DX: traduccio al valencia dels textos del joc
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+9
-9
@@ -369,10 +369,10 @@ function update_title()
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neteja_fons()
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pintar_mapa()
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-- "PRESS SPACE TO PLAY" parpadejant
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-- Missatge parpadejant ("Prem l'espai per a jugar")
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if flr(cnt() / 30) % 2 == 0 then
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color(COLOR_WHITE, colors.bg)
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print("PRESS SPACE TO PLAY", 10, 22)
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print("PREM L'ESPAI PER A JUGAR", 8, 22)
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end
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pintar_hud()
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@@ -387,7 +387,7 @@ function update_gameover()
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pintar_pepe()
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color(colors.title, colors.bg)
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print("G A M E O V E R", 11, 12)
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print("F I D E J O C", 11, 12)
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pintar_hud()
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@@ -409,9 +409,9 @@ end
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function update_entername()
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neteja_fons()
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color(colors.title, colors.bg)
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print("NOU RECORD!", 14, 10)
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print("NOU RECORD !", 14, 10)
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color(colors.diners, colors.bg)
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print("SCORE "..string.format("%03d", hi_score), 15, 12)
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print("PUNTS "..string.format("%03d", hi_score), 15, 12)
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color(COLOR_WHITE, colors.bg)
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print("NOM: "..nom_hi_score, 16, 15)
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print("(A-Z)", 17, 17)
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@@ -676,10 +676,10 @@ function pintar_hud()
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-- 28: HI-SCORE i nom (centrat)
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-- 29: filler inferior
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for y = 25, 29 do print(blank, 0, y) end
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print("LEVEL "..string.format("%02d", level), 4, 26)
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print("SCORE "..string.format("%03d", score), 16, 26)
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print("LIVES "..tostr(pepe.vides), 29, 26)
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print("HI-SCORE "..string.format("%03d", hi_score).." "..nom_hi_score, 12, 28)
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print("NIVELL "..string.format("%02d", level), 3, 26)
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print("PUNTS "..string.format("%03d", score), 16, 26)
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print("VIDES "..tostr(pepe.vides), 29, 26)
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print("RECORD "..string.format("%03d", hi_score).." "..nom_hi_score, 13, 28)
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end
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-- Carrega config.lua si existeix. Si falta o te errors, queden els defaults.
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