- Codi mega ampastrat, treballant en el jittering del só, en que s'update un poc la pantalla en berserk mode, i està petant el zx_tape i no se com ho fà, pero me gonne a casa...

This commit is contained in:
2024-12-04 13:56:24 +01:00
parent e0bb34052f
commit b1d04f21f7
6 changed files with 44 additions and 5 deletions

View File

@@ -1,5 +1,6 @@
#include "zx_tape.h"
#include "zx_ula.h"
#include "zx_screen.h"
#include <vector>
#include <stdio.h>
#include <stdlib.h>
@@ -114,6 +115,7 @@ namespace zx_tape
current_pulse = 0;
pulse_level = 1;
current_section = PULSE_SYNC1;
printf("going to pulse_sync1...\n");
}
}
}
@@ -125,6 +127,7 @@ namespace zx_tape
pulse_pos -= PULSE_LEN_SYNC1;
pulse_level = 0;
current_section = PULSE_SYNC2;
printf("going to pulse_sync2...\n");
}
}
@@ -135,6 +138,7 @@ namespace zx_tape
pulse_pos -= PULSE_LEN_SYNC2;
pulse_level = 1;
current_section = PULSE_DATA;
printf("going to pulse_data...\n");
}
}
static int level[2] = {0, 0};
@@ -161,6 +165,7 @@ namespace zx_tape
{
block_pos = 0;
current_section = PULSE_SYNC3;
printf("going to pulse_sync3...\n");
}
}
}
@@ -195,6 +200,7 @@ namespace zx_tape
pulse_pos -= PULSE_LEN_SYNC3;
pulse_level = 0;
current_section = PULSE_WAIT;
printf("going to pulse_wait...\n");
}
}
@@ -208,11 +214,18 @@ namespace zx_tape
current_section = PULSE_PILOT;
pulse_level = 1;
current_block++;
if (current_block>=blocks.size())
{
printf("end\n");
stop();
rewind();
}
else
{
zxscreen::fullrefresh();
printf("going to pulse_pilot on block %i...\n", current_block);
}
}
}
@@ -222,4 +235,11 @@ namespace zx_tape
void setberserk(const bool value) { berserk_mode = value; }
const bool getberserk() { return berserk_mode; }
const bool getplaying() { return playing; }
void report()
{
if (current_block >= blocks.size()) return;
const int percent = (float(block_pos)/float(blocks[current_block].length))*100;
printf("tape loading: %i%\n", percent);
}
}