diff --git a/data/scenes.lua b/data/scenes.lua index 4812fa1..67328f9 100644 --- a/data/scenes.lua +++ b/data/scenes.lua @@ -28,13 +28,13 @@ scene={ scenes={ lluita_imp= { - {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"Eh!?","...","Tu qui eres?"},die=20}, + {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"Eh!?","...","MANTE! Tu de qui eres?"},die=20}, {x=avatar_imp_x, y=avatar_imp_y,flip=true,audio="imp",text={"","Aaaarrrrgghhh",""},die=20,musica=audio_song_imp}, - {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"What is your name?","Come ti chiami?","Quod nomen tibi est?"},die=20}, + {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"Ah! Que eres foraster","Que fas açí? Has","vingut a per pelailles?"},die=20}, {x=avatar_imp_x, y=avatar_imp_y,flip=true,audio="imp",text={"","Grwuuuunnnn",""},die=20}, - {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"Eeeerrrrggggg","Prruuuuuuummm","Uooooorrrr"},die=20}, + {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"Pos jo lo unic que","tinc es un grapat","de cacaus"},die=20}, {x=avatar_imp_x, y=avatar_imp_y,flip=true,audio="imp",text={"","GROOOOAAAARRR",""},die=20}, - {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"A saber que li he dit!","TRANQUIL! TRANQUIL!!!"," CACAUS A MI!!!!"},die=20}, + {x=avatar_abad_x,y=avatar_abad_y,flip=false,audio="abad",text={"Haver parat en Alcoi!","A mi que me contes!"," CACAUS A MI!!!!"},die=20}, }, llibre_trobat={ {x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"Este llibre...","Es el de les tècniques","especials dels abad..."},mood="interessant"}, diff --git a/data/stage1.lua b/data/stage1.lua index 5fe0ea3..309ba19 100644 --- a/data/stage1.lua +++ b/data/stage1.lua @@ -147,7 +147,7 @@ function stages.stage1_init() elalien, abad, 150, "I les tisores de podar?", 250) local abad_x, abad_y = coords.room_to_world ( 10, 4, 3 ) - -- local abad_x, abad_y = coords.room_to_world ( 55, 8, 3 ) + -- local abad_x, abad_y = coords.room_to_world ( 54, 8, 3 ) -- local abad_x, abad_y = coords.room_to_world ( 18, 9, 3 ) abad:move(abad_x, abad_y)