[NEW] Llibre de tècniques
[NEW] Escena llibre [NEW] El abad dispara en l'aire
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
viewport= require("viewport")
|
||||
require "abad"
|
||||
require "cacau"
|
||||
require "gps"
|
||||
require "llibre"
|
||||
require "gorro"
|
||||
require "peu"
|
||||
require "premiere"
|
||||
@@ -98,8 +98,8 @@ function game_init(menu)
|
||||
abad_init()
|
||||
table.insert(actors,abad)
|
||||
|
||||
gps.init()
|
||||
table.insert(actors,gps)
|
||||
llibre.init()
|
||||
table.insert(actors,llibre)
|
||||
|
||||
gorro.init()
|
||||
table.insert(actors,gorro)
|
||||
@@ -222,7 +222,7 @@ function update_game()
|
||||
local scr_ax, scr_ay = viewp:screen_coords(abad_x, abad_y)
|
||||
end
|
||||
if key.press(key.N0) then
|
||||
local abad_x, abad_y = coords.room_to_world ( 53, 3, 3 )
|
||||
local abad_x, abad_y = coords.room_to_world ( 41, 3, 3 )
|
||||
print(abad_x..", "..abad_y)
|
||||
abad:move(abad_x, abad_y)
|
||||
local scr_ax, scr_ay = viewp:screen_coords(abad_x, abad_y)
|
||||
|
||||
Reference in New Issue
Block a user