#include "zx_ula.h" #include namespace zx_ula { #define KEY_SHIFT 0 #define KEY_Z 1 #define KEY_X 2 #define KEY_C 3 #define KEY_V 4 #define KEY_A 5 #define KEY_S 6 #define KEY_D 7 #define KEY_F 8 #define KEY_G 9 #define KEY_Q 10 #define KEY_W 11 #define KEY_E 12 #define KEY_R 13 #define KEY_T 14 #define KEY_1 15 #define KEY_2 16 #define KEY_3 17 #define KEY_4 18 #define KEY_5 19 #define KEY_0 20 #define KEY_9 21 #define KEY_8 22 #define KEY_7 23 #define KEY_6 24 #define KEY_P 25 #define KEY_O 26 #define KEY_I 27 #define KEY_U 28 #define KEY_Y 29 #define KEY_RETURN 30 #define KEY_L 31 #define KEY_K 32 #define KEY_J 33 #define KEY_H 34 #define KEY_SPACE 35 #define KEY_SYMBOL 36 #define KEY_M 37 #define KEY_N 38 #define KEY_B 39 uint8_t zx_keyboard[40]; static uint8_t border_color = 0; static uint8_t ear = 0; static uint8_t mic = 0; void update_zx_keyboard() { const uint8_t *keys = SDL_GetKeyboardState(NULL); // Normal keypresses zx_keyboard[KEY_SHIFT] = keys[SDL_SCANCODE_LSHIFT] | keys[SDL_SCANCODE_RSHIFT]; zx_keyboard[KEY_Z] = keys[SDL_SCANCODE_Z]; zx_keyboard[KEY_X] = keys[SDL_SCANCODE_X]; zx_keyboard[KEY_C] = keys[SDL_SCANCODE_C]; zx_keyboard[KEY_V] = keys[SDL_SCANCODE_V]; zx_keyboard[KEY_A] = keys[SDL_SCANCODE_A]; zx_keyboard[KEY_S] = keys[SDL_SCANCODE_S]; zx_keyboard[KEY_D] = keys[SDL_SCANCODE_D]; zx_keyboard[KEY_F] = keys[SDL_SCANCODE_F]; zx_keyboard[KEY_G] = keys[SDL_SCANCODE_G]; zx_keyboard[KEY_Q] = keys[SDL_SCANCODE_Q]; zx_keyboard[KEY_W] = keys[SDL_SCANCODE_W]; zx_keyboard[KEY_E] = keys[SDL_SCANCODE_E]; zx_keyboard[KEY_R] = keys[SDL_SCANCODE_R]; zx_keyboard[KEY_T] = keys[SDL_SCANCODE_T]; zx_keyboard[KEY_1] = keys[SDL_SCANCODE_1] | keys[SDL_SCANCODE_KP_1]; zx_keyboard[KEY_2] = keys[SDL_SCANCODE_2] | keys[SDL_SCANCODE_KP_2]; zx_keyboard[KEY_3] = keys[SDL_SCANCODE_3] | keys[SDL_SCANCODE_KP_3]; zx_keyboard[KEY_4] = keys[SDL_SCANCODE_4] | keys[SDL_SCANCODE_KP_4]; zx_keyboard[KEY_5] = keys[SDL_SCANCODE_5] | keys[SDL_SCANCODE_KP_5]; zx_keyboard[KEY_0] = keys[SDL_SCANCODE_0] | keys[SDL_SCANCODE_KP_0]; zx_keyboard[KEY_9] = keys[SDL_SCANCODE_9] | keys[SDL_SCANCODE_KP_9]; zx_keyboard[KEY_8] = keys[SDL_SCANCODE_8] | keys[SDL_SCANCODE_KP_8]; zx_keyboard[KEY_7] = keys[SDL_SCANCODE_7] | keys[SDL_SCANCODE_KP_7]; zx_keyboard[KEY_6] = keys[SDL_SCANCODE_6] | keys[SDL_SCANCODE_KP_6]; zx_keyboard[KEY_P] = keys[SDL_SCANCODE_P]; zx_keyboard[KEY_O] = keys[SDL_SCANCODE_O]; zx_keyboard[KEY_I] = keys[SDL_SCANCODE_I]; zx_keyboard[KEY_U] = keys[SDL_SCANCODE_U]; zx_keyboard[KEY_Y] = keys[SDL_SCANCODE_Y]; zx_keyboard[KEY_RETURN] = keys[SDL_SCANCODE_KP_ENTER] | keys[SDL_SCANCODE_RETURN]; zx_keyboard[KEY_L] = keys[SDL_SCANCODE_L]; zx_keyboard[KEY_K] = keys[SDL_SCANCODE_K]; zx_keyboard[KEY_J] = keys[SDL_SCANCODE_J]; zx_keyboard[KEY_H] = keys[SDL_SCANCODE_H]; zx_keyboard[KEY_SPACE] = keys[SDL_SCANCODE_SPACE]; zx_keyboard[KEY_SYMBOL] = keys[SDL_SCANCODE_LCTRL] | keys[SDL_SCANCODE_RCTRL]; zx_keyboard[KEY_M] = keys[SDL_SCANCODE_M]; zx_keyboard[KEY_N] = keys[SDL_SCANCODE_N]; zx_keyboard[KEY_B] = keys[SDL_SCANCODE_B]; // Keys in a normal keyboard that ara combinations in the zx one if (keys[SDL_SCANCODE_BACKSPACE]) zx_keyboard[KEY_SHIFT] = zx_keyboard[KEY_0] = 1; if (keys[SDL_SCANCODE_PERIOD]) zx_keyboard[KEY_SYMBOL] = zx_keyboard[KEY_M] = 1; } int port_in(int port) { const uint8_t h_addr = (port>>8); uint8_t result = ear ? 0xbf : 0xff; update_zx_keyboard(); if (!(h_addr & ~0xfe)) { result &= ~( zx_keyboard[KEY_SHIFT]*0x01 + zx_keyboard[KEY_Z]*0x02 + zx_keyboard[KEY_X]*0x04 + zx_keyboard[KEY_C]*0x08 + zx_keyboard[KEY_V]*0x10 ); } if (!(h_addr & ~0xfd)) { result &= ~( zx_keyboard[KEY_A]*0x01 + zx_keyboard[KEY_S]*0x02 + zx_keyboard[KEY_D]*0x04 + zx_keyboard[KEY_F]*0x08 + zx_keyboard[KEY_G]*0x10 ); } if (!(h_addr & ~0xfb)) { result &= ~( zx_keyboard[KEY_Q]*0x01 + zx_keyboard[KEY_W]*0x02 + zx_keyboard[KEY_E]*0x04 + zx_keyboard[KEY_R]*0x08 + zx_keyboard[KEY_T]*0x10 ); } if (!(h_addr & ~0xf7)) { result &= ~( zx_keyboard[KEY_1]*0x01 + zx_keyboard[KEY_2]*0x02 + zx_keyboard[KEY_3]*0x04 + zx_keyboard[KEY_4]*0x08 + zx_keyboard[KEY_5]*0x10 ); } if (!(h_addr & ~0xef)) { result &= ~( zx_keyboard[KEY_0]*0x01 + zx_keyboard[KEY_9]*0x02 + zx_keyboard[KEY_8]*0x04 + zx_keyboard[KEY_7]*0x08 + zx_keyboard[KEY_6]*0x10 ); } if (!(h_addr & ~0xdf)) { result &= ~( zx_keyboard[KEY_P]*0x01 + zx_keyboard[KEY_O]*0x02 + zx_keyboard[KEY_I]*0x04 + zx_keyboard[KEY_U]*0x08 + zx_keyboard[KEY_Y]*0x10 ); } if (!(h_addr & ~0xbf)) { result &= ~( zx_keyboard[KEY_RETURN]*0x01 + zx_keyboard[KEY_L]*0x02 + zx_keyboard[KEY_K]*0x04 + zx_keyboard[KEY_J]*0x08 + zx_keyboard[KEY_H]*0x10 ); } if (!(h_addr & ~0x7f)) { result &= ~( zx_keyboard[KEY_SPACE]*0x01 + zx_keyboard[KEY_SYMBOL]*0x02 + zx_keyboard[KEY_M]*0x04 + zx_keyboard[KEY_N]*0x08 + zx_keyboard[KEY_B]*0x10 ); } return result; } void port_out(int port, int val) { border_color = val & 0x7; mic = (val&0x08)==0; ear = val&0x10; //printf("EAR:%i MIC:%i\n", ear, mic); } uint8_t get_border_color() { return border_color; } uint8_t get_ear() { return ear; } void set_ear(const uint8_t val) { ear = val; } SDL_AudioDeviceID sdlAudioDevice; uint8_t sound_buffer[1024]; uint16_t sound_pos; uint16_t t_sound=0; void audioCallback(void * userdata, uint8_t * stream, int len) { const uint16_t top = sound_pos < len ? sound_pos : len; memcpy(stream, sound_buffer, top); if (top=317) { t_sound-=317; sound_buffer[sound_pos++] = ear*128; } } }