[CHG] Ajustos en el copter per a dur conductor
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+4
-1
@@ -36,14 +36,17 @@ function stages.stage2_init()
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table.insert(actors,batvio)
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-- abad init
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abad.vehicle = "copter"
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local abad_x, abad_y = coords.room_to_world ( 1, 4, 3 )
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abad:move(abad_x, abad_y)
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abad_make_safe( true )
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table.insert(actors,copter)
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copter.init(abad)
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-- viewport init
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local scr_ax, scr_ay = viewp:screen_coords(abad_x, abad_y)
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viewp:free_move()
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end
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function stages.stage2_update()
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