- Last scenes

- Last corrections
- Final cutscene almost finished
This commit is contained in:
2022-12-29 14:06:12 +01:00
parent 5a27c54cb3
commit 48f61a8b66
11 changed files with 195 additions and 10 deletions

View File

@@ -99,6 +99,14 @@ function game_init(menu)
-- TRIGGERS
if not menu then table.insert(actors,trigger.new(10,44,32,triggers.escena_abad_inici)) end
table.insert(actors,trigger.new(11,16,32,triggers.escena_abad_corfes))
table.insert(actors,trigger.new(31,12,32,triggers.escena_abad_portes))
table.insert(actors,trigger.new(31,48,32,triggers.escena_abad_portes))
table.insert(actors,trigger.new(71,56,24,triggers.escena_abad_portes))
table.insert(actors,trigger.new(53,40,32,triggers.escena_abad_porta_casa))
table.insert(actors,trigger.new(56,32,32,triggers.escena_abad_porta_batman))
table.insert(actors,trigger.new(19,32,32,triggers.escena_habitacio_batman))
score.create()
@@ -315,11 +323,11 @@ function update_menu()
end
cls(16)
text("C A C A U S", 40, 12, 15)
text("C A C A U S", 42, 12, 15)
if menu_count<20 then
text("Pulsa SPACE", 40, 28, 13)
text("Pulsa SPACE", 42, 28, 13)
else
text("Pulsa SPACE", 40, 28, 16)
text("Pulsa SPACE", 42, 28, 16)
if menu_count>40 then menu_count=0 end
end
draw_hab(menu_room,16,41)