Config.yaml + Screen::Config desacoblat via Options (v0.3.0)
This commit is contained in:
1 parent
de5a670fdb
commit
0348acb0eb
8 files changed
+335
-16
No files matched your search
@@ -5,8 +5,20 @@
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
#include "utils/defaults.hpp"
|
||||
|
||||
class Screen {
|
||||
public:
|
||||
// Configuració typada de Screen. L'omple el Director des d'Options,
|
||||
// de manera que Screen no coneix YAML ni la capa Options directament.
|
||||
struct Config {
|
||||
int zoom{Defaults::Window::ZOOM};
|
||||
bool fullscreen{Defaults::Window::FULLSCREEN};
|
||||
bool vsync{Defaults::Video::VSYNC};
|
||||
Defaults::ScalingMode scaling_mode{Defaults::Video::SCALING_MODE};
|
||||
Defaults::TextureFilter texture_filter{Defaults::Video::TEXTURE_FILTER};
|
||||
};
|
||||
|
||||
// Meyers singleton: la destrucció ocorre durant la termianció estàtica
|
||||
// (LIFO respecte a Resource::Cache). El SDL_Quit s'ha de registrar via
|
||||
// std::atexit ABANS de la primera crida a get(); així Screen::~Screen
|
||||
@@ -18,6 +30,10 @@ class Screen {
|
||||
auto operator=(const Screen&) -> Screen& = delete;
|
||||
auto operator=(Screen&&) -> Screen& = delete;
|
||||
|
||||
// Crea (o recrea) finestra, renderer i textura a partir de la config.
|
||||
// Imprescindible cridar-lo abans de qualsevol clear()/present().
|
||||
void configure(const Config& config);
|
||||
|
||||
void clear(std::uint8_t r = 0, std::uint8_t g = 0, std::uint8_t b = 0);
|
||||
void present();
|
||||
|
||||
@@ -30,6 +46,11 @@ class Screen {
|
||||
Screen();
|
||||
~Screen();
|
||||
|
||||
void destroySdl();
|
||||
void createSdl();
|
||||
|
||||
Config config_{};
|
||||
|
||||
SDL_Window* window_{nullptr};
|
||||
SDL_Renderer* renderer_{nullptr};
|
||||
SDL_Texture* game_texture_{nullptr};
|
||||
|
||||
Reference in new issue
Block a user