[CHG] Canviada una expressió de l'abad

[FIX] Corregida col·lisió en la fireball
[CHG] Mogut debug a game_debug
[NEW] Stage manager per a gestió de nivells
This commit is contained in:
2026-05-24 18:47:04 +02:00
parent 9f97bf9160
commit 84124d7f7b
9 changed files with 277 additions and 365 deletions
+3 -7
View File
@@ -79,8 +79,8 @@ function stages.stage1_boss_intro_init()
boss.enabled=true
boss.reason=""
boss:fight()
load_boss_stage()
stages.boss_loaded = true
-- load_boss_stage()
stages.load_boss_stage()
states:next()
end
@@ -129,16 +129,12 @@ function stages.stage1_boss_outro_end()
local abad_x, abad_y = coords.room_to_world ( 54, 9, 3 )
abad:move(abad_x, abad_y)
abad_make_safe( true )
stages.stage1_boss_finished()
remove_actor(boss)
unload_boss_stage()
stages.unload_boss_stage()
music.stop()
mapa_restore_backup()
set_actors_enabled_by_room(true, "boss", stage1_boss_mapa.r0.r, stage1_boss_mapa.r1.r)
stages.boss_ready = false
stages.boss_finished = false
stages.boss_loaded = false
viewp:free_move()
states:finish()
end