#pragma once #include constexpr int SPRITE_WIDTH = 29; constexpr int SPRITE_HEIGHT = 64; constexpr int WINDOW_WIDTH = 160; constexpr int WINDOW_HEIGHT = 160; constexpr int WINDOW_ZOOM = 4; constexpr int SPRITE_POS_X = (WINDOW_WIDTH - SPRITE_WIDTH) / 2; constexpr int SPRITE_POS_Y = (WINDOW_HEIGHT - SPRITE_HEIGHT) / 2; constexpr int NUM_PALETTES = 2; constexpr int NUM_FRAMES = 4; constexpr Uint64 ANIMATION_SPEED = 200;