- [NEW] While debugging you can go back/forward in time
- [NEW] Step by step execution with F6 - [NEW] Memory is tagged as code or data while executing, so later it can be properly disassembled - [NEW] "reg X value" to set the value of X register - [FIX] IX opcode table had errors - [FIX] opcodes with two parameters where printed incorrectly on the disassembler - [FIX] opcodes can't be lager than 4 bytes - [CHG] Berserk mode and fernando martin TAP by default, to help with debugging
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@@ -34,7 +34,7 @@ namespace zx_tape
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bool playing = false;
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bool loaded = false;
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bool berserk_mode = false;
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bool berserk_mode = true;
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std::vector<block_t> blocks;
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uint8_t current_block = 0;
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