refactor(maps): pyramid.yaml per piràmide amb merge a sala

This commit is contained in:
JailDesigner committed 2026-05-13 22:38:42 +02:00
1 parent 5f206e03c8
commit 125cdd0c74
45 files changed
+331 -1085

No files matched your search

+3
View File
@@ -131,6 +131,7 @@ set(APP_SOURCES
# al TilemapWriter. Només Debug.
source/game/map/map_writer.cpp
source/game/map/paint_layer.cpp
source/game/map/room_yaml.cpp
source/game/levels/level_manager.cpp
# Mòdul editor (només activa contingut en Debug via `#ifdef _DEBUG`).
# En Release els fitxers compilen a object buit i l'enllaçador no
@@ -374,6 +375,7 @@ if(BUILD_TESTS)
source/core/resources/resource_helper.cpp
source/core/resources/resource_pack.cpp
source/game/map/map.cpp
source/game/map/room_yaml.cpp
source/utils/log.cpp
${ENTITY_SOURCES_BASE}
)
@@ -405,6 +407,7 @@ if(BUILD_TESTS)
source/core/resources/resource_pack.cpp
source/game/gameplay_config.cpp
source/game/map/map.cpp
source/game/map/room_yaml.cpp
source/utils/log.cpp
${ENTITY_SOURCES_BASE}
source/game/entities/concrete/whip_attack.cpp