Flying Cacos! Canvis en viewport:inside i adaptat cacau a la nova capçalera

This commit is contained in:
2026-03-24 20:58:19 +01:00
parent e28e053cb4
commit ef18447712
4 changed files with 110 additions and 8 deletions

View File

@@ -5,6 +5,7 @@ require "fps"
require "mapa"
require "abad"
require "cacau"
require "caco"
local tile_w = arcade_config.tiles_width
local tile_h = arcade_config.tiles_height
@@ -23,8 +24,17 @@ function game_init(menu)
abad_init()
table.insert(actors,abad)
table.insert( actors, caco.new(13,3,2,true ) )
table.insert( actors, caco.new(17,3,2,false) )
table.insert( actors, caco.new(20,3,2,false) )
table.insert( actors, caco.new(26,3,2,false) )
table.insert( actors, caco.new(37,3,2,false) )
table.insert( actors, caco.new(41,3,2,false) )
table.insert( actors, caco.new(50,3,2,false) )
table.insert( actors, caco.new(57,3,2,false) )
table.insert( actors, caco.new(61,3,2,false) )
local abad_x, abad_y = arc_mapa_get_coords ( 10, 4, 3 )
-- print(abad_x..", "..abad_y)
abad:move(abad_x, abad_y)
local scr_ax, scr_ay = viewp:screen_coords(abad_x, abad_y)