Zombies arounding i caco upgradat

This commit is contained in:
2026-03-25 21:20:54 +01:00
parent ef18447712
commit e410b3c55f
3 changed files with 141 additions and 12 deletions

View File

@@ -6,6 +6,7 @@ require "mapa"
require "abad"
require "cacau"
require "caco"
require "zombie"
local tile_w = arcade_config.tiles_width
local tile_h = arcade_config.tiles_height
@@ -34,6 +35,16 @@ function game_init(menu)
table.insert( actors, caco.new(57,3,2,false) )
table.insert( actors, caco.new(61,3,2,false) )
table.insert( actors, zombie.new(11, 3, 3,true) )
-- table.insert( actors, zombie.new(2, 3, 3,false) )
-- table.insert( actors, zombie.new(28, 3, 3,false) )
-- table.insert( actors, zombie.new(32, 3, 3,false) )
-- table.insert( actors, zombie.new(44, 3, 3,false) )
-- table.insert( actors, zombie.new(46, 3, 3,false) )
-- table.insert( actors, zombie.new(54, 3, 3,false) )
-- table.insert( actors, zombie.new(68, 3, 3,false) )
-- table.insert( actors, zombie.new(73, 3, 3,false) )
local abad_x, abad_y = arc_mapa_get_coords ( 10, 4, 3 )
abad:move(abad_x, abad_y)