- Premiere i gorro actius

- Canviat l'sprite de Premiere
This commit is contained in:
2026-04-03 22:29:25 +02:00
parent 5a385ef1a8
commit 6fd1d2d49c
7 changed files with 63 additions and 49 deletions

View File

@@ -98,8 +98,10 @@ function logo_draw()
-- Final
if logo_step>=5 then
pal.subpal(15,2)
draw.surf(0,0,63,10, logo_anim[1].x0,logo_anim[1].y,logo_anim[1].w,logo_anim[1].h*5); -- JAILGAMES
draw.surf(0,10,55,10, 100,102,55,10); -- presenta
pal.subpal(15)
end
end
@@ -162,7 +164,7 @@ function logo_update()
-- Pausa final
if logo_step==5 then
logo_step = 6
logo_wait = 75
logo_wait = 125
end
-- Final
@@ -182,9 +184,9 @@ function logo_animate()
logo_wait=logo_wait-1
-- Següent bucle
if logo_step==7 or logo_wait==0 or key.press(key.ESCAPE) or key.press(keyShoot) or pad.press(btnShoot) or pad.press(btnPause) then
if logo_step==7 or controller:check("ESC") or controller:check("shoot") then
local modul, pas=flow:next()
print("LOGO_ANIMATE 1= "..modul..", "..pas)
-- print("LOGO_ANIMATE 1= "..modul..", "..pas)
end
logo_draw()