#pragma clang diagnostic ignored "-Wmissing-prototypes" #pragma clang diagnostic ignored "-Wmissing-braces" #include #include using namespace metal; template struct spvUnsafeArray { T elements[Num ? Num : 1]; thread T& operator [] (size_t pos) thread { return elements[pos]; } constexpr const thread T& operator [] (size_t pos) const thread { return elements[pos]; } device T& operator [] (size_t pos) device { return elements[pos]; } constexpr const device T& operator [] (size_t pos) const device { return elements[pos]; } constexpr const constant T& operator [] (size_t pos) const constant { return elements[pos]; } threadgroup T& operator [] (size_t pos) threadgroup { return elements[pos]; } constexpr const threadgroup T& operator [] (size_t pos) const threadgroup { return elements[pos]; } }; constant spvUnsafeArray _18 = spvUnsafeArray({ float2(-1.0), float2(3.0, -1.0), float2(-1.0, 3.0) }); constant spvUnsafeArray _26 = spvUnsafeArray({ float2(0.0, 1.0), float2(2.0, 1.0), float2(0.0, -1.0) }); struct main0_out { float2 v_uv [[user(locn0)]]; float4 gl_Position [[position]]; }; vertex main0_out main0(uint gl_VertexIndex [[vertex_id]]) { main0_out out = {}; out.gl_Position = float4(_18[int(gl_VertexIndex)], 0.0, 1.0); out.v_uv = _26[int(gl_VertexIndex)]; return out; }