-- posició en el gif gorro_gif_col = 6 gorro_gif_row = 2 gorro={name="gorro",hab=5,x=6,y=3,w=32,h=32,bb={x=0,y=0,w=16,h=16}} function gorro.init() -- local habs={{60,5},{4,5},{34,4},{62,7},{75,4}} -- local r=1+math.random(0,#habs-1) -- gorro.hab=habs[r][1] -- gorro.x=habs[r][2] -- gorro.x=habs[r][2]*8 gorro.hab=4 gorro.x=5 local world_x, world_y = coords.room_to_world(gorro.hab,gorro.x,gorro.y) gorro.x=world_x gorro.y=world_y gorro.update=gorro.update gorro.draw=gorro.draw end function gorro.draw() local x = gorro_gif_col*gorro.w local y = gorro_gif_row*gorro.h local scr_x, scr_y = viewp:screen_coords( gorro.x, gorro.y ) draw.surf(x,y,gorro.w,gorro.h,scr_x,scr_y,gorro.w,gorro.h) end function gorro.update() if gorro.hab==abad.hab then if collision(abad,gorro) then abad.objects.gorro=true if premiere.scene_intro then start_scene(scenes.gorro_trobat) else start_scene(scenes.gorro_trobat_nointro) end -- if abad.objects.gps~=nil then current_camera=3 end remove_actor(gorro) end end end