[WIP] Lluita contra jefes. Casi implementat se serebro de la bestia
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@@ -4,7 +4,7 @@ function trigger.new(_hab,_x,_y,_action,_escena,_id,_type,_doors,_linked_id)
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local world_x, world_y = coords.room_to_world(_hab,_x,_y)
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_bb={x=0,y=0,w=16,h=16} --default
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-- if _type=="switch" then _bb={x=0,y=0,w=16,h=17} end
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if _id then print("NEW => ".._id) end
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-- if _id then print("NEW => ".._id) end
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_type = _type or "invisible"
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return {
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name="trigger",
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