#pragma once #include "theme.h" #include /** * StaticTheme: Tema estático con 1 keyframe (sin animación) * * Características: * - Colores fijos (no cambian con el tiempo) * - Sin update() necesario (needsUpdate() retorna false) * - Progress siempre 0.0 (no hay animación interna) * - Compatible con LERP externo (PHASE 3) vía parámetro progress * * Uso: * - 7 temas estáticos: SUNSET, OCEAN, NEON, FOREST, RGB, MONOCHROME, LAVENDER * - Indices 0-6 en el array unificado de ThemeManager */ class StaticTheme : public Theme { public: /** * Constructor * @param name_en: Nombre en inglés * @param name_es: Nombre en español * @param text_r, text_g, text_b: Color de texto UI * @param notif_bg_r, notif_bg_g, notif_bg_b: Color de fondo de notificaciones * @param bg_top_r, bg_top_g, bg_top_b: Color superior de fondo * @param bg_bottom_r, bg_bottom_g, bg_bottom_b: Color inferior de fondo * @param ball_colors: Paleta de colores para pelotas */ StaticTheme(const char* name_en, const char* name_es, int text_r, int text_g, int text_b, int notif_bg_r, int notif_bg_g, int notif_bg_b, float bg_top_r, float bg_top_g, float bg_top_b, float bg_bottom_r, float bg_bottom_g, float bg_bottom_b, std::vector ball_colors); ~StaticTheme() override = default; // ======================================== // QUERIES BÁSICAS // ======================================== const char* getNameEN() const override { return name_en_.c_str(); } const char* getNameES() const override { return name_es_.c_str(); } void getTextColor(int& r, int& g, int& b) const override { r = text_r_; g = text_g_; b = text_b_; } void getNotificationBackgroundColor(int& r, int& g, int& b) const override { r = notif_bg_r_; g = notif_bg_g_; b = notif_bg_b_; } // ======================================== // CORE: OBTENER COLORES // ======================================== Color getBallColor(size_t ball_index, float progress) const override; void getBackgroundColors(float progress, float& tr, float& tg, float& tb, float& br, float& bg, float& bb) const override; // ======================================== // ANIMACIÓN (sin soporte - tema estático) // ======================================== // update(), needsUpdate(), getProgress(), resetProgress() usan defaults de Theme private: std::string name_en_; std::string name_es_; int text_r_, text_g_, text_b_; int notif_bg_r_, notif_bg_g_, notif_bg_b_; float bg_top_r_, bg_top_g_, bg_top_b_; float bg_bottom_r_, bg_bottom_g_, bg_bottom_b_; std::vector ball_colors_; };