Files
cacaus-arcade/data/stage_mgr.lua
T
JailGamer 84124d7f7b [CHG] Canviada una expressió de l'abad
[FIX] Corregida col·lisió en la fireball
[CHG] Mogut debug a game_debug
[NEW] Stage manager per a gestió de nivells
2026-05-24 18:47:04 +02:00

55 lines
1.7 KiB
Lua

stages = {}
stages.stage = 1
stages.stage_loaded = 0
stages.last_stage = 1
stages.actors={}
stages.boss_loaded = false
stages.boss_ready = false
stages.boss_finished = false
boss = nil
stages.stage_init = nil
stages.stage_update = nil
stages.stage_draw_back = nil
stages.stage_draw_middle = nil
stages.stage_draw_front = nil
function stages.load_stage( init )
init = init or false
stages.stage_init = stages["stage"..stages.stage.."_init"]
stages.stage_update = stages["stage"..stages.stage.."_update"]
stages.stage_draw_back = stages["stage"..stages.stage.."_draw_back"]
stages.stage_draw_middle = stages["stage"..stages.stage.."_draw_middle"]
stages.stage_draw_front = stages["stage"..stages.stage.."_draw_front"]
stages.stage_loaded = stages.stage
stages.boss_ready = false
stages.boss_loaded = false
if init then stages.stage_init() end
end
function stages.load_boss_stage()
stages.stage_init = stages["stage"..stages.stage.."_boss_init"]
stages.stage_update = stages["stage"..stages.stage.."_boss_update"]
stages.stage_draw_back = stages["stage"..stages.stage.."_boss_draw_back"]
stages.stage_draw_middle = stages["stage"..stages.stage.."_boss_draw_middle"]
stages.stage_draw_front = stages["stage"..stages.stage.."_boss_draw_front"]
stages.boss_loaded = true
end
function stages.unload_boss_stage()
stages.boss_ready = false
stages.boss_finished = false
stages.boss_loaded = false
stages.load_stage(false)
end
function stages.next_stage()
stages.stage = stages.stage + 1
if stages.stage>stages.last_stage then
states:executar("title",false)
else
stages.load_stage(true)
end
end