[NEW] Batvió
[NEW] tiles2.gif
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@@ -27,6 +27,9 @@ function stages.stage1_init()
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elalien.init()
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table.insert(actors,elalien)
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batvio.init()
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table.insert(actors,batvio)
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boss = imp.new(55,4,3)
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table.insert( actors, boss )
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boss_meter = bar_meter.new(20,12,128,10,1,1,boss,5)
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@@ -164,7 +167,7 @@ function stages.stage1_init()
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local abad_x, abad_y = coords.room_to_world ( 10, 4, 3 )
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-- local abad_x, abad_y = coords.room_to_world ( 54, 8, 3 )
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-- local abad_x, abad_y = coords.room_to_world ( 18, 9, 3 )
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local abad_x, abad_y = coords.room_to_world ( 18, 9, 3 )
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abad:move(abad_x, abad_y)
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abad_make_safe( true )
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