Sistema de notificacions amb presets (F4, llisca des de dalt) (v0.9.0)

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JailDesigner committed 2026-04-19 10:54:32 +02:00
1 parent 96cbdf96b6
commit 1b430500f4
10 files changed
+208 -10

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@@ -2,6 +2,7 @@
#include <SDL3/SDL.h>
#include "core/rendering/notifier.hpp"
#include "core/rendering/render_info.hpp"
#include "core/rendering/screen.hpp"
#include "core/resources/resource_cache.hpp"
@@ -35,17 +36,20 @@ void GameScene::update(int delta_ms) {
if (event.type == SDL_EVENT_KEY_DOWN) {
if (event.key.scancode == SDL_SCANCODE_ESCAPE) { wants_quit_ = true; }
if (event.key.scancode == SDL_SCANCODE_F3) { RenderInfo::get().toggle(); }
if (event.key.scancode == SDL_SCANCODE_F4) { Notifier::get().notify("notificacio de prova"); }
}
}
const float DT = static_cast<float>(delta_ms) / 1000.0F;
for (auto& player : players_) { player->update(DT); }
RenderInfo::get().update(delta_ms);
Notifier::get().update(delta_ms);
}
void GameScene::render() {
Screen::get().clear(0x00, 0x00, 0x00);
for (auto& player : players_) { player->render(); }
Notifier::get().render();
RenderInfo::get().render();
Screen::get().present();
}