- Premiere i gorro actius
- Canviat l'sprite de Premiere
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@@ -98,8 +98,10 @@ function logo_draw()
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-- Final
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if logo_step>=5 then
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pal.subpal(15,2)
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draw.surf(0,0,63,10, logo_anim[1].x0,logo_anim[1].y,logo_anim[1].w,logo_anim[1].h*5); -- JAILGAMES
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draw.surf(0,10,55,10, 100,102,55,10); -- presenta
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pal.subpal(15)
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end
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end
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@@ -162,7 +164,7 @@ function logo_update()
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-- Pausa final
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if logo_step==5 then
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logo_step = 6
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logo_wait = 75
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logo_wait = 125
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end
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-- Final
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@@ -182,9 +184,9 @@ function logo_animate()
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logo_wait=logo_wait-1
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-- Següent bucle
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if logo_step==7 or logo_wait==0 or key.press(key.ESCAPE) or key.press(keyShoot) or pad.press(btnShoot) or pad.press(btnPause) then
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if logo_step==7 or controller:check("ESC") or controller:check("shoot") then
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local modul, pas=flow:next()
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print("LOGO_ANIMATE 1= "..modul..", "..pas)
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-- print("LOGO_ANIMATE 1= "..modul..", "..pas)
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end
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logo_draw()
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