stage1_ending ={ time = 0, batvio_vx = 1, update = function(self) stage1_ending:update_scene() end } function stage1_ending.update_scene(self) print("UPDATING "..self.time) if self.time==0 then start_scene(scenes.stage1_ending, nil, false) -- segona escena - batman escapa elseif self.time<70 then batvio.x = batvio.x - self.batvio_vx if self.time % 6 == 0 then self.batvio_vx= self.batvio_vx+1 end batvio.update() elseif self.time==70 then batvio.enabled = false premiere.stage1_ending_init() elalien.stage1_ending_init() elseif self.time<200 then -- tercera escena - Aparició de elalien i premiere -- elalien 9,1,3 -> 8,6,3 -- premiere 7,6,3 -> 8,1,3 premiere.update() elalien.update() elseif self.time==200 then -- quarta escena - dialeg entre els 3 start_scene(scenes.stage1_ending_2, nil, false) elseif self.time==201 then premiere.stage1_ending_init2() elseif self.time<400 then -- quinta escena - premiere se'n va (vore dialegs draw) premiere.update() elseif self.time==350 then end surf.target(0) surf.cls(16) world_draw() -- dialegs draw if self.time>201 and self.time<300 then -- bocadillo quinta escena (1) dialeg.run(premiere.x, premiere.y, premiere.w, false, "La donnaaa e mobileee...", true) elseif self.time>=300 and self.time<400 then -- bocadillo quinta escena (2) dialeg.run(premiere.x, premiere.y, premiere.w, false, "qual piuma al vento...", true) end score.draw() self.time = self.time + 1 -- Acabar ending if self.time>=400 then flow:next() end end function stage1_ending.end_scene() print("END") flow:finish() end flow:registrar("stage1_ending",{ stage1_ending.update, stage1_ending.end_scene })