- [NEW] [ui] incoffset() i panel()

- [NEW] mòdul ay_viewer
- [NEW] [ay-3-8912] afegits mètodes de debug
- [FIX] [ay-3-8912]Arreglats uns quants tipus de dades
- [FIX] [ay-3-8912]Arreglat el càlcul de la frequència (en realitat amplitud) dels tonos
- [FIX] [ay-3-8912] Arreglat el algoritme de càlcul del roido
This commit is contained in:
2025-07-25 13:08:20 +02:00
parent 662583be36
commit fee07b6e1b
7 changed files with 217 additions and 31 deletions

View File

@@ -29,26 +29,28 @@ namespace audio
uint8_t selected_register {0};
uint8_t registers[16];
uint16_t channel_a_tone_freq;
uint16_t channel_a_tone_freq_counter;
uint16_t channel_a_tone_level;
uint16_t channel_a_level;
uint16_t channel_b_tone_freq;
uint16_t channel_b_tone_freq_counter;
uint16_t channel_b_tone_level;
uint16_t channel_b_level;
uint16_t channel_c_tone_freq;
uint16_t channel_c_tone_freq_counter;
uint16_t channel_c_tone_level;
uint16_t channel_c_level;
uint32_t channel_a_tone_freq;
uint32_t channel_a_tone_freq_counter;
uint8_t channel_a_tone_level;
uint8_t channel_a_level;
uint8_t noise_freq;
uint8_t noise_freq_counter;
uint32_t channel_b_tone_freq;
uint32_t channel_b_tone_freq_counter;
uint8_t channel_b_tone_level;
uint8_t channel_b_level;
uint32_t channel_c_tone_freq;
uint32_t channel_c_tone_freq_counter;
uint8_t channel_c_tone_level;
uint8_t channel_c_level;
uint32_t noise_freq;
uint32_t noise_freq_counter;
uint8_t noise_level;
uint32_t shiftreg;
uint16_t envelope_freq;
uint16_t envelope_freq_counter;
uint32_t envelope_freq;
uint32_t envelope_freq_counter;
int8_t envelope_volume;
int8_t envelope_direction;
@@ -65,40 +67,39 @@ namespace audio
void write_register(int port, int val)
{
registers[selected_register] = val;
uint32_t clock = (z80::getClock() >> 4);
switch (selected_register) {
case 0:
case 1: {
uint16_t freq = registers[0] | ((registers[1] & 0xf) << 8);
channel_a_tone_freq = clock / freq==0?1:freq;
uint32_t freq = uint32_t(registers[0]) + (uint32_t(registers[1]) * 256);
channel_a_tone_freq = (freq==0?1:freq)<<4;
channel_a_tone_freq_counter = 0;
break;
}
case 2:
case 3: {
uint16_t freq = registers[2] | ((registers[3] & 0xf) << 8);
channel_b_tone_freq = clock / freq==0?1:freq;
uint32_t freq = uint32_t(registers[2]) + (uint32_t(registers[3]) * 256);
channel_b_tone_freq = (freq==0?1:freq)<<4;
channel_b_tone_freq_counter = 0;
break;
}
case 4:
case 5: {
uint16_t freq = registers[4] | ((registers[5] & 0xf) << 8);
channel_c_tone_freq = clock / freq==0?1:freq;
uint32_t freq = uint32_t(registers[4]) + (uint32_t(registers[5]) * 256);
channel_c_tone_freq = (freq==0?1:freq)<<4;
channel_c_tone_freq_counter = 0;
break;
}
case 6: {
uint8_t freq = (registers[6] & 0x1f);
noise_freq = clock / freq==0?1:freq;
uint32_t freq = (registers[6] & 0x1f);
noise_freq = (freq==0?1:freq)<<4;
noise_freq_counter = 0;
break;
}
case 11:
case 12: {
uint16_t freq = registers[11] | (registers[12] << 8);
envelope_freq = clock / freq==0?1:freq;
uint32_t freq = registers[11] | (registers[12] << 8);
envelope_freq = (freq==0?1:freq)<<4;
break;
}
case 13:
@@ -127,7 +128,7 @@ namespace audio
void update(uint32_t dt)
{
dt = dt >> 1;
//dt = dt >> 1;
// Oscillate (0-1) channel A tone level given its frequency
channel_a_tone_freq_counter+=dt;
@@ -154,11 +155,14 @@ namespace audio
noise_freq_counter+=dt;
if (noise_freq_counter >= noise_freq) {
noise_freq_counter -= noise_freq;
noise_level = noise_level ^ shiftreg;
uint32_t newbit = shiftreg ^ (shiftreg >> 3);
shiftreg = ((shiftreg >> 1) & 0xff) | ((newbit << 16) & 0x100);
//noise_level = noise_level ^ shiftreg;
//uint32_t newbit = shiftreg ^ (shiftreg >> 3);
//shiftreg = ((shiftreg >> 1) & 0xffff) | ((newbit << 16) & 0x10000);
shiftreg = (shiftreg * 2 + 1) ^ (((shiftreg >> 16) ^ (shiftreg >> 13)) & 1);
noise_level = ((shiftreg >> 16) & 1);
}
// Develop (0-15) envelope volume given its frequency and shape
envelope_freq_counter+=dt;
if (envelope_freq_counter >= envelope_freq) {
@@ -218,4 +222,33 @@ namespace audio
return sample;
}
namespace debug
{
uint8_t get_register(uint8_t num) { return registers[num]; }
uint32_t get_channel_a_tone_freq() { return channel_a_tone_freq; }
uint32_t get_channel_a_tone_freq_counter() { return channel_a_tone_freq_counter; }
uint8_t get_channel_a_tone_level() { return channel_a_tone_level; }
uint8_t get_channel_a_level() { return channel_a_level; }
uint32_t get_channel_b_tone_freq() { return channel_b_tone_freq; }
uint32_t get_channel_b_tone_freq_counter() { return channel_b_tone_freq_counter; }
uint8_t get_channel_b_tone_level() { return channel_b_tone_level; }
uint8_t get_channel_b_level() { return channel_b_level; }
uint32_t get_channel_c_tone_freq() { return channel_c_tone_freq; }
uint32_t get_channel_c_tone_freq_counter() { return channel_c_tone_freq_counter; }
uint8_t get_channel_c_tone_level() { return channel_c_tone_level; }
uint8_t get_channel_c_level() { return channel_c_level; }
uint32_t get_noise_freq() { return noise_freq; }
uint32_t get_noise_freq_counter() { return noise_freq_counter; }
uint8_t get_noise_level() { return noise_level; }
uint32_t get_shiftreg() { return shiftreg; }
uint32_t get_envelope_freq() { return envelope_freq; }
uint32_t get_envelope_freq_counter() { return envelope_freq_counter; }
int8_t get_envelope_volume() { return envelope_volume; }
int8_t get_envelope_direction() { return envelope_direction; }
}
}

View File

@@ -13,4 +13,33 @@ namespace audio
void update(uint32_t dt);
uint8_t get_sample();
namespace debug
{
uint8_t get_register(uint8_t num);
uint32_t get_channel_a_tone_freq();
uint32_t get_channel_a_tone_freq_counter();
uint8_t get_channel_a_tone_level();
uint8_t get_channel_a_level();
uint32_t get_channel_b_tone_freq();
uint32_t get_channel_b_tone_freq_counter();
uint8_t get_channel_b_tone_level();
uint8_t get_channel_b_level();
uint32_t get_channel_c_tone_freq();
uint32_t get_channel_c_tone_freq_counter();
uint8_t get_channel_c_tone_level();
uint8_t get_channel_c_level();
uint32_t get_noise_freq();
uint32_t get_noise_freq_counter();
uint8_t get_noise_level();
uint32_t get_shiftreg();
uint32_t get_envelope_freq();
uint32_t get_envelope_freq_counter();
int8_t get_envelope_volume();
int8_t get_envelope_direction();
}
}

88
ay_viewer.cpp Normal file
View File

@@ -0,0 +1,88 @@
#include "ay_viewer.h"
#include "ui.h"
#include "ay-3-8912.h"
void ay_viewer::show()
{
if (!win)
{
win = SDL_CreateWindow("AY-3-8912 Viewer", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 512, 512, SDL_WINDOW_SHOWN);
ren = SDL_CreateRenderer(win, -1, 0);
tex = SDL_CreateTexture(ren, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, 512, 512);
uitex = ui::createtexture(ren);
//ui::window::registerWindow(SDL_GetWindowID(win), handleEvent);
}
refresh();
}
void ay_viewer::refresh()
{
if (!win) return;
ui::setrenderer(ren, uitex);
/*
Uint32 *pixels;
int pitch;
SDL_LockTexture(tex, NULL, (void**)&pixels, &pitch);
for (int i=0; i<65536; ++i)
{
//uint8_t tag = z80::getMemTag(i);
//pixels[i] = tag==MEMTAG_NONE ? 0x808080 : tag==MEMTAG_DATA ? 0x0000FF : tag==MEMTAG_MIXED ? 0xFF00FF : 0x00FF00;
uint32_t none_color = i<0x4000 ? 0x101010 : i<0x5800 ? 0x202020 : i<0x5b00 ? 0x404040 : 0x808080;
uint8_t tag = mem::getTag(i);
pixels[i] = !(tag & MEMTAG_TOUCHED) ? none_color : (tag & MEMTAG_TINST) ? 0x00FF00 : (tag & MEMTAG_TREPEAT) ? 0xFF0000 : 0x0000FF;
}
pixels[z80::getPC()] = 0xFFFFFF;
SDL_UnlockTexture(tex);
SDL_RenderCopy(ren, tex, NULL, NULL);
*/
SDL_SetRenderDrawColor(ren, 30, 30, 30, 255);
SDL_RenderClear(ren);
char temp[256];
ui::panel(0,0,9,18,"REG:");
for (int i=0; i<16; ++i) {
sprintf(temp, "%2u: %3u", i, audio::debug::get_register(i));
ui::printtxt(0,i,temp, COLOR_WHITE);
}
ui::panel(9,0,18,18,"CHANNEL A:");
sprintf(temp, "TONE FREQ: %4u", audio::debug::get_channel_a_tone_freq());
ui::printtxt(0,0,temp, COLOR_WHITE);
sprintf(temp, "COUNTER: %4u", audio::debug::get_channel_a_tone_freq_counter());
ui::printtxt(0,1,temp, COLOR_WHITE);
sprintf(temp, "TONE LEVL: %1u", audio::debug::get_channel_a_tone_level());
ui::printtxt(0,2,temp, COLOR_WHITE);
sprintf(temp, "LEVEL: %1u", audio::debug::get_channel_a_level());
ui::printtxt(0,3,temp, COLOR_WHITE);
SDL_RenderPresent(ren);
}
void ay_viewer::hide()
{
//ui::window::unregisterWindow(SDL_GetWindowID(win));
SDL_DestroyTexture(uitex); uitex = nullptr;
SDL_DestroyTexture(tex); tex = nullptr;
SDL_DestroyRenderer(ren); ren = nullptr;
SDL_DestroyWindow(win); win = nullptr;
}
void ay_viewer::focus()
{
if (win) {
SDL_RaiseWindow(win);
refresh();
}
}
bool ay_viewer::handleEvent(SDL_Event *e)
{
return true;
}

12
ay_viewer.h Normal file
View File

@@ -0,0 +1,12 @@
#pragma once
#include "z80viewer.h"
class ay_viewer : public z80viewer
{
public:
void show();
void refresh();
void hide();
void focus();
bool handleEvent(SDL_Event *e);
};

View File

@@ -20,6 +20,7 @@
//#include "zx_128bankviewer.h"
//#include "zx_128pageviewer.h"
#include "ay-3-8912.h"
#include "ay_viewer.h"
//uint8_t memory[65536];
uint32_t time = 0;
@@ -98,6 +99,10 @@ int main(int argc, char *argv[])
//zxscreen::init(SCREEN_MODE_48K);
zxscreen::init(SCREEN_MODE_128K);
//ay_viewer *v = new ay_viewer();
//v->show();
//z80viewer::registerViewer("AY", v);
//z80viewer *v = new zx_128bankviewer();
//v->show();
//z80viewer::registerViewer("128BANK", v);

17
ui.cpp
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@@ -51,6 +51,23 @@ namespace ui
offset_y = y;
}
void incoffset(uint8_t x, uint8_t y)
{
offset_x += x;
offset_y += y;
}
void panel(int x, int y, int w, int h, const char *title)
{
ui::setoffset(x, y);
ui::box(0,0,w,h,COLOR_WHITE);
ui::printrect(2,0, strlen(title)+2,1, COLOR_DARK);
ui::printtxt(3,0, title, COLOR_WHITE);
ui::incoffset(1, 1);
}
void box(int x, int y, int w, int h, uint8_t color)
{
SDL_Rect rect {((offset_x+x)*CHR_W)+3, ((offset_y+y)*CHR_H)+6, w*CHR_W-6, h*CHR_H-13};

2
ui.h
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@@ -26,7 +26,9 @@ namespace ui
SDL_Texture * createtexture(SDL_Renderer *renderer);
void setrenderer(SDL_Renderer *renderer, SDL_Texture *texture);
void setoffset(uint8_t x, uint8_t y);
void incoffset(uint8_t x, uint8_t y);
void panel(int x, int y, int w, int h, const char *title);
void box(int x, int y, int w, int h, uint8_t color);
void printrect(int x, int y, int w, int h, uint8_t color);
void printvoidrect(int x, int y, int w, int h, uint8_t color);