From bbe1d539a41cd7ac7bab2cb0f5c57ed15e3a729c Mon Sep 17 00:00:00 2001 From: JailGamer Date: Sun, 17 May 2026 20:54:40 +0200 Subject: [PATCH] [FIX] Tornat el joc a mode normal que l'havia pujant en opcions per a debugar --- data/imp3.lua | 2 +- data/main.lua | 2 +- data/stage1.lua | 2 +- data/stage1_boss.lua | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/imp3.lua b/data/imp3.lua index c3e3633..8d3811d 100644 --- a/data/imp3.lua +++ b/data/imp3.lua @@ -41,7 +41,7 @@ function imp.new(_hab,_x,_y) pattern= pattern.new(), analisis = {}, -- memoria per a guardar el resultat de l'analisis step_length=1, - energia=1, + energia=21, max_energia=21, jump_height=0, max_jump_height=24, diff --git a/data/main.lua b/data/main.lua index 5e099f6..4ad6d8e 100644 --- a/data/main.lua +++ b/data/main.lua @@ -89,7 +89,7 @@ function mini.init() logo_config(font_sf) surf.target(0) surf.cls(16) - states:executar("game") + states:executar("logo") end function mini.update() diff --git a/data/stage1.lua b/data/stage1.lua index 89f5360..cfbe207 100644 --- a/data/stage1.lua +++ b/data/stage1.lua @@ -180,7 +180,7 @@ function stages.stage1_init() tiles_layer2.new(78,6,2,128,208,16,16, tiles_layer2.update_aranya, tiles_layer2.draw_aranya) local abad_x, abad_y = coords.room_to_world ( 10, 4, 3 ) - local abad_x, abad_y = coords.room_to_world ( 54, 8, 3 ) + -- local abad_x, abad_y = coords.room_to_world ( 54, 8, 3 ) -- table.insert( actors, trigger.new(8,4,3,triggers.escena_stage1_ending,"stage1 ending","TR09") ) -- local abad_x, abad_y = coords.room_to_world ( 8, 9, 3 ) diff --git a/data/stage1_boss.lua b/data/stage1_boss.lua index d26c7cb..c625feb 100644 --- a/data/stage1_boss.lua +++ b/data/stage1_boss.lua @@ -83,7 +83,7 @@ end function stages.stage1_boss_intro_update() if stage1_boss.time==0 then - -- start_scene(scenes.lluita_imp, nil, false) + start_scene(scenes.lluita_imp, nil, false) stages.stage1_boss_ready() end