[CHG] Ajustos en el copter per a dur conductor

This commit is contained in:
2026-05-31 13:46:56 +02:00
parent ef87fd3c25
commit 9d044d10f9
7 changed files with 67 additions and 47 deletions
+4 -1
View File
@@ -36,14 +36,17 @@ function stages.stage2_init()
table.insert(actors,batvio)
-- abad init
abad.vehicle = "copter"
local abad_x, abad_y = coords.room_to_world ( 1, 4, 3 )
abad:move(abad_x, abad_y)
abad_make_safe( true )
table.insert(actors,copter)
copter.init(abad)
-- viewport init
local scr_ax, scr_ay = viewp:screen_coords(abad_x, abad_y)
viewp:free_move()
end
function stages.stage2_update()