forked from JailDoctor/cacaus
Modificades les funcions draw de batman, caco, elalien, imp, premiere i zombie. El menú principal ja pareix que es veu be. Parametritzats els avatars que faltaven en scenes
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@@ -1,3 +1,10 @@
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local arcade_config = require("arcade_config")
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o2aX = arcade_config.org2arc_escala
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cxr = arcade_config.character_per_row-1
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cxr2 = arcade_config.character_per_row_base2
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cw = arcade_config.character_width
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ch = arcade_config.character_height
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batman={hab=5,x=24,y=24,flip=true,goup=true,frame=8,stairscooldown=0,stepscooldown=0,stepsremember=0,wait=0,step=0,anim={24,25,24,26},bb={x=4,y=0,w=8,h=16},scene_intro=false,scene_object=false}
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function batman.init()
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@@ -15,7 +22,8 @@ function batman.draw()
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if batman.update==batman.update_stairs then
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flip=(((batman.x>>1)+(batman.y>>1))%2)==0
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end
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draw.surf((batman.frame&7)*16,(batman.frame>>3)*16,16,16,batman.x,batman.y,16,16,flip)
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-- draw.surf((batman.frame&7)*16,(batman.frame>>3)*16,16,16,batman.x,batman.y,16,16,flip)
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draw.surf((batman.frame&7)*cw,(batman.frame>>cxr2)*ch,cw,ch,batman.x*o2aX,batman.y*o2aX,cw,ch,flip)
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end
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function batman.hit()
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