- [NEW] Les finestres guarden la posició i el zoom

This commit is contained in:
2025-07-29 11:29:35 +02:00
parent 913450fadb
commit 2a0febc6b7
5 changed files with 352 additions and 7 deletions

275
file.cpp Normal file
View File

@@ -0,0 +1,275 @@
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdint.h>
#include "file.h"
#include <sys/stat.h>
#include <unistd.h>
#include <iostream>
#include <fstream>
#include <filesystem>
#include <string>
#include <vector>
#ifndef _WIN32
#include <pwd.h>
#endif
#define DEFAULT_FILENAME "data.jf2"
#define DEFAULT_FOLDER "data/"
#define CONFIG_FILENAME "config.txt"
namespace file
{
struct file_t
{
std::string path;
uint32_t size;
uint32_t offset;
};
std::vector<file_t> toc;
/* El std::map me fa coses rares, vaig a usar un good old std::vector amb una estructura key,value propia i au, que sempre funciona */
struct keyvalue_t {
std::string key, value;
};
char *resource_filename = NULL;
char *resource_folder = NULL;
int file_source = SOURCE_FILE;
char scratch[255];
static std::string config_folder;
std::vector<keyvalue_t> config;
void setResourceFilename(const char *str) {
if (resource_filename != NULL) free(resource_filename);
resource_filename = (char*)malloc(strlen(str)+1);
strcpy(resource_filename, str);
}
void setResourceFolder(const char *str) {
if (resource_folder != NULL) free(resource_folder);
resource_folder = (char*)malloc(strlen(str)+1);
strcpy(resource_folder, str);
}
void setSource(const int src) {
file_source = src%2; // mod 2 so it always is a valid value, 0 (file) or 1 (folder)
if (src==SOURCE_FOLDER && resource_folder==NULL) setResourceFolder(DEFAULT_FOLDER);
}
bool getDictionary() {
if (resource_filename == NULL) setResourceFilename(DEFAULT_FILENAME);
std::ifstream fi (resource_filename, std::ios::binary);
if (!fi.is_open()) return false;
char header[4];
fi.read(header, 4);
uint32_t num_files, toc_offset;
fi.read((char*)&num_files, 4);
fi.read((char*)&toc_offset, 4);
fi.seekg(toc_offset);
for (uint i=0; i<num_files; ++i)
{
uint32_t file_offset, file_size;
fi.read( (char*)&file_offset, 4 );
fi.read( (char*)&file_size, 4 );
uint8_t path_size;
fi.read( (char*)&path_size, 1 );
char file_name[path_size+1];
fi.read( file_name, path_size );
file_name[path_size] = 0;
std::string filename = file_name;
toc.push_back({filename, file_size, file_offset});
}
fi.close();
return true;
}
char *getFilenameWithFolder(const char* filename) {
strcpy(scratch, resource_folder);
strcat(scratch, filename);
return scratch;
}
FILE *getFilePointer(const char *resourcename, int& filesize, const bool binary) {
if (file_source==SOURCE_FILE and toc.size()==0) {
if (not getDictionary()) setSource(SOURCE_FOLDER);
}
FILE *f;
if (file_source==SOURCE_FILE) {
bool found = false;
uint32_t count = 0;
while( !found && count < toc.size() ) {
found = ( std::string(resourcename) == toc[count].path );
if( !found ) count++;
}
if( !found ) {
perror("El recurs no s'ha trobat en l'arxiu de recursos");
exit(1);
}
filesize = toc[count].size;
f = fopen(resource_filename, binary?"rb":"r");
if (not f) {
perror("No s'ha pogut obrir l'arxiu de recursos");
exit(1);
}
fseek(f, toc[count].offset, SEEK_SET);
} else {
f = fopen(getFilenameWithFolder(resourcename), binary?"rb":"r");
fseek(f, 0, SEEK_END);
filesize = ftell(f);
fseek(f, 0, SEEK_SET);
}
return f;
}
char *getFileBuffer(const char *resourcename, int& filesize, const bool zero_terminate) {
FILE *f = getFilePointer(resourcename, filesize, true);
char* buffer = (char*)malloc(zero_terminate?filesize+1:filesize);
fread(buffer, filesize, 1, f);
if (zero_terminate) buffer[filesize]=0;
fclose(f);
return buffer;
}
// Crea la carpeta del sistema donde guardar datos
void setConfigFolder(const char *foldername)
{
#ifdef _WIN32
config_folder = std::string(getenv("APPDATA")) + "/" + foldername;
#elif __APPLE__
struct passwd *pw = getpwuid(getuid());
const char *homedir = pw->pw_dir;
config_folder = std::string(homedir) + "/Library/Application Support/" + foldername;
#elif __linux__
struct passwd *pw = getpwuid(getuid());
const char *homedir = pw->pw_dir;
config_folder = std::string(homedir) + "/." + foldername;
#endif
struct stat st = {0};
if (stat(config_folder.c_str(), &st) == -1)
{
#ifdef _WIN32
int ret = mkdir(config_folder.c_str());
#else
int ret = mkdir(config_folder.c_str(), S_IRWXU);
#endif
if (ret == -1)
{
printf("ERROR CREATING CONFIG FOLDER.");
exit(EXIT_FAILURE);
}
}
}
const char *getConfigFolder() {
std::string folder = config_folder + "/";
return folder.c_str();
}
void loadConfigValues() {
config.clear();
std::string config_file = config_folder + "/config.txt";
FILE *f = fopen(config_file.c_str(), "r");
if (!f) return;
char line[1024];
while (fgets(line, sizeof(line), f)) {
char *value = strchr(line, '=');
if (value) {
*value='\0'; value++;
value[strlen(value)-1] = '\0';
config.push_back({line, value});
}
}
fclose(f);
}
void saveConfigValues() {
std::string config_file = config_folder + "/config.txt";
FILE *f = fopen(config_file.c_str(), "w");
if (f) {
for (auto pair : config) {
fprintf(f, "%s=%s\n", pair.key.c_str(), pair.value.c_str());
}
fclose(f);
}
}
const char* getConfigValueString(const char *key) {
if (config.empty()) loadConfigValues();
for (auto pair : config) {
if (pair.key == std::string(key)) {
strcpy(scratch, pair.value.c_str());
return scratch;
}
}
return NULL;
}
const int getConfigValueInteger(const char *key, const int default_value)
{
const char* value = getConfigValueString(key);
if (!value) return default_value;
return atoi(value);
}
const float getConfigValueFloat(const char *key, const float default_value)
{
const char* value = getConfigValueString(key);
if (!value) return default_value;
return atof(value);
}
const bool getConfigValueBool(const char *key, const bool default_value)
{
const char* value = getConfigValueString(key);
if (!value) return default_value;
return strcmp(value, "true")==0?true:false;
}
void setConfigValueString(const char* key, const char* value) {
if (config.empty()) loadConfigValues();
for (auto &pair : config) {
if (pair.key == std::string(key)) {
pair.value = value;
saveConfigValues();
return;
}
}
config.push_back({key, value});
saveConfigValues();
return;
}
void setConfigValueInteger(const char* key, const int value)
{
char tmp[256];
sprintf(tmp, "%i", value);
setConfigValueString(key, tmp);
}
void setConfigValueFloat(const char* key, const float value)
{
char tmp[256];
sprintf(tmp, "%.2f", value);
setConfigValueString(key, tmp);
}
void setConfigValueBool(const char* key, const bool value)
{
setConfigValueString(key, value?"true":"false");
}
}

27
file.h Normal file
View File

@@ -0,0 +1,27 @@
#pragma once
#include <stdio.h>
#define SOURCE_FILE 0
#define SOURCE_FOLDER 1
namespace file
{
void setConfigFolder(const char *foldername);
const char *getConfigFolder();
void setResourceFilename(const char *str);
void setResourceFolder(const char *str);
void setSource(const int src);
FILE *getFilePointer(const char *resourcename, int& filesize, const bool binary=false);
char *getFileBuffer(const char *resourcename, int& filesize, const bool zero_terminate=false);
const char* getConfigValueString(const char *key);
const int getConfigValueInteger(const char *key, const int default_value=0);
const float getConfigValueFloat(const char *key, const float default_value=0.0f);
const bool getConfigValueBool(const char *key, const bool default_value=false);
void setConfigValueString(const char* key, const char* value);
void setConfigValueInteger(const char* key, const int value);
void setConfigValueFloat(const char* key, const float value);
void setConfigValueBool(const char* key, const bool value);
}

View File

@@ -21,6 +21,7 @@
//#include "zx_128pageviewer.h"
#include "ay-3-8912.h"
#include "ay_viewer.h"
#include "file.h"
//uint8_t memory[65536];
uint32_t time = 0;
@@ -84,6 +85,8 @@ int main(int argc, char *argv[])
const uint32_t clock = 3546900;
const uint32_t update_freq = clock / 10;
file::setConfigFolder("z80");
//new zx_48mem();
//new zx_128mem();
mem::init(ZX_128K);

View File

@@ -11,6 +11,7 @@
#include "ui_window.h"
#include "zx_screen.h"
#include "ay-3-8912.h"
#include "file.h"
#define RESIZING_NONE 0
#define RESIZING_MEMORY 1
@@ -28,7 +29,7 @@ namespace z80debug
int mem_h = 8;
int con_h = 6;
int sym_h = 14;
int zoom = 1;
int resizing_type = RESIZING_MEMORY;
bool resizing = false;
@@ -94,6 +95,15 @@ namespace z80debug
return temp;
}
void saveWindowConfiguration()
{
file::setConfigValueInteger("debug_zoom", zoom);
int x, y;
SDL_GetWindowPosition(win, &x, &y);
file::setConfigValueInteger("debug_x", x);
file::setConfigValueInteger("debug_y", y);
}
bool eventHandler(SDL_Event *e)
{
if (e->type == SDL_MOUSEMOTION) {
@@ -104,7 +114,7 @@ namespace z80debug
if ((e->window.event==SDL_WINDOWEVENT_SHOWN) || (e->window.event==SDL_WINDOWEVENT_EXPOSED)) {
int w; int h;
SDL_GetWindowSize(win, &w, &h);
w/=2; h/=2;
w/=zoom; h/=zoom;
midx = (w/CHR_W) - 25;
win_h = (h/CHR_H);
mem_y = win_h - mem_h - con_h;
@@ -115,6 +125,8 @@ namespace z80debug
} else if (e->window.event == SDL_WINDOWEVENT_CLOSE) {
hide();
zxscreen::focus();
} else if (e->window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
saveWindowConfiguration();
}
}
if (e->type == SDL_MOUSEWHEEL) {
@@ -144,9 +156,15 @@ namespace z80debug
z80debug::refresh();
z80analyze::refresh();
} else if (e->key.keysym.scancode==SDL_SCANCODE_F2) {
if (e->key.keysym.mod & KMOD_CTRL) {
zoom = zoom==1?2:1;
hide();
show();
} else {
z80debug::history::goback();
z80debug::refresh();
z80analyze::refresh();
}
} else if (e->key.keysym.scancode==SDL_SCANCODE_F3) {
z80debug::history::goforward();
z80debug::refresh();
@@ -333,7 +351,10 @@ namespace z80debug
void show()
{
if (!win) {
win = SDL_CreateWindow("Z80 Debugger", 10, 50, 98*CHR_W*2, 44*CHR_H*2, SDL_WINDOW_SHOWN);
zoom = file::getConfigValueInteger("debug_zoom", 1);
const int x = file::getConfigValueInteger("debug_x", SDL_WINDOWPOS_UNDEFINED);
const int y = file::getConfigValueInteger("debug_y", SDL_WINDOWPOS_UNDEFINED);
win = SDL_CreateWindow("Z80 Debugger", x, y, 98*CHR_W*zoom, 44*CHR_H*zoom, SDL_WINDOW_SHOWN);
ren = SDL_CreateRenderer(win, -1, 0);
SDL_RenderSetLogicalSize(ren, 98*CHR_W, 44*CHR_H);
ui::window::registerWindow(SDL_GetWindowID(win), eventHandler);
@@ -353,6 +374,7 @@ namespace z80debug
void hide()
{
saveWindowConfiguration();
ui::window::unregisterWindow(SDL_GetWindowID(win));
if (tex) SDL_DestroyTexture(tex);
if (ren) SDL_DestroyRenderer(ren);

View File

@@ -7,6 +7,7 @@
#include "ui_window.h"
#include "z80debug.h"
#include "ui.h"
#include "file.h"
//#include "zx_128mem.h"
namespace zxscreen
@@ -51,6 +52,15 @@ namespace zxscreen
#define SCREEN_SYNC 0xFFFF
#define SCREEN_BORDER 0xFFFE
void saveWindowConfiguration()
{
file::setConfigValueInteger("screen_zoom", zoom);
int x, y;
SDL_GetWindowPosition(win, &x, &y);
file::setConfigValueInteger("screen_x", x);
file::setConfigValueInteger("screen_y", y);
}
void create_tables()
{
uint32_t count = 0;
@@ -119,7 +129,10 @@ namespace zxscreen
//sprintf(tmp, " %ix%i", x, y);
//setTitle(tmp);
if (e->window.event==SDL_WINDOWEVENT_CLOSE) {
saveWindowConfiguration();
return false;
} else if (e->window.event==SDL_WINDOWEVENT_FOCUS_LOST || e->window.event==SDL_WINDOWEVENT_MOVED) {
saveWindowConfiguration();
} else if ((e->window.event==SDL_WINDOWEVENT_SHOWN) || (e->window.event==SDL_WINDOWEVENT_EXPOSED)) {
redraw();
}
@@ -160,6 +173,7 @@ namespace zxscreen
void reinit()
{
saveWindowConfiguration();
if (win) ui::window::unregisterWindow(SDL_GetWindowID(win));
if (tex) SDL_DestroyTexture(tex);
@@ -167,8 +181,12 @@ namespace zxscreen
if (ren) SDL_DestroyRenderer(ren);
if (win) SDL_DestroyWindow(win);
zoom = file::getConfigValueInteger("screen_zoom", 1);
const int x = file::getConfigValueInteger("screen_x", SDL_WINDOWPOS_UNDEFINED);
const int y = file::getConfigValueInteger("screen_y", SDL_WINDOWPOS_UNDEFINED);
const int z = fullscreen ? 1 : zoom;
win = SDL_CreateWindow("ZX Spectrum Screen", 1216, 565, 352*z, 296*z, fullscreen?SDL_WINDOW_FULLSCREEN_DESKTOP:SDL_WINDOW_ALLOW_HIGHDPI);
win = SDL_CreateWindow("ZX Spectrum Screen", x, y, 352*z, 296*z, fullscreen?SDL_WINDOW_FULLSCREEN_DESKTOP:SDL_WINDOW_ALLOW_HIGHDPI);
ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED);
tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 352, 296);
uitex = ui::createtexture(ren);