[Fix] Arreglos menors. Jugable

This commit is contained in:
2026-05-01 23:57:21 +02:00
parent 40c874ec57
commit b7c84163a0
5 changed files with 7 additions and 7 deletions

View File

@@ -284,9 +284,9 @@ function update_game()
score.draw() score.draw()
if DEBUG then
special_keys() special_keys()
debug_info() debug_info()
if DEBUG then
end end
end end

View File

@@ -88,7 +88,7 @@ function mini.init()
logo_config(font_sf) logo_config(font_sf)
surf.target(0) surf.target(0)
surf.cls(16) surf.cls(16)
flow:executar("game") flow:executar("logo")
end end
function mini.update() function mini.update()
@@ -107,7 +107,7 @@ function mini.update()
-- Pausa per a que vaja be en mini 1.5.1 -- Pausa per a que vaja be en mini 1.5.1
-- local t0 = os.clock() -- local t0 = os.clock()
-- while os.clock()-t0<0.01 do end -- while os.clock()-t0<0.01 do end
draw.text(sys.fps(),0,15,2) -- draw.text(sys.fps(),0,15,2)
end end
function mini.close() function mini.close()

View File

@@ -156,7 +156,7 @@ scenes={
bol_trobat={ bol_trobat={
{x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"EH! ON ESTAN","ELS MEUS CACAUS!!?",""}}, {x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"EH! ON ESTAN","ELS MEUS CACAUS!!?",""}},
{x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"Se va a enterar","Batman en quan","el pille..."}}, {x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"Se va a enterar","Batman en quan","el pille..."}},
{x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"...","I eixe soroll?","..."}} {x=avatar_abad2_x,y=avatar_abad_y,flip=false,audio="abad",text={"...","I eixe soroll?","Ve de dalt!"}}
}, },
final= { final= {
{x=avatar_batman_x,y=avatar_batman_y,flip=true,audio="batman",musica=audio_song_batman,text={"AI!", "M'has fet mal!!!",""},die=20}, {x=avatar_batman_x,y=avatar_batman_y,flip=true,audio="batman",musica=audio_song_batman,text={"AI!", "M'has fet mal!!!",""},die=20},

View File

@@ -124,8 +124,8 @@ function triggers:escena_abad_porta_batman()
end end
function triggers:escena_habitacio_batman() function triggers:escena_habitacio_batman()
if abad.objects.clau_premiere==nil and if abad.objects.clau_premiere~=nil and
abad.objects.clau_elalien==nil abad.objects.clau_elalien~=nil
then then
-- switches.start(0,0) -- switches.start(0,0)
local trigger_porta = trigger.new(abad.hab,1,1,triggers.open_door,"switch","porta acces cacaus","",{20, 53,41}) local trigger_porta = trigger.new(abad.hab,1,1,triggers.open_door,"switch","porta acces cacaus","",{20, 53,41})

View File

@@ -42,7 +42,7 @@ end
-- PREMIERE HEALER - BOSS 1 TRIGGER -- PREMIERE HEALER - BOSS 1 TRIGGER
function trigger_ev:premiere_boss1_trigger( ) function trigger_ev:premiere_boss1_trigger( )
if stages.boss_loaded and if stages.boss_loaded and
--abad.objects.clau_premiere~=nil and abad.objects.clau_premiere~=nil and
abad.energia<=abad.max_energia/2 abad.energia<=abad.max_energia/2
then then
self:init() self:init()