Files
X2_cacaus/data/fireball.lua

53 lines
1.3 KiB
Lua

local arcade_config = require("arcade_config")
o2aX = arcade_config.org2arc_escala
fireball={hab=-1,x=0,y=0,wait=0,flip=false,bb={x=0,y=0,w=4,h=4}}
function fireball.init(_hab,_x,_y,_flip)
if fireball.hab ~= -1 then return end
fireball.hab=_hab
fireball.x=_x
fireball.y=_y
fireball.flip=_flip
end
function fireball.draw()
draw.circf(fireball.x*o2aX,fireball.y*o2aX,3*o2aX,16)
draw.circf(fireball.x*o2aX,fireball.y*o2aX,2*o2aX,3)
draw.circf(fireball.x*o2aX,fireball.y*o2aX,1*o2aX,8)
end
function fireball.update()
if fireball.hab == -1 then return end
fireball.wait=fireball.wait+1
if fireball.wait==3 then
fireball.wait=0
if fireball.x>96 then
fireball.hab=-1
return
elseif check_tile(fireball.hab,fireball.x,fireball.y)<tiletype.block then
if fireball.flip then
fireball.x=fireball.x-4
else
fireball.x=fireball.x+4
end
if fireball.x<-4 then
fireball.hab=-1
return
end
else
fireball.hab=-1
return
end
if fireball.hab==abad.hab then
if aabb(fireball,abad) and abad.update~=abad_state_crouch then
fireball.hab=-1
abad_hurt(1)
end
end
end
end