Escenes funcionant.
Altres correccions menors.
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@@ -103,7 +103,7 @@ function zombie:update_hit()
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else
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if self.step<self.death_time then
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if self.step%2==0 then
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self.frame=self.anim[4]
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self.frame=self.anim[#self.anim]
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else
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self.frame=-1
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end
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