[WIP] Dialeg
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40
data/dialeg.lua
Normal file
40
data/dialeg.lua
Normal file
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function dialog.new( _text, _actor )
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return {
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actor = _actor,
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text = _text,
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time = 60,
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}
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end
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function dialeg:draw( )
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local w = 50
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local h = 20
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local x = 0
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local y = 0
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y = actor.y-20
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if actor.flip then
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x = actor.x-w
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else
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x = actor.x+actor.w
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end
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x, y = viewp:screen_coords( x, y )
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draw.rrectf(x, y, w, h, 5, 2)
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if actor.flip then
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draw.line(x+w, y+h-1+5, x+w-20, y+h-1, 2)
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draw.line(x+w, y+h-1+5, x+w-18, y+h-1, 2)
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draw.line(x+w, y+h-1+5, x+w-14, y+h-1, 2)
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draw.line(x+w, y+h-1+5, x+w-12, y+h-1, 2)
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else
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draw.line(x, y+h-1+5, x+20, y+h-1, 2)
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draw.line(x, y+h-1+5, x+18, y+h-1, 2)
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draw.line(x, y+h-1+5, x+14, y+h-1, 2)
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draw.line(x, y+h-1+5, x+12, y+h-1, 2)
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end
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local font_curr = font.current()
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font.current(font_default)
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draw.text(text, x+5,y+7, 16)
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font.current(font_curr)
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end
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