44.yaml
Normal file
@@ -0,0 +1,66 @@
|
||||
# SANDWITCH AND COUNTER
|
||||
room:
|
||||
name: "SANDWITCH AND COUNTER"
|
||||
bgColor: black
|
||||
border: cyan
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 43.yaml
|
||||
down: 16.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: white
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, 342, 342, 342, 342, 342, 342, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, 342, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36]
|
||||
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 416, -1, -1, 416, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: congo.yaml
|
||||
position: {x: 2, y: 4}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 4}
|
||||
position2: {x: 14, y: 4}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: crosshair.yaml
|
||||
position: {x: 23, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 23, y: 4}
|
||||
position2: {x: 23, y: 13}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 8
|
||||
position: {x: 2, y: 2}
|
||||
counter: 1
|
||||
78
data/room/45.yaml
Normal file
78
data/room/45.yaml
Normal file
@@ -0,0 +1,78 @@
|
||||
# FEEL THE PRESSURE
|
||||
room:
|
||||
name: "FEEL THE PRESSURE"
|
||||
bgColor: bright_black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 14.yaml
|
||||
right: 46.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [29, 29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, 322, 322, -1, 322, 322, 322, 322, 322, -1, 322, 322, 322, 322, 322, -1, 322, 322, 322, 322, -1, 394, -1, -1, -1, 394, 394, 394, 394, 394, 394]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 29, 29, -1, -1, -1, 394, 394, 394, -1, -1, -1, 394, 394, -1, -1, -1, -1, 394, 394, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, 394, 394, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [29, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: chip.yaml
|
||||
position: {x: 4, y: 5}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 13}
|
||||
color: green
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 10, y: 4}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 13}
|
||||
color: bright_blue
|
||||
|
||||
- animation: chip.yaml
|
||||
position: {x: 16, y: 3}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 2}
|
||||
position2: {x: 16, y: 13}
|
||||
color: magenta
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 54
|
||||
position: {x: 17, y: 1}
|
||||
counter: 0
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 54
|
||||
position: {x: 18, y: 12}
|
||||
counter: 0
|
||||
74
data/room/46.yaml
Normal file
74
data/room/46.yaml
Normal file
@@ -0,0 +1,74 @@
|
||||
# FEEL THE HEAT
|
||||
room:
|
||||
name: "FEEL THE HEAT"
|
||||
bgColor: bright_black
|
||||
border: bright_yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 45.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [394, 394, 398, -1, -1, -1, -1, 472, 472, 472, -1, -1, -1, -1, 472, 472, 472, -1, -1, -1, -1, 472, 472, 472, 472, -1, -1, 394, 394, 398, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134]
|
||||
- [480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 134]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: batman_fire.yaml
|
||||
position: {x: 10, y: 13}
|
||||
velocity: {x: 78.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 0, y: 13}
|
||||
position2: {x: 29, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 11, y: 7}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 11, y: 1}
|
||||
position2: {x: 11, y: 12}
|
||||
color: green
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 18, y: 2}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 1}
|
||||
position2: {x: 18, y: 12}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 28, y: 6}
|
||||
counter: 1
|
||||
105
data/room/47.yaml
Normal file
105
data/room/47.yaml
Normal file
@@ -0,0 +1,105 @@
|
||||
# THE BATTLE NEVER ENDS
|
||||
room:
|
||||
name: "THE BATTLE NEVER ENDS"
|
||||
bgColor: black
|
||||
border: white
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 51.yaml
|
||||
down: null
|
||||
left: 48.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: yellow
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, -1, -1, -1, -1, -1, 504, 27, 27, 27, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 528, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 412, -1, -1, -1, -1, -1, -1, -1, 504, 412, -1, -1, -1, -1, 412, 412, 85, 85]
|
||||
- [27, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 412, 412, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, 504, 412, -1, -1, -1, 412, 528, -1, 504, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 528, -1, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, 85, 85]
|
||||
- [27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85]
|
||||
- [27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 27, 388, 27, 27, 27, 27, 27, 85, 85]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: jailbattle_alien.yaml
|
||||
position: {x: 10, y: 3}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 3}
|
||||
position2: {x: 27, y: 3}
|
||||
color: green
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_alien.yaml
|
||||
position: {x: 25, y: 4}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 25, y: 4}
|
||||
position2: {x: 25, y: 10}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 7, y: 6}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 6}
|
||||
position2: {x: 7, y: 13}
|
||||
color: red
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 18, y: 13}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 15, y: 13}
|
||||
position2: {x: 27, y: 13}
|
||||
color: cyan
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 6, y: 14}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 14, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 23, y: 14}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 28, y: 6}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 14, y: 5}
|
||||
counter: 5
|
||||
86
data/room/48.yaml
Normal file
86
data/room/48.yaml
Normal file
@@ -0,0 +1,86 @@
|
||||
# WELCOME TO THE JAILBATTLE
|
||||
room:
|
||||
name: "WELCOME TO THE JAILBATTLE"
|
||||
bgColor: green
|
||||
border: bright_green
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 49.yaml
|
||||
left: null
|
||||
right: 47.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: white
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, 400, 400, 400, 400, 400, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, 400, 32]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32]
|
||||
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133]
|
||||
- [32, -1, -1, -1, -1, 504, 400, 400, 400, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32]
|
||||
- [32, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133]
|
||||
- [32, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32]
|
||||
- [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, -1, -1, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 17, y: 6}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 6}
|
||||
position2: {x: 27, y: 6}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_human.yaml
|
||||
position: {x: 2, y: 13}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 13}
|
||||
position2: {x: 16, y: 13}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
- animation: jailbattle_alien.yaml
|
||||
position: {x: 24, y: 10}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 9}
|
||||
position2: {x: 24, y: 13}
|
||||
color: white
|
||||
flip: true
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 27, y: 11}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 3, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 19
|
||||
position: {x: 23, y: 4}
|
||||
counter: 3
|
||||
54
data/room/49.yaml
Normal file
54
data/room/49.yaml
Normal file
@@ -0,0 +1,54 @@
|
||||
# WE NEED A ROBOT
|
||||
room:
|
||||
name: "WE NEED A ROBOT"
|
||||
bgColor: black
|
||||
border: red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 48.yaml
|
||||
down: null
|
||||
left: 50.yaml
|
||||
right: 17.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, -1, -1, -1, -1, 522, 38, 38, 38, 38, 38, 38, 38, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, 268, 268, 268, 268, 268, 268, 546, -1, -1, -1, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38]
|
||||
- [38, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, -1, -1, 522, 268, 268, 268, 268, 268, 268, 268, 268, 38]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: robot.yaml
|
||||
position: {x: 10, y: 8}
|
||||
velocity: {x: 42.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 8}
|
||||
position2: {x: 29, y: 8}
|
||||
color: yellow
|
||||
flip: true
|
||||
|
||||
# No items in this room
|
||||
items: []
|
||||
80
data/room/50.yaml
Normal file
80
data/room/50.yaml
Normal file
@@ -0,0 +1,80 @@
|
||||
# STORED JAILGAMES
|
||||
room:
|
||||
name: "STORED JAILGAMES"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 49.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41]
|
||||
- [41, 41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, 63, 63, 63, 63, 63, -1, -1, -1, -1, 436, 436, 436, -1, -1, -1, 436, 436, 436, -1, -1, -1, -1, 63, 63, 63, 63, 63, 63, 63, 63, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, 388, 388, 388, -1, -1, -1, -1, 388, 388, 388, 388, 364, 388, 388, 388, 388, -1, -1, -1, -1, 388, 388, 388, 388, -1, -1, -1, -1, 41]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: floppy.yaml
|
||||
position: {x: 7, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 2}
|
||||
position2: {x: 7, y: 12}
|
||||
color: magenta
|
||||
|
||||
- animation: floppy.yaml
|
||||
position: {x: 20, y: 6}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 20, y: 2}
|
||||
position2: {x: 20, y: 12}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 4, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 25, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 2, y: 5}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 1, y: 14}
|
||||
counter: 4
|
||||
78
data/room/51.yaml
Normal file
78
data/room/51.yaml
Normal file
@@ -0,0 +1,78 @@
|
||||
# MINI ASCII
|
||||
room:
|
||||
name: "MINI ASCII"
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 53.yaml
|
||||
down: 47.yaml
|
||||
left: 52.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_white
|
||||
itemColor2: black
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [186, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 294, -1, -1, 183, 183, 183, 183, 183, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 183, 183, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 183, 183, -1, -1, -1, -1, -1, 292]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 294, -1, -1, -1, -1, -1, -1, -1, 292]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, 185, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, -1, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 184, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, 183, 183, 183, 183, 183, -1, -1, -1, -1, -1, -1, -1, -1, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 182]
|
||||
- [-1, -1, -1, -1, -1, 182, 182, 182, 182, 182, 182, 182, 182, 182, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [-1, -1, -1, 181, 181, 181, 181, 181, 290, 181, 181, 181, 181, 181, 181, 181, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182]
|
||||
- [184, 184, 184, 184, 184, 296, 296, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 180, 180, -1, -1, 180, 180, 180, 180, 180, 180, 180, 182]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: amstrad_cs.yaml
|
||||
position: {x: 1, y: 6}
|
||||
velocity: {x: 72.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 6}
|
||||
position2: {x: 30, y: 6}
|
||||
color: white
|
||||
|
||||
- animation: amstrad_cs.yaml
|
||||
position: {x: 19, y: 1}
|
||||
velocity: {x: 0, y: 72.0}
|
||||
boundaries:
|
||||
position1: {x: 19, y: 1}
|
||||
position2: {x: 19, y: 14}
|
||||
color: yellow
|
||||
|
||||
- animation: amstrad_cs.yaml
|
||||
position: {x: 5, y: 6}
|
||||
velocity: {x: 0, y: 72.0}
|
||||
boundaries:
|
||||
position1: {x: 5, y: 1}
|
||||
position2: {x: 5, y: 12}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 39
|
||||
position: {x: 28, y: 2}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 39
|
||||
position: {x: 9, y: 9}
|
||||
counter: 2
|
||||
57
data/room/52.yaml
Normal file
57
data/room/52.yaml
Normal file
@@ -0,0 +1,57 @@
|
||||
# BREAKOUT.LUA
|
||||
room:
|
||||
name: "BREAKOUT.LUA"
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: null
|
||||
right: 51.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_white
|
||||
itemColor2: black
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [183, 181, 181, 181, 181, 181, 181, 181, 290, 290, 181, 181, 186, 186, 186, 186, 186, 186, 309, 186, 186, 186, 186, 186, 186, 186, 184, 184, 184, 184, 296, 296]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [185, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180]
|
||||
- [185, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, -1, -1, 183, -1, -1, -1, -1, 183, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, -1, 182, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, -1, 183, 183, 183, 184, -1, -1, 183, -1, -1, -1, 182, 182, -1, -1, -1, 184, 184, -1, -1, 182, 292, 292, 182, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, -1, 183, 186, 186, 186, 180, -1, 185, 183, -1, 182, 182, 292, -1, 184, 184, 184, 296, 184, -1, 182, 182, 182, 182, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [185, 181, 181, 290, 181, 181, 181, 181, 183, 183, 183, 183, 294, 183, 183, 183, 183, 185, 185, 298, 185, 185, 185, 185, 185, 185, -1, -1, -1, -1, -1, -1]
|
||||
- [182, 182, 182, 182, 182, 292, 288, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: breakout.yaml
|
||||
position: {x: 1, y: 6}
|
||||
velocity: {x: 132.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 6}
|
||||
position2: {x: 22, y: 6}
|
||||
color: white
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 39
|
||||
position: {x: 1, y: 13}
|
||||
counter: 1
|
||||
91
data/room/53.yaml
Normal file
91
data/room/53.yaml
Normal file
@@ -0,0 +1,91 @@
|
||||
# P.A.C.O. WORKSHOP
|
||||
room:
|
||||
name: "P.A.C.O. WORKSHOP"
|
||||
bgColor: black
|
||||
border: yellow
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: 51.yaml
|
||||
left: null
|
||||
right: 42.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]
|
||||
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]
|
||||
- [35, 35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35, 35]
|
||||
- [35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, 410, -1, -1, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, 452, 452, 452, 452, 452, 452, 452, 452, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 386, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, 410, 410, 410, 410, 410, 410, 362, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, 452, 452, 452, 452, 452, 452, 452, 452, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35]
|
||||
- [35, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [134, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, -1, -1, 35, 35, 35, 35, 35, 35]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: paco.yaml
|
||||
position: {x: 6, y: 6}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 6, y: 6}
|
||||
position2: {x: 13, y: 6}
|
||||
color: yellow
|
||||
|
||||
- animation: paco.yaml
|
||||
position: {x: 16, y: 2}
|
||||
velocity: {x: 0, y: 48.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 2}
|
||||
position2: {x: 16, y: 13}
|
||||
color: bright_red
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 1, y: 10}
|
||||
velocity: {x: 24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 14, y: 10}
|
||||
color: bright_yellow
|
||||
|
||||
- animation: lamp.yaml
|
||||
position: {x: 22, y: 2}
|
||||
velocity: {x: 0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 22, y: 2}
|
||||
position2: {x: 22, y: 2}
|
||||
color: bright_yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 40
|
||||
position: {x: 1, y: 6}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 40
|
||||
position: {x: 1, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 40
|
||||
position: {x: 30, y: 5}
|
||||
counter: 3
|
||||
83
data/room/54.yaml
Normal file
83
data/room/54.yaml
Normal file
@@ -0,0 +1,83 @@
|
||||
# THE BASEMENT
|
||||
room:
|
||||
name: "THE BASEMENT"
|
||||
bgColor: black
|
||||
border: blue
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 18.yaml
|
||||
down: null
|
||||
left: null
|
||||
right: 55.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: blue
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15]
|
||||
- [15, 15, 15, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15]
|
||||
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
|
||||
- [15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, 348, 15, 15, -1, -1, -1, -1, -1, -1]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 348, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, -1, 505, 31, 31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [31, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, 518, 15, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15]
|
||||
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15]
|
||||
- [31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: spider.yaml
|
||||
position: {x: 2, y: 14}
|
||||
velocity: {x: 30.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 2, y: 14}
|
||||
position2: {x: 18, y: 14}
|
||||
color: magenta
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 10, y: 1}
|
||||
velocity: {x: 0, y: 60.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 1}
|
||||
position2: {x: 10, y: 6}
|
||||
color: yellow
|
||||
|
||||
- animation: spider.yaml
|
||||
position: {x: 7, y: 11}
|
||||
velocity: {x: 18.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 11}
|
||||
position2: {x: 14, y: 11}
|
||||
color: cyan
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 35
|
||||
position: {x: 15, y: 9}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 35
|
||||
position: {x: 1, y: 14}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 35
|
||||
position: {x: 1, y: 9}
|
||||
counter: 3
|
||||
70
data/room/55.yaml
Normal file
70
data/room/55.yaml
Normal file
@@ -0,0 +1,70 @@
|
||||
# THAT'S A GUITAR
|
||||
room:
|
||||
name: "THAT'S A GUITAR"
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 54.yaml
|
||||
right: 56.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: magenta
|
||||
itemColor2: red
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [15, 15, 15, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [15, 301, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15, 15, 15, 15, 15, 15, 15]
|
||||
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15]
|
||||
- [301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 476, -1, -1, -1, 15]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15]
|
||||
- [15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [15, 15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: dimallas.yaml
|
||||
position: {x: 15, y: 13}
|
||||
velocity: {x: 36.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 13}
|
||||
position2: {x: 25, y: 13}
|
||||
color: cyan
|
||||
|
||||
- animation: guitar.yaml
|
||||
position: {x: 16, y: 4}
|
||||
velocity: {x: 0, y: 18.0}
|
||||
boundaries:
|
||||
position1: {x: 16, y: 4}
|
||||
position2: {x: 16, y: 10}
|
||||
color: red
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 25
|
||||
position: {x: 9, y: 4}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 25
|
||||
position: {x: 20, y: 11}
|
||||
counter: 2
|
||||
80
data/room/56.yaml
Normal file
80
data/room/56.yaml
Normal file
@@ -0,0 +1,80 @@
|
||||
# HEAVY DEMONS ON LEGGINS
|
||||
room:
|
||||
name: "HEAVY DEMONS ON LEGGINS"
|
||||
bgColor: black
|
||||
border: black
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 55.yaml
|
||||
right: 57.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: bright_red
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, 302, 302, 302, 302, -1, 302, 302, 302, 302, 302, -1, 302, 302, 302, 302, 302, 302, 302, 302, 302, -1, -1, 302, 302, 302, 302, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 468, 468, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, 17, 17, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 17, 17, 17, -1, 567, 17]
|
||||
- [17, 568, -1, 566, 566, 566, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 566, 566, 566, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, -1, 519, 410, 410, -1, -1, -1, -1, 468, 468, -1, -1, -1, -1, 410, 410, 543, -1, -1, -1, -1, -1, -1, 567, 17]
|
||||
- [17, 568, -1, -1, -1, -1, -1, 519, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 543, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, -1, 519, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 543, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, -1, -1, 519, -1, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, -1, 543, -1, -1, -1, 514, 17]
|
||||
- [17, 17, 17, 17, 17, 17, 17, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 17, 17, 17, 17, 17, 17, 17]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: demon.yaml
|
||||
position: {x: 12, y: 3}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 12, y: 3}
|
||||
position2: {x: 12, y: 12}
|
||||
color: red
|
||||
|
||||
- animation: demon.yaml
|
||||
position: {x: 18, y: 5}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 18, y: 3}
|
||||
position2: {x: 18, y: 12}
|
||||
color: red
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 15, y: 10}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 16, y: 10}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 15, y: 5}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 28
|
||||
position: {x: 16, y: 5}
|
||||
counter: 4
|
||||
98
data/room/57.yaml
Normal file
98
data/room/57.yaml
Normal file
@@ -0,0 +1,98 @@
|
||||
# JAILGAMES GO TO HELL
|
||||
room:
|
||||
name: "JAILGAMES GO TO HELL"
|
||||
bgColor: red
|
||||
border: bright_red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 56.yaml
|
||||
right: 58.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: left
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 524, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 524, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, 524, 307, 307, 307, -1, -1, -1, -1, 307, 307, 307, -1, -1, -1, -1, 307, 307, 307, -1, -1, -1, -1, 307, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [-1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18]
|
||||
- [492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: dimallas.yaml
|
||||
position: {x: 13, y: 12}
|
||||
velocity: {x: 54.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 12}
|
||||
position2: {x: 21, y: 12}
|
||||
color: green
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 17, y: 5}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 17, y: 2}
|
||||
position2: {x: 17, y: 10}
|
||||
color: white
|
||||
|
||||
- animation: heavy.yaml
|
||||
position: {x: 10, y: 8}
|
||||
velocity: {x: 0, y: 36.0}
|
||||
boundaries:
|
||||
position1: {x: 10, y: 2}
|
||||
position2: {x: 10, y: 10}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 7, y: 8}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 14, y: 8}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 32
|
||||
position: {x: 21, y: 8}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 7, y: 11}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 14, y: 11}
|
||||
counter: 5
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 49
|
||||
position: {x: 21, y: 11}
|
||||
counter: 6
|
||||
88
data/room/58.yaml
Normal file
88
data/room/58.yaml
Normal file
@@ -0,0 +1,88 @@
|
||||
# CHIRPING
|
||||
room:
|
||||
name: "CHIRPING"
|
||||
bgColor: black
|
||||
border: magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: null
|
||||
down: null
|
||||
left: 57.yaml
|
||||
right: 59.yaml
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, 410, 410, 410, -1, -1, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, 520, 410, 410, -1, -1, 410, 410, 410, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [36, 410, 410, 410, -1, -1, 410, 410, 410, -1, -1, 410, 410, 410, 544, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 36]
|
||||
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [36, 536, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]
|
||||
- [36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: bird.yaml
|
||||
position: {x: 4, y: 2}
|
||||
velocity: {x: 0, y: 30.0}
|
||||
boundaries:
|
||||
position1: {x: 4, y: 2}
|
||||
position2: {x: 4, y: 12}
|
||||
color: yellow
|
||||
|
||||
- animation: bird.yaml
|
||||
position: {x: 9, y: 11}
|
||||
velocity: {x: 0, y: -30.0}
|
||||
boundaries:
|
||||
position1: {x: 9, y: 0}
|
||||
position2: {x: 9, y: 10}
|
||||
color: green
|
||||
|
||||
- animation: bird.yaml
|
||||
position: {x: 26, y: 5}
|
||||
velocity: {x: 0, y: -30.0}
|
||||
boundaries:
|
||||
position1: {x: 26, y: 2}
|
||||
position2: {x: 26, y: 12}
|
||||
color: white
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 2, y: 8}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 2, y: 3}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 29, y: 8}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 10
|
||||
position: {x: 29, y: 3}
|
||||
counter: 4
|
||||
93
data/room/59.yaml
Normal file
93
data/room/59.yaml
Normal file
@@ -0,0 +1,93 @@
|
||||
# STATIC
|
||||
room:
|
||||
name: "STATIC"
|
||||
bgColor: black
|
||||
border: bright_magenta
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 60.yaml
|
||||
down: null
|
||||
left: 58.yaml
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: yellow
|
||||
itemColor2: magenta
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, 63]
|
||||
- [63, 63, 63, 529, -1, -1, -1, 63, 63, 63, 63, -1, -1, -1, -1, 63, 63, 63, 63, -1, -1, -1, -1, 63, 63, 63, 63, -1, -1, 63, 63, 63]
|
||||
- [63, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, 416, 416, 416, 416, -1, -1, -1, -1, 416, 416, 416, -1, -1, -1, -1, 416, 416, 416, 416, 416, 416, 416, -1, -1, -1, 505, 416, 416, 416, 416, 63]
|
||||
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, 63]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 63]
|
||||
- [63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: wave.yaml
|
||||
position: {x: 1, y: 10}
|
||||
velocity: {x: 48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 10}
|
||||
position2: {x: 30, y: 10}
|
||||
color: magenta
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 30, y: 4}
|
||||
velocity: {x: -48.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 1, y: 4}
|
||||
position2: {x: 30, y: 4}
|
||||
color: cyan
|
||||
|
||||
- animation: wave.yaml
|
||||
position: {x: 15, y: 14}
|
||||
velocity: {x: -24.0, y: 0}
|
||||
boundaries:
|
||||
position1: {x: 3, y: 14}
|
||||
position2: {x: 30, y: 14}
|
||||
color: green
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 29, y: 13}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 17, y: 6}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 9, y: 6}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 2, y: 9}
|
||||
counter: 4
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 24
|
||||
position: {x: 29, y: 3}
|
||||
counter: 5
|
||||
90
data/room/60.yaml
Normal file
90
data/room/60.yaml
Normal file
@@ -0,0 +1,90 @@
|
||||
# MAGNETIC FIELDS
|
||||
room:
|
||||
name: "MAGNETIC FIELDS"
|
||||
bgColor: black
|
||||
border: bright_red
|
||||
tileSetFile: standard.gif
|
||||
|
||||
# Conexiones de la habitación (null = sin conexión)
|
||||
connections:
|
||||
up: 05.yaml
|
||||
down: 59.yaml
|
||||
left: null
|
||||
right: null
|
||||
|
||||
# Colores de los objetos
|
||||
itemColor1: red
|
||||
itemColor2: green
|
||||
|
||||
# Dirección de la cinta transportadora: left, none, right
|
||||
conveyorBelt: none
|
||||
|
||||
# Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
|
||||
# Índices de tiles (-1 = vacío)
|
||||
tilemap:
|
||||
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 410, -1, -1, 410, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, 307, -1, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, -1, -1, 307, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168]
|
||||
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, -1, -1, 168, 168, 168, 168]
|
||||
|
||||
# Enemigos en esta habitación
|
||||
enemies:
|
||||
- animation: shock.yaml
|
||||
position: {x: 7, y: 2}
|
||||
velocity: {x: 0, y: 90.0}
|
||||
boundaries:
|
||||
position1: {x: 7, y: 1}
|
||||
position2: {x: 7, y: 14}
|
||||
color: yellow
|
||||
|
||||
- animation: shock.yaml
|
||||
position: {x: 24, y: 6}
|
||||
velocity: {x: 0, y: -90.0}
|
||||
boundaries:
|
||||
position1: {x: 24, y: 1}
|
||||
position2: {x: 24, y: 14}
|
||||
color: yellow
|
||||
|
||||
# Objetos en esta habitación
|
||||
items:
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 5, y: 4}
|
||||
counter: 1
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 4, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 9, y: 9}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 22, y: 9}
|
||||
counter: 2
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 27, y: 9}
|
||||
counter: 3
|
||||
|
||||
- tileSetFile: items.gif
|
||||
tile: 1
|
||||
position: {x: 26, y: 4}
|
||||
counter: 1
|
||||
31
main.cpp
Normal file
31
main.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include "yamal.hpp"
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
/*if (argc < 2) {
|
||||
std::cerr << "Usage: " << argv[0] << " <yaml_file>\n";
|
||||
return 1;
|
||||
}*/
|
||||
|
||||
std::ifstream file("data/room/01.yaml"); //argv[1]);
|
||||
if (!file) {
|
||||
std::cerr << "Error: Could not open file " << argv[1] << "\n";
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::ostringstream buffer;
|
||||
buffer << file.rdbuf();
|
||||
std::string yamlText = buffer.str();
|
||||
|
||||
yamal_ns::yamal root;
|
||||
root.deserialize(yamlText);
|
||||
|
||||
//for (auto &att : root.attributes())
|
||||
// std::cout << att.first << ": " << att.second.asString() << std::endl;
|
||||
|
||||
std::cout << root.serialize() << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
358
yamal.cpp
Normal file
358
yamal.cpp
Normal file
@@ -0,0 +1,358 @@
|
||||
#include "yamal.hpp"
|
||||
|
||||
using namespace yamal_ns;
|
||||
|
||||
bool yamal::isScalar() const { return mode == SCALAR; }
|
||||
bool yamal::isVector() const { return mode == VECTOR; }
|
||||
bool yamal::isMap() const { return mode == MAP; }
|
||||
|
||||
void yamal::clearToScalar() { mode = SCALAR; vec_data.clear(); map_data.clear(); }
|
||||
void yamal::clearToVector() { mode = VECTOR; value.clear(); map_data.clear(); }
|
||||
void yamal::clearToMap() { mode = MAP; value.clear(); vec_data.clear(); }
|
||||
|
||||
yamal& yamal::operator=(const std::string& v) { clearToScalar(); value = v; return *this; }
|
||||
yamal& yamal::operator=(int v) { clearToScalar(); value = std::to_string(v); return *this; }
|
||||
yamal& yamal::operator=(float v) { clearToScalar(); value = std::to_string(v); return *this; }
|
||||
yamal& yamal::operator=(bool b) { clearToScalar(); value = b ? "true" : "false"; return *this; }
|
||||
|
||||
std::string yamal::asString() const { return value; }
|
||||
int yamal::asInt() const { return std::stoi(value); }
|
||||
float yamal::asFloat() const { return std::stof(value); }
|
||||
|
||||
bool yamal::asBool() const {
|
||||
std::string s = value;
|
||||
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
|
||||
if (s == "true") return true;
|
||||
if (s == "false") return false;
|
||||
try {
|
||||
size_t idx;
|
||||
float f = std::stof(s, &idx);
|
||||
return (idx != 0 && f != 0.0f);
|
||||
} catch (...) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string& yamal::getComment() const { return pre_comment; }
|
||||
yamal& yamal::setComment(const std::string& c) { pre_comment = c; return *this; }
|
||||
yamal& yamal::appendComment(const std::string& c) {
|
||||
if (!pre_comment.empty()) pre_comment += "\n";
|
||||
pre_comment += c;
|
||||
return *this;
|
||||
}
|
||||
|
||||
yamal& yamal::setQuoted(bool q) { quoted = q; return *this; }
|
||||
yamal& yamal::setInline(bool in) { inline_map = in; return *this; }
|
||||
|
||||
void yamal::push_back(const yamal& item) { clearToVector(); vec_data.push_back(item); }
|
||||
yamal& yamal::operator[](size_t i) { clearToVector(); return vec_data[i]; }
|
||||
yamal& yamal::operator[](const std::string& key) { clearToMap(); return map_data[key]; }
|
||||
|
||||
std::vector<std::pair<std::string, yamal>> yamal::attributes() const {
|
||||
return map_data.items();
|
||||
}
|
||||
|
||||
bool yamal::isBoolLiteral() const {
|
||||
std::string s = value;
|
||||
std::transform(s.begin(), s.end(), s.begin(), ::tolower);
|
||||
return s == "true" || s == "false";
|
||||
}
|
||||
|
||||
bool yamal::isNumericLiteral() const {
|
||||
if (value.empty()) return false;
|
||||
char* end = nullptr;
|
||||
std::strtod(value.c_str(), &end);
|
||||
return end != value.c_str() && *end == '\0';
|
||||
}
|
||||
|
||||
bool yamal::isSafeUnquotedString() const {
|
||||
if (value.empty()) return false;
|
||||
if (std::isdigit(value[0])) return false;
|
||||
for (char c : value) {
|
||||
if (!std::isalnum(c) && c != '_' && c != '-') return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// --- Parsing helpers ---
|
||||
static std::vector<std::string> splitLines(const std::string& text) {
|
||||
std::vector<std::string> lines;
|
||||
std::istringstream stream(text);
|
||||
std::string line;
|
||||
while (std::getline(stream, line)) lines.push_back(line);
|
||||
return lines;
|
||||
}
|
||||
|
||||
static std::string trim(const std::string& s) {
|
||||
size_t start = s.find_first_not_of(" \t");
|
||||
size_t end = s.find_last_not_of(" \t");
|
||||
return (start == std::string::npos) ? "" : s.substr(start, end - start + 1);
|
||||
}
|
||||
|
||||
static std::string removeWhitespace(const std::string& s) {
|
||||
size_t start = s.find_first_not_of(" \t\n\r");
|
||||
size_t end = s.find_last_not_of(" \t\n\r");
|
||||
return (start == std::string::npos) ? "" : s.substr(start, end - start + 1);
|
||||
}
|
||||
|
||||
static int countIndent(const std::string& line) {
|
||||
int count = 0;
|
||||
for (char c : line) if (c == ' ') ++count; else break;
|
||||
return count;
|
||||
}
|
||||
|
||||
static std::string joinCommentLines(const std::vector<std::string>& lines) {
|
||||
std::ostringstream oss;
|
||||
for (const auto& line : lines) oss << line << "\n";
|
||||
return trim(oss.str());
|
||||
}
|
||||
|
||||
static yamal parseInlineSequence(const std::string& text) {
|
||||
yamal node;
|
||||
node.clearToVector();
|
||||
node.setInline(true);
|
||||
std::string inner = text.substr(1, text.size() - 2);
|
||||
std::istringstream ss(inner);
|
||||
std::string item;
|
||||
while (std::getline(ss, item, ',')) {
|
||||
yamal child;
|
||||
child.deserialize(trim(item));
|
||||
node.push_back(child);
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
static yamal parseInlineMap(const std::string& text) {
|
||||
yamal node;
|
||||
node.clearToMap();
|
||||
node.setInline(true);
|
||||
std::string inner = text.substr(1, text.size() - 2);
|
||||
std::istringstream ss(inner);
|
||||
std::string pair;
|
||||
while (std::getline(ss, pair, ',')) {
|
||||
auto pos = pair.find(':');
|
||||
if (pos != std::string::npos) {
|
||||
std::string key = trim(pair.substr(0, pos));
|
||||
std::string val = trim(pair.substr(pos + 1));
|
||||
yamal& child = node[key];
|
||||
child.deserialize(val);
|
||||
}
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
static yamal parseBlock(const std::vector<std::string>& lines, size_t& i, int indent) {
|
||||
yamal node;
|
||||
bool is_sequence = false;
|
||||
std::vector<std::string> pending_comment_lines;
|
||||
|
||||
while (i < lines.size()) {
|
||||
const std::string& line = lines[i];
|
||||
|
||||
std::string trimmed = trim(line);
|
||||
if (trimmed.empty()) {
|
||||
pending_comment_lines.push_back("");
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (trimmed[0] == '#') {
|
||||
pending_comment_lines.push_back(trimmed.substr(1));
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
|
||||
int currentIndent = countIndent(line);
|
||||
if (currentIndent < indent) break;
|
||||
|
||||
std::string content = trimmed;
|
||||
std::string inline_comment;
|
||||
size_t hash_pos = content.find('#');
|
||||
if (hash_pos != std::string::npos && hash_pos > 0) {
|
||||
inline_comment = trim(content.substr(hash_pos + 1));
|
||||
content = trim(content.substr(0, hash_pos));
|
||||
}
|
||||
|
||||
if (content[0] == '-') {
|
||||
if (!is_sequence) {
|
||||
node.clearToVector();
|
||||
is_sequence = true;
|
||||
}
|
||||
|
||||
std::string item = trim(content.substr(1));
|
||||
yamal child;
|
||||
|
||||
if (!pending_comment_lines.empty()) {
|
||||
child.pre_comment = joinCommentLines(pending_comment_lines);
|
||||
pending_comment_lines.clear();
|
||||
}
|
||||
|
||||
if (!inline_comment.empty()) child.inline_comment = inline_comment;
|
||||
|
||||
++i;
|
||||
if (item.empty()) child = parseBlock(lines, i, indent + 2);
|
||||
else if (item[0] == '[') child = parseInlineSequence(item);
|
||||
else if (item[0] == '{') child = parseInlineMap(item);
|
||||
else child.deserialize(item);
|
||||
|
||||
node.push_back(child);
|
||||
}
|
||||
else if (auto pos = content.find(':'); pos != std::string::npos) {
|
||||
node.clearToMap();
|
||||
std::string key = trim(content.substr(0, pos));
|
||||
std::string val = trim(content.substr(pos + 1));
|
||||
yamal& child = node[key];
|
||||
|
||||
if (!pending_comment_lines.empty()) {
|
||||
child.pre_comment = joinCommentLines(pending_comment_lines);
|
||||
pending_comment_lines.clear();
|
||||
}
|
||||
|
||||
if (!inline_comment.empty()) child.inline_comment = inline_comment;
|
||||
|
||||
++i;
|
||||
if (val.empty()) child = parseBlock(lines, i, indent + 2);
|
||||
else if (val[0] == '[') child = parseInlineSequence(val);
|
||||
else if (val[0] == '{') child = parseInlineMap(val);
|
||||
else {
|
||||
child.clearToScalar();
|
||||
if (val.size() >= 2 && val.front() == '"' && val.back() == '"') {
|
||||
child.value = val.substr(1, val.size() - 2);
|
||||
child.quoted = true;
|
||||
} else {
|
||||
child.value = val;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
void yamal::deserialize(const std::string& yamlText) {
|
||||
auto lines = splitLines(yamlText);
|
||||
clearToMap();
|
||||
size_t index = 0;
|
||||
yamal top = parseBlock(lines, index, 0);
|
||||
for (const auto& [key, val] : top.attributes()) {
|
||||
(*this)[key] = val;
|
||||
}
|
||||
}
|
||||
|
||||
std::string yamal::serialize(int indent) const {
|
||||
std::ostringstream out;
|
||||
std::string pad(indent, ' ');
|
||||
|
||||
std::string trimmed;// = removeWhitespace(pre_comment);
|
||||
/*if (!trimmed.empty()) {
|
||||
std::istringstream ss(pre_comment);
|
||||
std::string line;
|
||||
while (std::getline(ss, line)) {
|
||||
out << pad << "# " << line << "\n";
|
||||
}
|
||||
}*/
|
||||
|
||||
if (isScalar()) {
|
||||
if (isBoolLiteral()) {
|
||||
out << pad << value;
|
||||
} else if (quoted) {
|
||||
out << pad << "\"" << value << "\"";
|
||||
} else if (isNumericLiteral() || isSafeUnquotedString()) {
|
||||
out << pad << value;
|
||||
} else {
|
||||
out << pad << "\"" << value << "\"";
|
||||
}
|
||||
|
||||
trimmed = removeWhitespace(inline_comment);
|
||||
if (!trimmed.empty()) {
|
||||
out << " # " << inline_comment;
|
||||
}
|
||||
|
||||
return out.str();
|
||||
}
|
||||
|
||||
if (isVector()) {
|
||||
if (inline_map) {
|
||||
out << pad << "[";
|
||||
for (size_t i = 0; i < vec_data.size(); ++i) {
|
||||
out << vec_data[i].serialize(0);
|
||||
if (i + 1 < vec_data.size()) out << ", ";
|
||||
}
|
||||
out << "]";
|
||||
trimmed = removeWhitespace(inline_comment);
|
||||
if (!trimmed.empty()) out << " # " << inline_comment;
|
||||
out << "\n";
|
||||
return out.str();
|
||||
}
|
||||
|
||||
for (const auto& item : vec_data) {
|
||||
trimmed = removeWhitespace(item.pre_comment);
|
||||
if (!trimmed.empty()) {
|
||||
std::istringstream ss(item.pre_comment);
|
||||
std::string line;
|
||||
while (std::getline(ss, line)) {
|
||||
out << pad << "# " << line << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
out << pad << "-";
|
||||
if (item.isScalar()) {
|
||||
out << " " << item.serialize(0);
|
||||
trimmed = removeWhitespace(item.inline_comment);
|
||||
if (!trimmed.empty()) {
|
||||
out << " # " << item.inline_comment;
|
||||
}
|
||||
out << "\n";
|
||||
} else {
|
||||
out << "\n" << item.serialize(indent + 2);
|
||||
}
|
||||
}
|
||||
return out.str();
|
||||
}
|
||||
|
||||
if (isMap()) {
|
||||
if (inline_map) {
|
||||
out << pad << "{";
|
||||
auto items = map_data.items();
|
||||
for (size_t i = 0; i < items.size(); ++i) {
|
||||
const auto& [key, val] = items[i];
|
||||
out << key << ": " << val.serialize(0);
|
||||
if (i + 1 < items.size()) out << ", ";
|
||||
}
|
||||
out << "}";
|
||||
trimmed = removeWhitespace(inline_comment);
|
||||
if (!trimmed.empty()) out << " # " << inline_comment;
|
||||
out << "\n";
|
||||
return out.str();
|
||||
}
|
||||
|
||||
for (const auto& [key, val] : map_data.items()) {
|
||||
trimmed = removeWhitespace(val.pre_comment);
|
||||
if (!trimmed.empty()) {
|
||||
std::istringstream ss(val.pre_comment);
|
||||
std::string line;
|
||||
while (std::getline(ss, line)) {
|
||||
out << pad << "# " << line << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
out << pad << key << ":";
|
||||
if (val.isScalar()) {
|
||||
out << " " << val.serialize(0);
|
||||
trimmed = removeWhitespace(val.inline_comment);
|
||||
if (!trimmed.empty()) {
|
||||
out << " # " << val.inline_comment;
|
||||
}
|
||||
out << "\n";
|
||||
} else {
|
||||
out << "\n" << val.serialize(indent + 2);
|
||||
}
|
||||
}
|
||||
return out.str();
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
117
yamal.hpp
Normal file
117
yamal.hpp
Normal file
@@ -0,0 +1,117 @@
|
||||
#pragma once
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <unordered_map>
|
||||
#include <sstream>
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
|
||||
namespace yamal_ns {
|
||||
|
||||
template<typename Value>
|
||||
class ordered_map {
|
||||
std::unordered_map<std::string, Value> map;
|
||||
std::vector<std::string> keys;
|
||||
|
||||
public:
|
||||
Value& operator[](const std::string& key) {
|
||||
if (!map.contains(key)) keys.push_back(key);
|
||||
return map[key];
|
||||
}
|
||||
|
||||
bool contains(const std::string& key) const {
|
||||
return map.find(key) != map.end();
|
||||
}
|
||||
|
||||
void erase(const std::string& key) {
|
||||
if (map.erase(key)) {
|
||||
keys.erase(std::remove(keys.begin(), keys.end(), key), keys.end());
|
||||
}
|
||||
}
|
||||
|
||||
void clear() {
|
||||
map.clear();
|
||||
keys.clear();
|
||||
}
|
||||
|
||||
size_t size() const { return keys.size(); }
|
||||
|
||||
std::vector<std::pair<std::string, Value>> items() const {
|
||||
std::vector<std::pair<std::string, Value>> result;
|
||||
for (const auto& k : keys) result.emplace_back(k, map.at(k));
|
||||
return result;
|
||||
}
|
||||
|
||||
const Value& at(const std::string& key) const { return map.at(key); }
|
||||
Value& at(const std::string& key) { return map.at(key); }
|
||||
};
|
||||
|
||||
class yamal {
|
||||
public:
|
||||
enum Mode { SCALAR, VECTOR, MAP };
|
||||
Mode mode = SCALAR;
|
||||
|
||||
std::string value;
|
||||
std::vector<yamal> vec_data;
|
||||
ordered_map<yamal> map_data;
|
||||
|
||||
std::string pre_comment;
|
||||
std::string inline_comment;
|
||||
bool quoted = false;
|
||||
bool inline_map = false;
|
||||
|
||||
// Mode checks
|
||||
bool isScalar() const;
|
||||
bool isVector() const;
|
||||
bool isMap() const;
|
||||
|
||||
// Mode setters
|
||||
void clearToScalar();
|
||||
void clearToVector();
|
||||
void clearToMap();
|
||||
|
||||
// Accessors
|
||||
operator std::string() const;
|
||||
operator int() const;
|
||||
operator float() const;
|
||||
operator bool() const;
|
||||
|
||||
yamal& operator=(const std::string& v);
|
||||
yamal& operator=(int v);
|
||||
yamal& operator=(float v);
|
||||
yamal& operator=(bool b);
|
||||
|
||||
std::string asString() const;
|
||||
int asInt() const;
|
||||
float asFloat() const;
|
||||
bool asBool() const;
|
||||
|
||||
// Comment accessors
|
||||
const std::string& getComment() const;
|
||||
yamal& setComment(const std::string& c);
|
||||
yamal& appendComment(const std::string& c);
|
||||
|
||||
// Formatting
|
||||
yamal& setQuoted(bool q = true);
|
||||
yamal& setInline(bool in = true);
|
||||
|
||||
// Vector and map access
|
||||
void push_back(const yamal& item);
|
||||
yamal& operator[](size_t i);
|
||||
yamal& operator[](const std::string& key);
|
||||
|
||||
std::vector<std::pair<std::string, yamal>> attributes() const;
|
||||
|
||||
// Serialization
|
||||
std::string serialize(int indent = 0) const;
|
||||
|
||||
// Deserialization
|
||||
void deserialize(const std::string& yamlText);
|
||||
|
||||
private:
|
||||
bool isBoolLiteral() const;
|
||||
bool isNumericLiteral() const;
|
||||
bool isSafeUnquotedString() const;
|
||||
};
|
||||
|
||||
} // namespace yamal_ns
|
||||
Reference in New Issue
Block a user