[FIX] Canviada la poció a 'objecte'
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@@ -91,6 +91,9 @@ function stages.stage1_init()
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table.insert( actors, zombie.new(73, 7, 3,false) )
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table.insert( actors, zombie.new(75, 3, 3,true) )
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local hp_x, hp_y = coords.room_to_world(11, 7, 4)
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table.insert( actors, health_potion.new(11, hp_x, hp_y, 0, 0, 1) )
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-- TRIGGERS
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-- if not menu then table.insert(actors,trigger.new(10,57,32,triggers.escena_abad_inici)) end
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table.insert( actors, trigger.new(10,7,3,triggers.escena_abad_inici,"inici","TR01") )
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