diff --git a/source/engine.cpp b/source/engine.cpp index 9796fb1..a135982 100644 --- a/source/engine.cpp +++ b/source/engine.cpp @@ -523,6 +523,11 @@ void Engine::changeScenario(int scenario_id, const char* notification_text) { } } + // Si estamos en modo BOIDS, desactivar gravedad (modo BOIDS = gravedad OFF siempre) + if (current_mode_ == SimulationMode::BOIDS) { + scene_manager_->forceBallsGravityOff(); + } + showNotificationForAction(notification_text); }