[WIP] S1 Ending
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@@ -144,7 +144,9 @@ end
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function triggers:escena_stage1_ending()
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print("STAGE 1 ENDING")
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abad.update = abad_nop
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remove_actor(self)
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start_scene(scenes.stage1_ending, nil, false)
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end
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function triggers:escena_lluita_imp()
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